Filter
Exclude
Time range
-
Minimum likes
Man lol, these weapon mods are getting really creative now for #WWE2K26 🔥👊
@TherealSeanNova made this awesome camera weapon and I just had to add my own flair, with a custom weapon animation and POV change, Gimme a hell yeah! #wwe2k26 #Wrestlemania
as always working with @dot_discovery
1
8
97
2,517
Replying to @TranquilKraken
0
0
6
113
Replying to @WWEgames
@WWEgames You really want to make anything but a wrestling game, eh?
3
1
90
1,232
Replying to @WRESTHINGS2K
@WRESTHINGS2K IP cost negotiation, travel & photogrammetry (scanning) costs, out sourced contract work for it to be made. It's a great idea, but too big of a deal for small out of the door projects - basics first.
2
0
11
379
Replying to @WML_DTank
0
0
6
399
Replying to @XGWFed
@XGWFed @EPWShow I would be open to ip's working on packs, similar to how Fire Pro did the NJPW cross over. But that's asking a lot, seems a bit unrealistic companies would want to do that.
1
1
6
980
Replying to @HotepReggie
@HotepReggie Not open source, and not an asset library. It's Garry Mod/Fire Pro.
2
0
1
67
Replying to @HotepReggie
There won't be any, it'll be HONR Moveset Man/Woman only, with a library of moves - it's too much of a clusterfuck to bother with wrestler likeness contracts and ugly unknown characters nobody wants.

It's a sandbox for modders. Should the Kickstarter be a success, and a build is playable, you can expect modders who I am close friends with to have content ready (Characters, Arenas etc).
1
0
2
46
Replying to @HotepReggie
@HotepReggie I'm one of the original modders from that game scene! It's a curse to mention it, it's a bit like saying MacBeth.

I'll always choose what is fun, and feels good to play, triggering it anytime will most likely be a thing.
1
0
2
56
Replying to @HotepReggie
1.) I'm not a fan of chain wrestling, but it'll come into the game eventually after I listen to what people want from it.

2.) Yes

3.) Yes, but before any of that even remotely enters the cycle, the main flow gameplay must be perfected first.

4.) Yes, that's a must. (togglable).
1
0
5
219
Replying to @a16bitguy
@a16bitguy Yeah I agree, you can see in the video it switches to a different dive depending on the distance to the apron - the game will let you choose your actual dive and the correction dive for distance.
0
0
5
783
Replying to @FiveFootGames
@FiveFootGames No sorry. Thank you though.
0
0
12
563
Replying to @TheSurpDG
1
0
6
359
Replying to @ltwon71
@ltwon71 Yep, just placeholder junk for now.
1
0
4
341
More progress on #HONR.

- Apron diving
- Joint/bone homing based moves (diving example)
- Non-joint/bone homing based moves
- Non-locked ring direction enter/exit
- Running dives (with non-locked direction)
- Top rope attacks
- Ring post irish whip events
- Irish whip IK is pass was to have a lot more freedom when it comes to how you execute moves, modern games lock you to specific positions, I hate that.

#UE5 #indiedev
More progress on #HONR.

- Turnbuckle moves/strikes /w sitting
- Grapple driving (like Def Jam Vendetta)
- Springboard moves
- Opponent awareness/following
- Ground moves/strikes (unconstricted direction/landing)
- Turnbuckle falling (% chance to fall to the outside)
- Running ing the ropes

Still need to fix irish whip motion warping, and some tightening up on events per animation but everything you see is dynamic docking & ik (feet on ropes etc); this was a big milestone.

#indiedev #ue5
36
70
701
32,158
Grix retweeted
Custom YCL Tutorials is on my Patreon now
Thanks to @dotGrix @dot_discovery for the amazing tool, you can download the tool in discovery.
#WWE2K26 #Modding
patreon.com/MrHumphrey/pos…
2
4
21
1,421
Grix retweeted
🚨 #AEWCollision Drop!! 🚨
Clark Connors available now!!
#WWE2K26
7
24
183
5,482
Grix retweeted
I have an idea… @TheRock @TonyKhan @JonMoxley
“Not a week has gone by without at least one person from WWE bringing up the Dwayne Johnson video on Ben Satterley’s death.

Not what he said about Satterley, which everyone understood, but his praising Tony Khan. Evidently with some that sting still hasn’t gone away.”

- Dave Meltzer
(@WONF4W)
77
464
5,609
266,754
Replying to @PES01182363
@PES01182363 @East_Dak0ta On its way, been doing a bit of an upgrade to the disco tool so it'll drop shortly. Keep an eye on @TranquilKraken too for things like that. 👊
0
0
4
59
This is so good! @East_Dak0ta has really got the hang of the animation kit now - it makes the game feel so different. 🔥
Darby Allin move pack coming VERY soon to @dot_discovery. This is all possible thanks to @dotGrix & @TranquilKraken's amazing work!!
#AEW #WWE2K26

[Darby mod by @dotGrix, Danny G mod by @BANbantam, & arena by @titavius]
2
4
58
3,371