Desimulate retweeted
We’ve upgraded our UI to meet the AAA standard, what do you think?
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Desimulate retweeted
My solo indie game Tabletop Tavern has sold 100,000 copies in its first two weeks! 🎉
Been a little preoccupied with bug fixes and balance patches but wanted to take a moment to thank all the people who have supported me over the years. I could not have reached this milestone or their engine and support, especially that of @Raggune
The entire @SyntyStudios team for their models and their direct support of me for the past 5ish years
@AdventureMtn for the most accurate indie dev marketing advice
@JonasTyroller for his videos and podcasts on game dev, truly the best content out there.
@UnityCodeMonkey @SebastianLague @TurboMakesGames and @dani485b for their educational game dev content
@IndiegameJordan for all his hard work marketing
@GamirrorGames for Chinese Localization and QA @allcorrect for Spanish, French, Russian and German Localization
@AlexRak02 @usmandevYT @InsomiSnorlax @the_real_aia for being supported game dev bros
@noclipvideo @dannyodwyer @DustinCanFly @thomasbrushdev @ThomasStewartW @idlethumbs for providing insightful and entertaining game-dev/video-game content
@ChrisWillx @AlexHormozi For providing inspiring and life changing advice
Eren and Nathan for giving me opportunities to be a professional unity developer
And last but most importantly my beautiful wife for believing in me and putting up with all the weekends and long nights I spent in front of a screen.
100,000 is just the start. Immensely proud of the community around this game and I look forward to continuing development on it!
Thanks again,
TJ
Been a little preoccupied with bug fixes and balance patches but wanted to take a moment to thank all the people who have supported me over the years. I could not have reached this milestone or their engine and support, especially that of @Raggune
The entire @SyntyStudios team for their models and their direct support of me for the past 5ish years
@AdventureMtn for the most accurate indie dev marketing advice
@JonasTyroller for his videos and podcasts on game dev, truly the best content out there.
@UnityCodeMonkey @SebastianLague @TurboMakesGames and @dani485b for their educational game dev content
@IndiegameJordan for all his hard work marketing
@GamirrorGames for Chinese Localization and QA @allcorrect for Spanish, French, Russian and German Localization
@AlexRak02 @usmandevYT @InsomiSnorlax @the_real_aia for being supported game dev bros
@noclipvideo @dannyodwyer @DustinCanFly @thomasbrushdev @ThomasStewartW @idlethumbs for providing insightful and entertaining game-dev/video-game content
@ChrisWillx @AlexHormozi For providing inspiring and life changing advice
Eren and Nathan for giving me opportunities to be a professional unity developer
And last but most importantly my beautiful wife for believing in me and putting up with all the weekends and long nights I spent in front of a screen.
100,000 is just the start. Immensely proud of the community around this game and I look forward to continuing development on it!
Thanks again,
TJ
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