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This time yesterday ⏮️

Want to relive App Growth Annual? You can! We'll be sharing recordings of all four keynotes + our six virtual workshops soon.

In the meantime, use #AppGrowthAnnual to share your highlights from the day. We're loving seeing them!
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Heading to Tokyo for @FlutterKaigi? 🇯🇵

Catch our own @Y0shiU3da on stage with @AwarefyApp, sharing their lessons from implementing RevenueCat with Flutter into Awarefy.

Swing by our booth for demos, dev questions, and exclusive swag 🐈

Register 👇 2026.flutterkaigi.jp/en/
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RevenueCat retweeted
Hybrid monetization (aka ‘mixed monetization’) was THE topic during @RevenueCat's New York App Week

Which makes sense, because a lot of the hard vs soft paywall conversation is still stuck on “which converts more users into paying subscribers?”

Useful question, but a pretty ut your business

If the only way to use your app is to subscribe for $10/month, you’re doing two things:

1️⃣ Restricting your audience to people who are willing AND able to pay for a subscription right now

That’s a fraction of the people who might enjoy your app, get value from it, and generate revenue for you

Someone who won’t subscribe might happily watch an ad, make a small purchase, or become a subscriber later

With a hard paywall, you lose the opportunity to find out

2️⃣ Giving everyone the same spending decision

The person who’d happily spend $3 gets turned away, while the person who’d happily spend $50 has no reason or opportunity to spend more than $10

Fewer revenue-generating users at one end, less revenue from your highest-intent users at the other

I’ve been calling this “dropping the floor and raising the ceiling”

It’s what I’m talking about when you see me wildly gesturing up and down at a conference

@philgcarter talks about this a lot, and calls it capturing value along the demand curve

Either way: your audience isn’t a monolith, so why give everyone exactly one way to pay you?

Games have been doing this forever: ads, rewarded ads, currencies, one-time purchases, subscriptions, season passes

Those options work together

Watch an ad to keep playing, buy something you actually want, subscribe because you’re coming back every day

You can start generating revenue from someone long before they’re ready to subscribe, and offer more value to people who want to spend more

Short-drama apps are a very visible example of this today (and, after AI agents, the only category to meaningfully break into the top 100 grossing apps in YEARS)

Free episodes get you invested, then you can watch ads, buy coins to unlock more, or subscribe

In our short-drama analysis, median install-to-payer conversion by day 35 was 5.5%, versus 1.6% for other Entertainment apps

First-month revenue per payer was $23.85 versus $13.09

There’s a lot more going on here than ‘paywall optimization’

(If you ask me, paywalls will be irrelevant within a year or two, but that’s another post entirely)

It’s about finding WHAT each individual user is willing to pay for, and HOW they’re willing to pay

Then building customer journeys in your app that match those preferences

That won’t be a nice-to-have when your competitors are turning more users into payers AND making more money from them

Because they’ll use that revenue to outbid you in every user acquisition channel imaginable

Pretty soon, we’ll all need to:

👇 Drop the floor
☝️ Raise the ceiling

(PS. Let me know if you want me to share my favourite way to 'dip your toes' into mixed monetization: It doesn't require a massive overhaul of your app, and can be shipped in a few days, max!)
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From shipping apps to taking over Times Square.

Our #Shipaton winners got the billboards, the live demos, and a visit from Shippy.

Not your average hackathon prize.

What a way to close out #NewYorkAppWeek! 📷
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First iPhone Duo on the RevenueCat team. You knew one of us would fold 👀

Happy launch day! How’s your paywall looking on both displays?

We put together a guide to getting your RevenueCat Paywalls ready, from sizing tweaks to AI-assisted edits 👇
revenuecat.com/blog/company/d…
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RevenueCat retweeted
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Let us know what to improve for next year!
That’s a wrap on App Week

If you were in NYC this week, I’d love to hear what you’d want to see (changed, improved, removed) next year, and any other feedback you might have

It’s honestly a little wild to see how much it’s grown since we pretty randomly made this up last year, been a good one for the community

Would love to hear how we can make it even better
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RevenueCat retweeted
The crossover we’ve all been waiting for

#newyorkappweek
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RevenueCat retweeted
We’re out in Times Square with @RevenueCat and @Replit !!!

Come say hi, here until 4:30. 🚀 @Franciscocrz
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RevenueCat retweeted
If you’re in NY and love golf, go find @julian_praest and watch him demo his new app, Trazo! 🏌️‍♂️⛳️
If you're in NYC, you need to head to Times Square today 🚕 No reason...
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RevenueCat retweeted
What's more #BuildInPublic than a photo of the Build in Public winners from the 2024 (@rudrank) 2025 (@camilopenalver), and 2026 (@taiomi) Shipaton editions, together with the Shipaton captain (@_chuckyc)
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RevenueCat retweeted
“The App Space is Dead”
“Your app won’t go anywhere”
“Ai slop”

Make that app bro you’ll never know where it takes you.
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we take brand very seriously here at RevenueCat

p.s. stay for the beat drop
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RevenueCat retweeted
RevenueCat Demo Day in Times Square today! Stop by! w/ @Cedric_Roberge , @zinzazilin and @Franciscocrz
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RevenueCat retweeted
Award-winning (lol) NITELORE now available on giant TV’s in Times Square. #shipaton #buildinpublic
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RevenueCat retweeted
#Shipaton Demo Day at Times Square unveiled 😻😻😻
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RevenueCat retweeted
So apparently building apps gets you to times square! @NewYorkAppWeek
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RevenueCat retweeted
Round 1 of Times Square Demo Day x.com/i/broadcasts/1…
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GROW 👏 YOUR 👏 APPS 👏
GROW. YOUR. APPS
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