DreamSTer r6b is out!
Compatibility with the new MiSTer kernel, 6.18.38, several optimizations and fixes!
Get it while it's hot ~
github.com/skmp/DreamSTer…
Compatibility with the new MiSTer kernel, 6.18.38, several optimizations and fixes!
Get it while it's hot ~
github.com/skmp/DreamSTer…
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"the end of the Anthropocene" eh
Un investigador de Anthropic acaba de decirle a una sala llena de doctorandos que su plan de carrera ya no existe.
La charla se titula "El fin del Antropoceno" y los datos son brutales:
→ El cómputo para entrenar modelos se multiplicó por 10 millones en la última década
→ La que una IA completa sola se duplica cada pocos meses
→ Desde hace 7 meses los modelos resuelven problemas abiertos de Erdős que los matemáticos no habían logrado cerrar
→ En San Francisco, tener "timelines largos" significa pensar que la AGI llega en 10 años
Su proyección: el cómputo de 2030 será 10.000 veces mayor que el de 2025.
Todavía estamos al principio de la exponencial.
Sus 3 consejos para los estudiantes:
1. Usa la IA cada día. Si estás sobre la exponencial, nunca te quedas atrás de ella.
2. Elige proyectos que mejoren cuando el cómputo escala. El resto quedará resuelto antes de que los termines.
3. Deja de planificar tu carrera como si fuera estable. La opción segura ya no compra seguridad, ya no existe.
Y una frase que resume todo:
"Escribir es pensar. Si externalizas tu escritura, externalizas tu pensamiento."
La charla completa aquí ⬇️
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Stefanos Kornilios Mitsis Poiitidis retweeted
Here is 24 Minutes of Gameplay of Halo: Dreamcast Evolved on the Pillar of Autumn mission and a bit of Halo level exploration after showing the detail mapping in real-time.
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Stefanos Kornilios Mitsis Poiitidis retweeted
Sega Dreamcast running on Nintendo Wii !
NullDC4Wii alpha 0.78
Devellopers & testers are welcome
@falco_girgis @MetalJesusRocks @ModernVintageG @sega_city @SegaLegacy @CombyLaurent1 @VEsoterica @poiitidis @SEGAotaku @sega_city @DreamcastGuy @assomo5
NullDC4Wii alpha 0.78
Devellopers & testers are welcome
@falco_girgis @MetalJesusRocks @ModernVintageG @sega_city @SegaLegacy @CombyLaurent1 @VEsoterica @poiitidis @SEGAotaku @sega_city @DreamcastGuy @assomo5
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Stefanos Kornilios Mitsis Poiitidis retweeted
Linux 6.18 running on #z486_MiSTer. Interestingly, GRUB 2 uses the CR4 register, which isn’t available on the 486. So let's boot the old-school way with SYSLINUX.
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Stefanos Kornilios Mitsis Poiitidis retweeted
Win95 is up on #z486_MiSTer, after many bug fixes.
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Stefanos Kornilios Mitsis Poiitidis retweeted
I’m almost done with my Sega GT 2002 decompilation project for PC.
I’ve rewritten most of the game’s lighting and rendering, while keeping all of the visual upgrades optional. I’ve also added a pretty ridiculous number of quality of life improvements along the way.
Here’s hics & Lighting
• Direct3D 12 and Vulkan
• HDR rendering and output
• PBR materials and lighting
• GTAO with temporal reprojection
• Screen space global illumination
• Volumetric lighting and sun shafts
• Dynamic headlights
• Dynamic car reflections
• Sun and headlight shadows with contact shadows
• FidelityFX screen space reflections
• Automatic exposure
• Bloom
• Motion blur
• Gran Turismo 7 tone mapping
• FidelityFX CAS sharpening
• Recovered original track lighting
• 16x anisotropic filtering
• DLSS, FSR and XeSS
• DLAA and native AA modes
• FXAA
• Resolution scaling beyond the original 640×480
• Instant Ctrl+G comparison between original and upgraded graphics
Gameplay
• Optional realistic car physics with per wheel tyre grip, suspension, weight transfer, drivetrain, ABS and traction control
• Improved AI with adjustable difficulty and predictive braking
• Hood camera
• Right stick camera orbit
• Quick race retry
Modernisation & Quality of Life
• Native 16:9 widescreen support
• Optional modern UI
• DualSense adaptive triggers and enhanced haptics
• PS5 controller prompts
• 360° goods previews
• Improved car shop turntable and inspection controls
• Car stat comparison in the shop
• Garage sorting and favourites
• Remembers menu, shop and garage selections
• Automatic save backups
• UI automatically hides when showcasing cars
• All 11 unused cars restored to the car shop
• Optional intro skip
The goal has been to preserve Sega GT 2002 while making it feel at home on a modern PC. Almost there. 🏁
I’ve rewritten most of the game’s lighting and rendering, while keeping all of the visual upgrades optional. I’ve also added a pretty ridiculous number of quality of life improvements along the way.
Here’s hics & Lighting
• Direct3D 12 and Vulkan
• HDR rendering and output
• PBR materials and lighting
• GTAO with temporal reprojection
• Screen space global illumination
• Volumetric lighting and sun shafts
• Dynamic headlights
• Dynamic car reflections
• Sun and headlight shadows with contact shadows
• FidelityFX screen space reflections
• Automatic exposure
• Bloom
• Motion blur
• Gran Turismo 7 tone mapping
• FidelityFX CAS sharpening
• Recovered original track lighting
• 16x anisotropic filtering
• DLSS, FSR and XeSS
• DLAA and native AA modes
• FXAA
• Resolution scaling beyond the original 640×480
• Instant Ctrl+G comparison between original and upgraded graphics
Gameplay
• Optional realistic car physics with per wheel tyre grip, suspension, weight transfer, drivetrain, ABS and traction control
• Improved AI with adjustable difficulty and predictive braking
• Hood camera
• Right stick camera orbit
• Quick race retry
Modernisation & Quality of Life
• Native 16:9 widescreen support
• Optional modern UI
• DualSense adaptive triggers and enhanced haptics
• PS5 controller prompts
• 360° goods previews
• Improved car shop turntable and inspection controls
• Car stat comparison in the shop
• Garage sorting and favourites
• Remembers menu, shop and garage selections
• Automatic save backups
• UI automatically hides when showcasing cars
• All 11 unused cars restored to the car shop
• Optional intro skip
The goal has been to preserve Sega GT 2002 while making it feel at home on a modern PC. Almost there. 🏁
For the past few days, I’ve been reverse-engineering Sega GT Online (OG Xbox) into an unofficial native PC port. Still early, but it’s coming together. Here’s the progress so far 👇
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Stefanos Kornilios Mitsis Poiitidis retweeted
We have new entry!!Sonic heroes for Dreamcast 🔥by @pokemonblue64 youtube.com/shorts/iAVrM11… #dreamcast #sonicthehedgehogㅤㅤㅤ
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Stefanos Kornilios Mitsis Poiitidis retweeted
Thanks to the AMAZING work of N0rt0N85 Oddworld: Abe's Oddysee is finally joining the Sega Saturn library! 🤩
Please show him some love and SUBSCRIBE to his channel 📢
👉 youtube.com/@n0rt0n85
@playsegasaturn @YTNaiAdventure @GrimfelOfficial @Reye_Me @swooper_d @thesegaguru
Please show him some love and SUBSCRIBE to his channel 📢
👉 youtube.com/@n0rt0n85
@playsegasaturn @YTNaiAdventure @GrimfelOfficial @Reye_Me @swooper_d @thesegaguru
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Stefanos Kornilios Mitsis Poiitidis retweeted
Butter-smooth Doom on MiSTer. z486_MiSTer 20261003 is out 🚀
Doom +9.3%, Quake +19%.
Studying 486 patents has helped solve more of the chip’s mysteries, including instruction decoding and x87 dispatch, leading to a simpler design and better performance.
github.com/nand2mario/z48…
Doom +9.3%, Quake +19%.
Studying 486 patents has helped solve more of the chip’s mysteries, including instruction decoding and x87 dispatch, leading to a simpler design and better performance.
github.com/nand2mario/z48…
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New Sad Mask Party game out!
Trippy visuals, open exploration and multiple endings!
I helped with some shader effects and gameplay scripts :)
Check it out at store.steampowered.com/app/4294950/Ba…
Trippy visuals, open exploration and multiple endings!
I helped with some shader effects and gameplay scripts :)
Check it out at store.steampowered.com/app/4294950/Ba…
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Stefanos Kornilios Mitsis Poiitidis retweeted
For the past few days, I’ve been reverse-engineering Sega GT Online (OG Xbox) into an unofficial native PC port. Still early, but it’s coming together. Here’s the progress so far 👇
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Stefanos Kornilios Mitsis Poiitidis retweeted
Mario 64 on Analogue Pocket, PS1 Sonic CD Ports, Daytona 32X, Primal Rage MiSTer & More - 346
Link to Video in Reply
Win a copy of Blades & Battles on any format of your choice in todays video
#MiSTerFPGA #AnaloguePocket #RetroGaming #FPGA #Dreamcast #Nintendo64 #PSVita #PSVitaiws #ArcadeGaming #OpenSourceGaming #SonicCD #DaytonaUSA #PrimalRage
Special thanks to @Anime0t4ku @bufuakgames @DefaultDNB @Indie_RetroNEWS @poiitidis @ReticentY2K @spark2k06 @stevensmods @yoshinokentarou @qubytegames @daily_arcade @blahm1d
Link to Video in Reply
Win a copy of Blades & Battles on any format of your choice in todays video
#MiSTerFPGA #AnaloguePocket #RetroGaming #FPGA #Dreamcast #Nintendo64 #PSVita #PSVitaiws #ArcadeGaming #OpenSourceGaming #SonicCD #DaytonaUSA #PrimalRage
Special thanks to @Anime0t4ku @bufuakgames @DefaultDNB @Indie_RetroNEWS @poiitidis @ReticentY2K @spark2k06 @stevensmods @yoshinokentarou @qubytegames @daily_arcade @blahm1d
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I'm thinking of raising funds for Dreamcast reverse engineering / emulator / simulator development. Kindly fill in this form if interested! forms.gle/ogWKkWLm9jC2tr…
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Working on some ideas with a friend! demo.nanotekt.com
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Stefanos Kornilios Mitsis Poiitidis retweeted
My JS13K game SP13KTRA is now available on Dreamcast! 💿
All 8 tracks, 60 fps, VMU saves, full soundtrack.
More about how I did it in this thread. 🧵
#dreamcast #homebrew #js13k #claude
All 8 tracks, 60 fps, VMU saves, full soundtrack.
More about how I did it in this thread. 🧵
#dreamcast #homebrew #js13k #claude
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Stefanos Kornilios Mitsis Poiitidis retweeted
Panzer Dragoon: Dream Edition v0.2 is here!
Better perf, level 2 playable and a Nightmare mode exclusive to #Dreamcast! 🌪️🌪️🌪️
youtu.be/_AT9phn2pRU
#PanzerDragoon @TheDCJunkyard @playsegasaturn @falco_girgis @YTNaiAdventure @sizious @JiltedValkyrie @poiitidis @RetroPoloTV
Better perf, level 2 playable and a Nightmare mode exclusive to #Dreamcast! 🌪️🌪️🌪️
youtu.be/_AT9phn2pRU
#PanzerDragoon @TheDCJunkyard @playsegasaturn @falco_girgis @YTNaiAdventure @sizious @JiltedValkyrie @poiitidis @RetroPoloTV
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Stefanos Kornilios Mitsis Poiitidis retweeted
Measuring Konami CPU clock cycles per instruction right now. This CPU is used on many popular cores such as The Simpsons. I am using @wickerwaka’s picoROM gadget for this. Sweet!
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