plot twist, we are in offseason mode:
- an mvp 2005 (xbox) recomp exists in beta but you need the iso or the xbox dump
- an mvp 2005 (pc) patch 6 is on the way
- a full decomp of the xbox build (actual readable code) is in progress
never stop believing
- an mvp 2005 (xbox) recomp exists in beta but you need the iso or the xbox dump
- an mvp 2005 (pc) patch 6 is on the way
- a full decomp of the xbox build (actual readable code) is in progress
never stop believing
@firstbaseman Good work, seems like it wasn't meant to be. Hopefully when someone attempts an ai port it's not complete slop garbage
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@LauraHartleyCO @amelia_tweetz 10 blue links and three were on angelfire, two were on geocities and one of them had baby chacha from ally mcbeal
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@ApacaveliThaDon Hardball 5 is a Windows 9x era classic.
Real players, fake team logos, full stats and seasons, historic teams, and Al Michaels hollerin' at you from the computer!
Real players, fake team logos, full stats and seasons, historic teams, and Al Michaels hollerin' at you from the computer!
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@imjuanca Yeah, kinda.
Basically, I created my star player with the name of the player I want to use then through memory hacks I replace his attributes/appearance/form with what the game has for that player in the roster database, like Brice Turang or Gunnar Henderson for example.
Basically, I created my star player with the name of the player I want to use then through memory hacks I replace his attributes/appearance/form with what the game has for that player in the roster database, like Brice Turang or Gunnar Henderson for example.
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some notes (or how I did this):
- ProSpi files are all encrypted + a custom method from Konami from what I've found, so this is just in-memory stuff I've been able to tinker with offline.
- The WBC rosters are in the player/team DB, just region locked, but this is neat!
- ProSpi files are all encrypted + a custom method from Konami from what I've found, so this is just in-memory stuff I've been able to tinker with offline.
- The WBC rosters are in the player/team DB, just region locked, but this is neat!
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In this new Star Player timeline, the MLB lockout is in effect for the 2027 season.
So in my timeline, Aaron Judge makes his debut as the superstar RF for the Eagles, so I've managed to make some...edits to ensure I play him as an independent league player for now as #33😂
So in my timeline, Aaron Judge makes his debut as the superstar RF for the Eagles, so I've managed to make some...edits to ensure I play him as an independent league player for now as #33😂
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@ApacaveliThaDon The reddit link has a .sav file.
That .sav file is the league that has all of the teams and players, and the way SMB4 works is that you need that .sav to be "signed" to your account. The import tool is meant to sign the save so it shows up for you.
Here are the steps:
That .sav file is the league that has all of the teams and players, and the way SMB4 works is that you need that .sav to be "signed" to your account. The import tool is meant to sign the save so it shows up for you.
Here are the steps:
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Spent all my VP to unlock all of the players on the Japan 2026 WBC team tonight and it was like summoning The Avengers
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So, Star Player is a fun career mode because so much of what you do in between games/series helps your on-field progress.
You can unlock regional restaurants that keep your fatigue down, make extra money on your own merch, and you can even romance one of many women!
You can unlock regional restaurants that keep your fatigue down, make extra money on your own merch, and you can even romance one of many women!
Star Player mode in Pro Spirits is awesome.
In my 2029 season, I'm on a mission to bring the Eagles their first championship in 16 years
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No worries, the game provides 4 batting cameras.
I turned off a bunch of visual stuff on purpose though
I turned off a bunch of visual stuff on purpose though
@firstbaseman my only complaint is when the camera is askew I can never tell what's a ball and what's a strike
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A great evening at Koshien Stadium in eBaseball: Pro Spirits 2026, with ultra lively (juiced) baseballs🧃
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@R_Scruggs10 The offset camera is a Pro Yakyuu Spirits staple, they only recently moved to the centered cam when they rebranded as eBaseball
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Star Player mode in Pro Spirits is awesome.
In my 2029 season, I'm on a mission to bring the Eagles their first championship in 16 years
In my 2029 season, I'm on a mission to bring the Eagles their first championship in 16 years
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Nintendo: "OK we need an intro for a baseball game, nothing too crazy just something upbeat when you turn on the game"
Rare:
Rare:
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No. No no no I don’t believe it. Get me out of 2026. I want OUT
All Elite Wrestling is saddened to announce the passing of Benjamin Satterley, aka Pac. A native of Newcastle upon Tyne, England, Satterley began his wrestling career in 2004 and went on to perform for wrestling organizations all over the world, captivating fans with innovative ncredible in-ring ability. Pac signed with All Elite Wrestling in 2019 and held multiple AEW Championships and competed in some of the most memorable matches in AEW history. Our condolences go out to Satterley’s family, friends and fans.
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@bobbygameday They don't play a home game the rest of the season, but I'd like to think the plan is to wear these at home all October while it's an alt, and then make it the official home uniform next season with the proper TB logo on the helmet/hat instead of what they currently have
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🚨Progress Update: First Vulkan probe frame.
It has taken 4 months of reverse engineering to get to this one screenshot.
I will *take* this dub.
It has taken 4 months of reverse engineering to get to this one screenshot.
I will *take* this dub.
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10/ Chris Gill has shaped Sony’s baseball games since the 989 Sports era, helping guide the series into MLB The Show.
From producer to gameplay/animation lead to Director of Gameplay, few people have had a longer influence on how a franchise's gameplay should feel.
From producer to gameplay/animation lead to Director of Gameplay, few people have had a longer influence on how a franchise's gameplay should feel.
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9/ Jason Leigh brought MVP Baseball’s design DNA to The BIGS, first as its game designer and later as Creative Director on The BIGS 2.
Their philosophy was simple: don’t break baseball. Exaggerate it. The result was arcade baseball that still fundamentally understood the sport.
Their philosophy was simple: don’t break baseball. Exaggerate it. The result was arcade baseball that still fundamentally understood the sport.
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8/ Ben Brinkman helped shape MVP Baseball before taking that design philosophy to MLB 2K.
At 2K, he pushed baseball toward more expressive analog hitting, pitching and throwing through gestures. The idea was to make outcomes feel more tied to a player's input.
At 2K, he pushed baseball toward more expressive analog hitting, pitching and throwing through gestures. The idea was to make outcomes feel more tied to a player's input.
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7/ Brent Nielsen produced MVP Baseball 2003-05 and helped define the modern simcade philosophy: baseball could be authentic and deep without sacrificing fun or accessibility.
MVP was built around that idea, and the genre still lives in its shadow.
MVP was built around that idea, and the genre still lives in its shadow.
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6/ Mark Dickenson directed and co-designed High Heat Baseball 1999 and 2000, some of the foundational baseball sims of its era, essentially a 3D interpretation of Strat-O-Matic, prioritizing simulation over spectacle.
He later became Senior Producer on MVP 07: NCAA Baseball.
He later became Senior Producer on MVP 07: NCAA Baseball.
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5/ Chuck Osieja co-designed Sega’s World Series Baseball, helping popularize the behind-the-batter view that would become a genre staple.
He later produced Triple Play 98/99, carrying that design lineage from Sega to EA.
He later produced Triple Play 98/99, carrying that design lineage from Sega to EA.
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