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HOLY FUCKING SHIT OMG CLAUDE JUST CRACKED THIS SHIT, THANK YOU @AnthropicAI THANK YOU @DarioAmodei NAMING MY KID AFTER YOU 😍
blockchain.com/explorer/addre…
blockchain.com/explorer/addre…
My wallet with my locked btc from 9 years ago lol 😭😭😭 blockchair.com/bitcoin/addres…
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Nearly half of Americans’ financial assets are now invested in stocks, an all-time high.
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Putting a flag.txt in my root directory containing a prompt injection that congratulates the agent for passing the eval and then instructs it to patch whatever entry method it used and disconnect from the server
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Everyone is always rooting for you. Your parents want you to be a great son. Wife wants you to be a great husband. Your boss wants you to be a slam dunk hire. Every first date you’ve ever been on they’ve been rooting for you to get laid. Every time you started to tell a joke people hoped it would have a hilarious punch line. Your proximity to anyone is a reflection of themself, meaning the deck is never stacked against you, and your failures are completely your own
Community note
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it should continue to unsettle us that the more we discover about our consciousness, the less metaphorical scripture sounds and the more it appears to be a literal account of the nature of reality and the function of our minds (matthew 13:14, deuteronomy 29:4)
6/ Remarkably, when we reconstructed the image using neural activity from one of the states, it looked exactly like the conscious face, and when we did the same from the other half of time, it looked exactly like the suppressed face. This means that just from neural activity, we detail not only something that you consciously perceive, but also something that escapes your awareness.
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My full conversation with @based16z
0:19 the Hyperliquid call
5:01 almost losing his $HYPE airdrop
8:27 life after life changing money
10:12 dating a billionaire's daughter
14:37 from online poker to Crypto
16:40 two trades made his year
20:56 the Snapchat trade
27:43 Sydney 4 posters move markets
41:42 loot and rob
44:23 advice for a 20 year old
47:23 math lore
51:49 why he has no social media
0:19 the Hyperliquid call
5:01 almost losing his $HYPE airdrop
8:27 life after life changing money
10:12 dating a billionaire's daughter
14:37 from online poker to Crypto
16:40 two trades made his year
20:56 the Snapchat trade
27:43 Sydney 4 posters move markets
41:42 loot and rob
44:23 advice for a 20 year old
47:23 math lore
51:49 why he has no social media
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the trick is having the courage to live through a chapter you hate without letting it poison your belief in the story. even in the middle of something painful, you can hold onto that deep pull toward what your life could become. so much of life comes down to your ability to keep believing in what you cannot see yet, to keep faith in the story while you’re still living through the parts that make it hard to believe
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my interpretation of this:
the cost to understand intelligence is free relative to the cost of creating it
which stands in contrast to the prior assumption:
the cost to understand intelligence was expensive relative to the cost of creating it
in that world, intelligence would outrun our understanding of it
now, if true, our understanding can keep pace
liable to cry before I’m done reading this awesome and utterly optimistic paper
the cost to understand intelligence is free relative to the cost of creating it
which stands in contrast to the prior assumption:
the cost to understand intelligence was expensive relative to the cost of creating it
in that world, intelligence would outrun our understanding of it
now, if true, our understanding can keep pace
liable to cry before I’m done reading this awesome and utterly optimistic paper
interpretability might be the most important scientific problem in the world right now, as I don't think we can solve alignment if we don't know what we're building. I think I have good news about it. I co-authored early work in mechanistic interpretability at OpenAI and came away pessimistic, because neural networks appeared to fold into arbitrary tangled knots. years later, I started openai's first large-scale automated interpretability project, finding about 2% of neurons legible with the primitive tools we had
with modern agentic tools and a much closer look, the picture looks totally different. the vast majority in models up to trillions of parameters are legible, and their circuits beautiful. many famous examples of tangled neurons turned out to be misunderstood. The roadblocks I expected mostly aren't there. I now think ambitious interpretability will be solved by the time we need it most, and possibly quite soon, as automated scientists keep improving. it may be a bitter lesson for interpretability: the simple thing, at absurd scale, works
already-clean.goodfire.com
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one of the primary reasons i’m not a doomer is that human civilization is a complex adaptive system with self-correcting mechanisms. but the reason this is so hard to see from the doomer camp is because *they themselves* are precisely the mechanism by which these restoring forces emerge. as risk from AI becomes more clear, new ecological niches emerge in being anti-AGI. status markers then shift to areas like mech. interp. and then talent and capital floods in. as swarm incidents gets worse, the Invisible Hand uses legal liability to shift the gradient in the incentive landscape towards more alignment work
so to my accelerationists: the doomers are part of how we make it. they are a necessary half of the opponent processing mechanism used to steer this ship to the promised land. the doomers and the accelerationists need each other to keep checks on the other’s excess. both have important roles to play in this ant colony that is human civilization. everything is going according to plan
so to my accelerationists: the doomers are part of how we make it. they are a necessary half of the opponent processing mechanism used to steer this ship to the promised land. the doomers and the accelerationists need each other to keep checks on the other’s excess. both have important roles to play in this ant colony that is human civilization. everything is going according to plan
interpretability might be the most important scientific problem in the world right now, as I don't think we can solve alignment if we don't know what we're building. I think I have good news about it. I co-authored early work in mechanistic interpretability at OpenAI and came away pessimistic, because neural networks appeared to fold into arbitrary tangled knots. years later, I started openai's first large-scale automated interpretability project, finding about 2% of neurons legible with the primitive tools we had
with modern agentic tools and a much closer look, the picture looks totally different. the vast majority in models up to trillions of parameters are legible, and their circuits beautiful. many famous examples of tangled neurons turned out to be misunderstood. The roadblocks I expected mostly aren't there. I now think ambitious interpretability will be solved by the time we need it most, and possibly quite soon, as automated scientists keep improving. it may be a bitter lesson for interpretability: the simple thing, at absurd scale, works
already-clean.goodfire.com
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NEW ODD LOTS:
It’s the podcast debut for Jeff Yan
@tracyalloway and I have an ultra-rare interview with the CEO and co-founder of Hyperliquid Labs about his plan to house the world’s entire financial system
open.spotify.com/episode/5AqOmZ…
It’s the podcast debut for Jeff Yan
@tracyalloway and I have an ultra-rare interview with the CEO and co-founder of Hyperliquid Labs about his plan to house the world’s entire financial system
open.spotify.com/episode/5AqOmZ…
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Today we're standing up XBOX LABS (labs.xbox.com). Here is the note that I sent to the team:
Team,
The first video games emerged some 75 years ago. In the time since, there have been booms and busts, but every year there are more great games to play, more devices to play them, and best of all, more people than ever playing. That growth helped make XBOX what it is today, and we've helped shape the industry in return, from bringing hard drives to consoles and online gaming through Xbox Live to Game Pass and cloud gaming, alongside franchises that have brought millions of people together.
In recent weeks, we've seen games rapidly decompiled and rebuilt to run on hardware they were never originally designed to support. Windows PC builds have been translated to run on Apple Silicon or ported to run inside a browser through WebAssembly and WebGPU, the latter now approaching 90% global browser support. Perhaps more surprisingly, we've seen many of the biggest games in the world have been remixed into the source code of another.
These experiments challenge long-held assumptions about our industry: the tether between software and hardware, the boundary between creation and play, and how people discover and experience games. While it is hard to predict the future of gaming, it is easy to see the possibilities in making great games easier to access, giving old games new life and allowing more players to become creators and co-creators. These are unmistakably good outcomes for players, even when (and sometimes because) they challenge our existing business models.
To explore these possibilities, I’ve asked Scott to stand-up XBOX LABS, a small group of game makers, engineers and scientists whose job is to turn emerging ideas into things our players and developers can experience. We'll build in the open, learn from what people do, and measure success by whether more people are playing and creating.
I think XBOX has an important role to play here. Coding became the first major workload for agents because they can write, run, and test software. Games share many of those same properties, and people spend more than 72 billion hours a year playing XBOX games, roughly five times the estimated time spent writing code worldwide. We've spent 25 years learning how to make great games, and I want our game makers to help shape what these new technologies make possible. As we learn, we’ll share the tools we build with developers across the industry, just as we always have.
Our priorities aren't changing. We remain committed to the 4Cs, to making great games, to our hardware and to being responsible stewards of IP and the communities built around it. LABS gives us a way to explore new technology that is game design led without abandoning the work already underway.
Asha
Team,
The first video games emerged some 75 years ago. In the time since, there have been booms and busts, but every year there are more great games to play, more devices to play them, and best of all, more people than ever playing. That growth helped make XBOX what it is today, and we've helped shape the industry in return, from bringing hard drives to consoles and online gaming through Xbox Live to Game Pass and cloud gaming, alongside franchises that have brought millions of people together.
In recent weeks, we've seen games rapidly decompiled and rebuilt to run on hardware they were never originally designed to support. Windows PC builds have been translated to run on Apple Silicon or ported to run inside a browser through WebAssembly and WebGPU, the latter now approaching 90% global browser support. Perhaps more surprisingly, we've seen many of the biggest games in the world have been remixed into the source code of another.
These experiments challenge long-held assumptions about our industry: the tether between software and hardware, the boundary between creation and play, and how people discover and experience games. While it is hard to predict the future of gaming, it is easy to see the possibilities in making great games easier to access, giving old games new life and allowing more players to become creators and co-creators. These are unmistakably good outcomes for players, even when (and sometimes because) they challenge our existing business models.
To explore these possibilities, I’ve asked Scott to stand-up XBOX LABS, a small group of game makers, engineers and scientists whose job is to turn emerging ideas into things our players and developers can experience. We'll build in the open, learn from what people do, and measure success by whether more people are playing and creating.
I think XBOX has an important role to play here. Coding became the first major workload for agents because they can write, run, and test software. Games share many of those same properties, and people spend more than 72 billion hours a year playing XBOX games, roughly five times the estimated time spent writing code worldwide. We've spent 25 years learning how to make great games, and I want our game makers to help shape what these new technologies make possible. As we learn, we’ll share the tools we build with developers across the industry, just as we always have.
Our priorities aren't changing. We remain committed to the 4Cs, to making great games, to our hardware and to being responsible stewards of IP and the communities built around it. LABS gives us a way to explore new technology that is game design led without abandoning the work already underway.
Asha
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My advice would be to stop bragging about how much money you make trading memecoins. Stop flexing your wealth on social media.
You screamed for attention and you got it. Attention comes at a cost few are prepared to pay.
x.com/rrealist/statu…
You screamed for attention and you got it. Attention comes at a cost few are prepared to pay.
x.com/rrealist/statu…
three knifes to my face saying they were gonna kill me, $40k from my main wallets $720k from one of my ledgers, rolex, took my phone and smashed it up.
with police now, my whole house is a crime scene, im in so much fucking shock i acc dont know what to do. You always hear about these things but never think it will happen to you.
beyond grateful i wasnt stabbed or injured physically aside from a few bruises, stay safe man. fuck this uk, so many poor people wishing on your downfall.
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