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If you like my work (my #art or #retro stuff #c64) consider supporting me at the links below:
#CodeSnippetsCookbook: syntaxerrorsoftware.itch.io/code-snippets-…
#miniMIKE: syntaxerrorsoftware.itch.io/minimike
Donate: ko-fi.com/syntaxerrorsof…
Art shop: syntaxerrordesigns.threadless.com
#CodeSnippetsCookbook: syntaxerrorsoftware.itch.io/code-snippets-…
#miniMIKE: syntaxerrorsoftware.itch.io/minimike
Donate: ko-fi.com/syntaxerrorsof…
Art shop: syntaxerrordesigns.threadless.com
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syntax error soft (Paul Nicholls) retweeted
Australia changes to color television live on March 1, 1975.
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syntax error soft (Paul Nicholls) retweeted
differences between my current game and the version from a year ago
I’m quite proud of my progress 🙂
#HardGame #indiegame #gamedevelopment
I’m quite proud of my progress 🙂
#HardGame #indiegame #gamedevelopment
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syntax error soft (Paul Nicholls) retweeted
Here's my scratch build of Doc Brown's DeLorean remote control from Back to the Future. Due to editing the car's acceleration changes as it accelerates to 88mph and my remote stays synced with what you see on screen.
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syntax error soft (Paul Nicholls) retweeted
Doom for Atari 8-bit progress: spent a couple of hours tweaking the shotgun spread and damage. The game is nearly done - all 8 levels, 4 enemies, and 6 weapons are complete. Just some last minute testing and tweaking to go.
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syntax error soft (Paul Nicholls) retweeted
Trying out vid(2) (240x180) for #picotron 0.3.0e. It's good for gifs and feels nice to have a fullscreen-able 4:3 option to work with before exporting to native 240x180 binaries. vid(1) (320x180) is also arriving in 0.3.0e which fits neatly into 16:9 720p.
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syntax error soft (Paul Nicholls) retweeted
Full screen animation for the swap disk part in Breadbin of Horror demo on the #c64 This is made possible by using the Vector Quantizer in Pixcen2.
Graphics and animations by me. Music by Shogoon. Code by Brush.
#commodore64 #pixelart #art #animation #RETRO
Graphics and animations by me. Music by Shogoon. Code by Brush.
#commodore64 #pixelart #art #animation #RETRO
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syntax error soft (Paul Nicholls) retweeted
On to the next project. Using my Macht Engine, of course. Larger world to expore.
Changing things up a bit.
Whatever could these 'nodes' be?
Changing things up a bit.
Whatever could these 'nodes' be?
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syntax error soft (Paul Nicholls) retweeted
メガドライブでパワードリフト作ってるのをみてて、作ってみたくなったので、AIに頼んで作ってもらったのだけど、パターン番号,z,x,yのリストが一周分プリレンダリングしてあって、横方向に移動するとズレてパターン番号とZから絵を選択するって作るとそこそこ小さく高速に描画できた。
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syntax error soft (Paul Nicholls) retweeted
Indie Retro News: Vespertino - This upcoming Racing Simulator for the Amstrad CPC looks incredible [UPDATE] indieretronews.com/2026/10/vesper… #amstrad #retrogaming #gaming #games @TheRetroAsylum @ClassicReplay @xyphoe @RVGPodcast @VespertinoWR
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syntax error soft (Paul Nicholls) retweeted
Hey... the first little critter that's going to give Mr. Cube a hard time has arrived! The animated sprite is just a placeholder to test the code. 🦇
#C64 #Commodore64 #RetroGaming #GameDev #IndieDev #8bit #TinyQuest2
#C64 #Commodore64 #RetroGaming #GameDev #IndieDev #8bit #TinyQuest2
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syntax error soft (Paul Nicholls) retweeted
C64 Dev Machine - Halloween GameJam 2026 youtu.be/MRqc4qaoJsA?si… Streaming in 1 hour (9pm GMT/UTC)
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syntax error soft (Paul Nicholls) retweeted
Whoot!! I've gotten my generic c-target in my OmniPas cross-platform Pascal compiler to now target Amiga!! It just needs a standalone make.bat file and other options supplied in a dialog box targeting c-targets :) I don't need to change my compiler...
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Whoot!! I've gotten my generic c-target in my OmniPas cross-platform Pascal compiler to now target Amiga!! It just needs a standalone make.bat file and other options supplied in a dialog box targeting c-targets :) I don't need to change my compiler...
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syntax error soft (Paul Nicholls) retweeted
Hey all! Happy Halloween! I just released Lost Souls for the Commodore 64 on my itch page.
docster.itch.io/lost-souls-com…
#megastyle
#C64 #gamedev #retrogamer #retrogames #assembly #commodore64
docster.itch.io/lost-souls-com…
#megastyle
#C64 #gamedev #retrogamer #retrogames #assembly #commodore64
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syntax error soft (Paul Nicholls) retweeted
When you ctrl-c something in #picotron, the clipboard text is also valid lua that returns the object that was copied, so you can just paste it into your program like this:
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syntax error soft (Paul Nicholls) retweeted
⚠️Halloween Sales are ending soon!⚠️
v3x3d.itch.io
Last chance to get some of my largest discounts. 😲
Hope you have enjoyed the spooky good deals! 🎃
#pixelart #ドット絵 #gamedev #indiedev
v3x3d.itch.io
Last chance to get some of my largest discounts. 😲
Hope you have enjoyed the spooky good deals! 🎃
#pixelart #ドット絵 #gamedev #indiedev
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