@fofrAI Sun illuminating clouds is also amazing!
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@fofrAI Very cool! Love that you can drag the moon and sun
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@fofrAI Building a sea simulator directly in WebGL without libraries is impressive. Direct manipulation makes the experience feel much more hands-on and intuitive.
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@fofrAI No libraries at all. Some of us need three installs and a prayer just to draw a square 🙏
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@fofrAI This is some serious work. It looks and feels really good. Please opensource the code. I request you
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@fofrAI > ocean physics compiled
> reality rendered in real time
> beautiful engineering, no dependencies
> reality rendered in real time
> beautiful engineering, no dependencies
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@fofrAI the split view right at the waterline is my favorite part
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@fofrAI cool to see argon is actually doing awesome stuff. i need to see more from it before it goes in my toolbox.
thanks for sharing!
thanks for sharing!
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@fofrAI so smooth. Footage, title cards, and music all in one pass 🔥 The part I'm most curious about is how Argon picks the shots. With timelapses, most of the footage looks almost the same, so the agent has to actually understand what's in each clip to find the good stretch. How does it decide which section is the best
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