differences between my current game and the version from a year ago
I鈥檓 quite proud of my progress 馃檪
#HardGame #indiegame #gamedevelopment
I鈥檓 quite proud of my progress 馃檪
#HardGame #indiegame #gamedevelopment
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One of the things I鈥檇 call a unique aspect of my game is this transition between "biomes."
Because of this, I can create levels using absolutely any color.
#HardGame #platformgame #indiegame #gamedevelopment
Because of this, I can create levels using absolutely any color.
#HardGame #platformgame #indiegame #gamedevelopment
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I decided to create a slightly different menu for my game.
In it, you can control the square!
#HardGame #platformgame #indiegame #gamedevelopment
In it, you can control the square!
#HardGame #platformgame #indiegame #gamedevelopment
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In my game, one of the main mechanics is the ricochet.
It wasn't intentional at first, but I ended up realizing it could be really interesting!
#HardGame #plataformgame #indiegame #gamedevelopment
It wasn't intentional at first, but I ended up realizing it could be really interesting!
#HardGame #plataformgame #indiegame #gamedevelopment
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A bit about my game's mechanics:
In it, the character moves on their own; the only thing the player controls is the jump.
Interesting, right?
#IndieDevs #gamedevelopment
In it, the character moves on their own; the only thing the player controls is the jump.
Interesting, right?
#IndieDevs #gamedevelopment
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Hey everyone!
This is a small preview of my project: Square Zero, a difficult platformer where you control this humble square
I hope you like it!
Thanks to @_NoNexD for the support.
#IndieDevs #gamedevelopment
This is a small preview of my project: Square Zero, a difficult platformer where you control this humble square
I hope you like it!
Thanks to @_NoNexD for the support.
#IndieDevs #gamedevelopment
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