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Replying to @chriszeuch
@chriszeuch now orc skin 😂
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Replying to @pixelcave_john
@pixelcave_john always wanted to build something like this :)
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Replying to @mikegonz
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Replying to @evilrabbit_
@evilrabbit_ @bot Grim Fandango is such a legendary game!
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New LCD meter component just dropped in audiocn 🔥

If you haven't checked it out yet, audiocn is a shadcn based UI library for everything audio inside your app.

More components coming 👀

audiocn.dev/docs/component…
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Replying to @larsencc
@larsencc @bot @bot no rest days for us buddy
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Replying to @thekitze
@thekitze they are releasing new thriller show again, almost entire cast from Dark

I think Marta is the lead there as main detective
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Replying to @davidtsolheim
@davidtsolheim @neondatabase let's goooooo, looks awesome!
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Replying to @wickedguro
@wickedguro man you are killing it, do you have maybe some video or something telling what kind of marketing you are doing?
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Replying to @AlemTuzlak
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So Much New Stuff (LIVE) x.com/i/broadcasts/1…
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Replying to @catmanyau
@catmanyau yeah that's true
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OrcDev retweeted
I've always wanted to build a point & click game. Finally made it happen.

Meet "Past": an adventure with a full story, cinematics, and dialogue. 52 rooms to explore, 13 characters to meet. Play it on desktop or in your browser.

Then I turned the whole workflow into AI agent skilis kind of game with your own story and art 👇

> new-adventure: a working Godot game to start from, with inventory, saves, dialogs and a sample game that plays start to finish
> art-requests: every image comes from a prompt file you can trace
> look-gate: lock in your art style before you paint 50 rooms
> story-track: story, cast and puzzles planned before any art
> paint-room: one data file becomes a playable room
> painted-hero: your hero painted frame by frame over 3D pose guides
> skinned-npc: side characters animated from a single painting
> memory-reveals: flashbacks, cutscenes and big reveals
> voice-cast: every line voiced with ElevenLabs
> ship-check: test it and ship it to desktop and the web

All 10 skills: github.com/TheOrcDev/skil…

You can play the game here: past-nu.vercel.app

If you'd like to see more content like this, make sure to follow. I'll definitely create more 🔥
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Replying to @chriszeuch
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Replying to @denicmarko
@denicmarko here it is, a little side project :)

x.com/orcdev/status/…
I've always wanted to build a point & click game. Finally made it happen.

Meet "Past": an adventure with a full story, cinematics, and dialogue. 52 rooms to explore, 13 characters to meet. Play it on desktop or in your browser.

Then I turned the whole workflow into AI agent skilis kind of game with your own story and art 👇

> new-adventure: a working Godot game to start from, with inventory, saves, dialogs and a sample game that plays start to finish
> art-requests: every image comes from a prompt file you can trace
> look-gate: lock in your art style before you paint 50 rooms
> story-track: story, cast and puzzles planned before any art
> paint-room: one data file becomes a playable room
> painted-hero: your hero painted frame by frame over 3D pose guides
> skinned-npc: side characters animated from a single painting
> memory-reveals: flashbacks, cutscenes and big reveals
> voice-cast: every line voiced with ElevenLabs
> ship-check: test it and ship it to desktop and the web

All 10 skills: github.com/TheOrcDev/skil…

You can play the game here: past-nu.vercel.app

If you'd like to see more content like this, make sure to follow. I'll definitely create more 🔥
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Replying to @maddada
@maddada thanks my friend! appreciate it!
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Replying to @pixelyokai
@pixelyokai hahah life
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Replying to @grimcodes
@grimcodes I love this lib :D
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Replying to @webdevcody
@webdevcody it's almost there
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Replying to @tferriss
@tferriss @bot @Muse @OpenAI @claudeai @instinct @bot is so much better right now, it's not even a competition.

They're taking their product seriously, and their team is 🔥
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