differences between my current game and the version from a year ago

I鈥檓 quite proud of my progress 馃檪

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You would be frustrated? 馃

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Does this remind you of anything? 馃憖

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You have no idea how difficult it was to make this work.馃槶

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One of the things I鈥檇 call a unique aspect of my game is this transition between "biomes."

Because of this, I can create levels using absolutely any color.

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I decided to create a slightly different menu for my game.

In it, you can control the square!

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In my game, one of the main mechanics is the ricochet.

It wasn't intentional at first, but I ended up realizing it could be really interesting!

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A bit about my game's mechanics:

In it, the character moves on their own; the only thing the player controls is the jump.

Interesting, right?

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Hey everyone!

This is a small preview of my project: Square Zero, a difficult platformer where you control this humble square

I hope you like it!

Thanks to @_NoNexD for the support.

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