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No AI. No Threejs. No bytes to spare. My new game is a 3D retro 90's fever dream that fits in only 1024 bytes! 🌈☁️

killedbyapixel.github.io/TinyCode/1K/Sk…

Link to build with extra control options for accessibility (1k build has only mouse input)
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LittleJS now does 2D and 3D! 🚂🎉

The same tiny, fast, open source JavaScript engine. Now with a full 3D renderer in the same canvas as your 2D game, level editors built in, a particle effects library, a faster core, and tools for making games with AI.

frankforce.com/littlejs-is-2d…
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Replying to @KilledByAPixel
It's Small!

The whole engine, with 3D, Box2D physics and sound, is about 150 KB gzipped. A bundled 2D game ships at about 26 KB, a lit 3D scene at 47 KB. Most engines this complete are a megabyte or more.
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Replying to @KilledByAPixel
Join the LittleJS Game Jam

The third LittleJS Game Jam is on now, Oct 2 to Nov 2. Make something with the new 2D+3D engine, the level editors and the particle library, or with an AI at your side.

itch.io/jam/littlejs-j…
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Frank Force 🌻 retweeted
First stream DONE 🥳

Made a game for the LittleJS game jam in 2 hours, live 🚀

The start was a bit of a disaster. Mic didn't work, then I couldn't see the chats, and other tech problems 😅

But I pushed through and actually enjoyed it by the end 🥳

Game is now finished and available on itch: martintale.itch.io/spark-desk

Rewatch the stream (or follow me) on Twitch: twitch.tv/martintale

Thank you @KilledByAPixel for organizing the jam and making an engine that let me build this so fast 🫶

Thanks @orcdev for Videorc, great for streaming to multiple platforms at once 🥳

And thank you @mewset, @DevKokooo, @Alexislamouv, @lightstarvn, @StephenGBuilds, @troels_im and @MythThrazz for popping in on the stream 🥰
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New cash prizes for LittleJS Jam, thanks to Wavedash!

Publish your entry on Wavedash and use at least one advanced SDK feature for a chance to win. The LittleJS Wavedash plugin makes it easy! 🎉
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Replying to @KilledByAPixel
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Replying to @KilledByAPixel
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Sunset Islands 🌅 dwitter.net/d/32957

this gif is a tiny tropical paradise with code so tiny it fits in a tweet! it has a sunset with distant islands and water reflections. i sometimes view of my work as a magic trick for programming and math.
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Replying to @KilledByAPixel
javacript code published 12/18/2024

for(n=i=2e3;i--;x.fillRect(i,Y,-30,5))n+=S(n)*97,Y=i**4*t%1080,g=(Y-700)**2<n,s=Y<700,d=Math.hypot(i-960,s?Y-440:i**5%400),x.fillStyle=`hsl(${d<129?60:s?Y/5+g*29-79:309-Y/8} 99%${99-d/16-g*49}%`
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you can make a voxel mining game with procedural textures in only about 100 lines of code using LittleJS.

this is one of the short examples that comes with the engine.
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Replying to @KilledByAPixel
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Replying to @KilledByAPixel
see it for yourself. 👀

littlejsengine.com
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Replying to @KilledByAPixel
free and open source on GitHub. 👍

github.com/KilledByAPixel…
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🚂💨💨💨💨💨💨💨

Announcing full 3D support for LittleJS Engine. 🎉
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