Whoot!! I've gotten my generic c-target in my OmniPas cross-platform Pascal compiler to now target Amiga!! It just needs a standalone make.bat file and other options supplied in a dialog box targeting c-targets :) I don't need to change my compiler...
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I'm working on a c-target backend for my #Pascal cross-compiler :)
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Replying to @AliensCantMoo
@BecomingCaptain 😁😁
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Replying to @susan_kasp49232
@susan_kasp49232 😞❤️
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Razing Core for SEGA Master System is now available on itch (see follow up).

#homebrew #mastersystem
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Replying to @jimblimey
@jimblimey Now you are just taking the piss...
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#miniMIKE for the Game Boy is looking like a game now!
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Replying to @saucerbrain
@saucerbrain Sorry couldn't resist
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My Gameboy game miniMIKE being tested ☺️❤️❤️
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Replying to @merman1974
@merman1974 ❤️❤️☺️
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Do you remember when you joined X? I do! #MyXAnniversary
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Replying to @sincespacies
@sincespacies Get well soon mate! 💪🙏
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After a lot of head scratching and debugging my Gameboy miniMIKE project, it looks like I've finally gotten 7 room high levels working including the Minimap! That means the maximum level is 56 tiles high and the game steams in the correct rows from the larger level data 💪🎉
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Replying to @johanpeitz
@johanpeitz Awesome mate!
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Replying to @ScottApogee
@ScottApogee WHY?? 😦
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I have now gotten animations working in my miniMIKE Game Boy version!!
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Replying to @SyntaxErrorSoft
And here it is running on my R36S handheld! Smooth as! ❤️❤️
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miniMIKE on the gameboy has progress!!! I'd like to thank my Mum and Dad (hehe), and AI lol! I didn't understand the gbdk well enough, especially converting my Pascal code to C, so AI has been very helpful for that bit!! :) Laggy due to the screen2gif capturing...
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Replying to @JohnHen65953721
@JohnHen65953721 I still can't believe this is possible on the c64
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Replying to @EGVroom
@EGVroom @hawkun 😍😍😍😍😍
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Replying to @EGVroom
@EGVroom ❤️❤️
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MOAR Gameboy tile editor workings...now has basic CharPad GB colour conversion when pasting from the CharPad editor! It will change the 8 HW palettes to mostly match the colours per tile :) First image is from the emulator, second the editor...
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I've gotten colors into my OmniPas Gameboy game!! This is using my Gameboy tile editor...
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#OmniPas Pascal cross-compiler improvements!. I've added in better mouse-hover code insight info into OmniPas now. I haven't uploaded the new version yet though. It shows proc/func parameters and constant values :)
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Replying to @TheIndieManiac
@TheIndieManiac Does an indie game tool count?
My Gameboy tile editor is really getting there now ☺️
It has pen/fill/color or tile picking now too like paint dot net with same hotkeys, has some CharPad features too (scroll/rotate tile, copy, paste (append, overwrite, insert), delete
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Replying to @scaryfish
@scaryfish 😂😂😂😂
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Some video of my Gameboy editor in action! It includes HW tile flip X/Y with single tiles and with the tile selection brush! Any lagging is due to my computer not restarted and too many things open lol 😂
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Replying to @SyntaxErrorSoft
My editor now saves AND exports!!
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Replying to @paulhamx
@paulhamx My condolences to you and your family 😢
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Moar Gameboy editor progress...some tilemap editing now (doesn't save with project, or export yet) :)
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My Gameboy editor is really looking the business now...it can handle tile sizes (8x8, 8x16, 16x16, 32x32) like GBTD, and now handles the Gameboy HW palettes (1, 4, or 8 depending on the Gameboy variant palette selected; Gameboy Pocket, Gameboy, Gameboy Colour, etc)
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Replying to @dale_coop
@dale_coop 🤘❤️
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My Gameboy editor is looking more functional. It can scroll/rotate/flip a tile or multiple tiles. Just need to add load/save/export and it's minimal usable 😊
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Replying to @subchrist
@subchrist Hi mate! I'm making a GameBoy tile editor, and was wondering if you'd be ok sharing your clipboard format for your awesome CharPad editor so I can copy/paste them directly into my editor. Also, do you have info on your .chm file format? ♥️
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My new toy has arrived! R36S retro game system!
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Replying to @ninjadynamics
@ninjadynamics AWESOMESAUCE mate!
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Replying to @sequentiasoft
@sequentiasoft Hi! 👋 I tried going to your itch.io site and got this error
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I'm looking forward to my R36S retro handheld arriving soon, I ordered it on May 1, and it arrived in Australia may 5 (had to clear customs) ❤️❤️ it's a 128gb, 64gb games black version. Not bad for $46.27 AUD.
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Replying to @InfectedTribe
@InfectedTribe WOW! 😮
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