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The steam page is finally up! I'm excited to announce that I've partnered with @micro_prose to publish the game. Checkout the trailer.
If you could wishlist and share the game that would mean the world to me. Thanks for all your support so far.
Steam page in the comments
If you could wishlist and share the game that would mean the world to me. Thanks for all your support so far.
Steam page in the comments
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Apoc retweeted
The guards are still deaf for now, but it's an actual game! #ScreenshotSaturday
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Really good idea, I've added support for events to allow manually selecting characters when it makes sense.
@apoc_dev Inspired by the Battletech event system for intervention? Can you please allow it to select any other pilot with relevant traits. used to drive me mad how I was limited to the selection the event gave me only. It had so much potential, be nice to see it realised in your game!
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Apoc retweeted
🚨BREAKING NEWS 🚨
The demo for Clown Around has gotten more than 50 reviews granting it the extremely coveted Very Positive rating on Steam!
The demo for Clown Around has gotten more than 50 reviews granting it the extremely coveted Very Positive rating on Steam!
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Gpu scattered props can now be destroyed, have health, and can block projectiles without needing colliders/gameobjects.
Also added heat/cooling for laser marks on the terrain and smoother painting.
Got most of my tooling done I can start building some new worlds to burn down.
Also added heat/cooling for laser marks on the terrain and smoother painting.
Got most of my tooling done I can start building some new worlds to burn down.
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Apoc retweeted
The other day I added recoil patterns to the guns, here's how it looks for the M2013 SMG. #ScreenshotSaturday
CounterStrike was an unexpected source of inspiration for this, but I really don't like how ADS makes you play.
CounterStrike was an unexpected source of inspiration for this, but I really don't like how ADS makes you play.
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