bug report for @nvidia @Microsoft @AMD @intel @googlechrome
so the issue that's been happening for months where chrome randomly freezes, especially during video playback? yeah? sure you're aware of it cause you're alive.
it unfreezes by resizing the window. Ok figure it out.
so the issue that's been happening for months where chrome randomly freezes, especially during video playback? yeah? sure you're aware of it cause you're alive.
it unfreezes by resizing the window. Ok figure it out.
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@SlendStone @CallMeCarsonYT @nvidia @Microsoft @AMD @intel @googlechrome no I use safari on macOS now because it’s righteous and holy
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@codeHusky @nvidia @Microsoft @AMD @intel @googlechrome By chance do you also happen to have chrome remote desktop installed as an extension?
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@codeHusky @nvidia @Microsoft @AMD @intel @googlechrome I’ve talked to hundreds of people about this.
I’m pretty sure it’s genuinely unfixable. We’ve lost the ability.
I’m pretty sure it’s genuinely unfixable. We’ve lost the ability.
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@CallMeCarsonYT @nvidia @Microsoft @AMD @intel @googlechrome 15 TRILLION dollars of value between all these companies, meanwhile YouTube has been freezing Chromium once every few hours for MONTHS...
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The "warhound" news is timely. I've got a new patch inspired by Operation Fantasia in WW2, in which the Office of Strategic Services proposed slathering foxes up in Radium paint and letting them loose in Japan to freak people out thinking they were Kitsune spirits.
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I strive to get history like this out there both because it's interesting and also because you need to understand the context of modern techbro good idea fairies. They're nothing new. It is wise to scrutinize their ideas carefully and not be afraid to discard them when they suck
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@Badgerhound1 thanks for the vocab with "good idea fairies", haven't heard that before
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The worst read in the gaming industry RN is the hate on @TimSweeneyEpic .
He fought platforms like Apple charging 30% fees which cost gamers and devs. This includes steam who BANS Developers if they offer their games cheaper on other stores who take less cut.
He buys forests just to turn them into nature reserves.
Epic store is not NEARLY as good as steam yet. But they take WAY less money from developers and literally hand out free AAA games each months. Does it need time to expand features? Yes. Are any of those factors something that is motivated by 'evil' no.
And MOST of all. He's 100% correct that its not 2016. Like it or not AI is existing. And the reason you only see the 'anti AI' comments are because the 95% of developers who ARE using it RIGHT NOW are just scared of the backlash.
This doesnt mean they're just vibe code 1-shotting games. They're utelising it to create workflows that streamline otherwise time consuming (and ultimately not 'player experience' defining factors). Stupid 1-shot assets/entire code bases are not what AI is actually being used for. But there are thousands of talented developers using it in a very thoughtful, structured way which gives them full creative control.
We all are 'scared' by AI - and what it means for jobs, creativity, and creation as a whole. But it DOES NOT change the fact that Tim sweeney isnt wrong.
He's just the person with the balls to actually say what is true.
He fought platforms like Apple charging 30% fees which cost gamers and devs. This includes steam who BANS Developers if they offer their games cheaper on other stores who take less cut.
He buys forests just to turn them into nature reserves.
Epic store is not NEARLY as good as steam yet. But they take WAY less money from developers and literally hand out free AAA games each months. Does it need time to expand features? Yes. Are any of those factors something that is motivated by 'evil' no.
And MOST of all. He's 100% correct that its not 2016. Like it or not AI is existing. And the reason you only see the 'anti AI' comments are because the 95% of developers who ARE using it RIGHT NOW are just scared of the backlash.
This doesnt mean they're just vibe code 1-shotting games. They're utelising it to create workflows that streamline otherwise time consuming (and ultimately not 'player experience' defining factors). Stupid 1-shot assets/entire code bases are not what AI is actually being used for. But there are thousands of talented developers using it in a very thoughtful, structured way which gives them full creative control.
We all are 'scared' by AI - and what it means for jobs, creativity, and creation as a whole. But it DOES NOT change the fact that Tim sweeney isnt wrong.
He's just the person with the balls to actually say what is true.
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@muselk @TimSweeneyEpic No, Tim is just an idiot who’s also a complete human being who can be praised for some of his actions. That doesn’t make anything he’s saying or doing with Epic right now correct or remotely okay.
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Can we now do away with the whole CA nonsense and use DANE/RFC6698 in browsers? Yes, yes, it was great that the CIA/NSA could MITM every website, but it's time to move on.
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@ajtowns considering you can get certs for a domain by just proving you control the server the domain points to, there’s literally no point in this not being a thing for 99% of use cases tbh
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It's projects and stories like these that always make me uncomfortable when people say in absolute terms that programming isn't art, mostly because a lot of people just aren't that interested in learning programming outside of immediate utilitarian need (which is sad tbh)
Recently attended an in-person handheld game console hackathon. I wrote a raycaster by hand. Someone wearing a “I ❤️ slop” tshirt saw mine and said “oh I wrote a ray caster too!”. They showed me. It was a ray *tracer* and claude did all the work. The person didn’t know basic uldn’t answer basic questions about how it worked, could only talk about their prompting harness. Sad how AI is ruining the craft and community for people that actually like to program and have spent their lives getting good at it.
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@ramennnnoodle Programming is art, don't let the beaten down office bros tell you otherwise.
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While I'm sure everyone's going All Hands On Deck for this PHP stuff, I'd still probably recommend freezing your credit and keeping an eye out for any suspicious activity on all your accounts for the next few days.
Also enable OTP 2FA / use a passkey, fool.
Also enable OTP 2FA / use a passkey, fool.
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the only thing this post demonstrates is that C/C++ sucks so bad to work with for devs that it makes you want to not program anymore
When I was writing Unreal Engine 1, my time was divided as follows:
- Around 30% went to seriously deep coding on hard problems: assembly language texture mappers, C++ BSP trees, data persistence, object oriented systems design, and networking.
- Around 70% was just typing and refactoring large bodies of code needed for a complete engine feature set. This was not hard, and while I was doing it my mind was mostly on the deeper coding topics, thinking and planning for what's next. It didn't feel much different from vibe coding today, except that it was just me typing code on an IBM Model M keyboard rather than prompting it and reviewing the results.
So, it has always seemed perfectly logical that we would rely on AI for that 70%, once the AI could do it with a similar quality standard as we could, which has never been perfection. It came as no surprise that, after a few years of AI model evolution, it was able to take the reigns on that 70% and free up programmers' time for more valuable tasks.
What's more of a surprise is the emergence of AI as a sort of insta-Carmack able to solve hard technical problems quite cleverly and often cleanly, and that it's able to reason about and work in complex 3D scenes both by operating the tools and by directly understanding the raw data files.
I abandoned assembly language in 1998 when out-of-order CPUs made much simpler C/C++ code faster, and never I missed it. If prompting through architectural documents, concept art, and design plans can transcend typing code and tweaking vertices, that will enable developers to spend their time on higher-level, higher value technical and creative tasks.
What matters is the end product, whether it's a game or an engine. Anything developers can do to try out more ideas and make better software and games faster is a win for everyone.
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@codeHusky @invizive I'm enjoying my classes on both fo those languages so far but it's pretty annoying that we just learn to copy code that already exists without much learning on to why it works the way it does. I don't feel like I'm learning problem solving very well tbh
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@Laikbruh @invizive unfortunately most CS classes suck. try and find some avenue to apply yourself in where you can get immediate feedback. for myself I learned the fundamentals through Khan Academy's JS program and then expanded from there. though there's lots of fun project ideas out there.
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@Laikbruh @codeHusky Treat it as C with classes and look at anything recommending OOP the same way modern medical workers look at lobotomies
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