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Meet the Map.
A top-down chart of Otherside covering all 100,000 Otherdeeds, opened from your Starpod.
Your first journey starts at the Nexus, with your StarHauler docked and ready. After that, it's wherever you left it.
A top-down chart of Otherside covering all 100,000 Otherdeeds, opened from your Starpod.
Your first journey starts at the Nexus, with your StarHauler docked and ready. After that, it's wherever you left it.
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Othersidemeta retweeted
OTHER GAMES: Muddying the Waters || (on @OthersideMeta & powered by @apecoin) x.com/i/broadcasts/1…
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ApeFest attendees, your exclusive Voyager skin is waiting. 🦍
Head to Ollo’s Outfitters in The Swamp to claim it. You have until Oct 30.
Head to Ollo’s Outfitters in The Swamp to claim it. You have until Oct 30.
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Othersidemeta retweeted
OTHER GAMES: Muddying the Water
An @OthersideMeta experience.
3 PM EST. Saturday. 10/24
--
Free to play.
No assets required.
Simply login.
Win some packs to rip.
powered by $APE
An @OthersideMeta experience.
3 PM EST. Saturday. 10/24
--
Free to play.
No assets required.
Simply login.
Win some packs to rip.
powered by $APE
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When it's time to head back, you choose how you arrive at the Nexus.
Fly home with your hauler or warp ahead, with the hauler trailing. Or leave it out there, alone.
A hauler left moving on its own is exposed, and you may find it lighter than you left it.
Fly home with your hauler or warp ahead, with the hauler trailing. Or leave it out there, alone.
A hauler left moving on its own is exposed, and you may find it lighter than you left it.
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What you haul home builds what you fly.
As early access evolves, upgrade your StarHauler's cargo bay, armor and secure storage. Tune your Starpod's thrusters, sensors and shields.
StarHauler gets you across Otherside. Starpod gets you down to the world.
Next time: touchdown.
As early access evolves, upgrade your StarHauler's cargo bay, armor and secure storage. Tune your Starpod's thrusters, sensors and shields.
StarHauler gets you across Otherside. Starpod gets you down to the world.
Next time: touchdown.
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Nexus N Chill starts soon in the Otherside Discord.
🕑 The 2PM ET seating is about to kick off.
We run the same demo again at 10PM ET tonight.
discord.com/invite/the-oth…
🕑 The 2PM ET seating is about to kick off.
We run the same demo again at 10PM ET tonight.
discord.com/invite/the-oth…
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Environment Spotlight #14: Molten
First stop in the Volcanic category.
If Volcanic has a main-event environment, Molten is it.
Flowing heat. Black fumes. Charred ground. Flora that should not survive here, but somehow does.
This is the fire zone with a pulse. 🧵
First stop in the Volcanic category.
If Volcanic has a main-event environment, Molten is it.
Flowing heat. Black fumes. Charred ground. Flora that should not survive here, but somehow does.
This is the fire zone with a pulse. 🧵
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Builders could take Molten in a lot of directions.
Lava towns. Furnace temples. Nether farms. Black-fume watchposts. Heat forges. Slaglia refineries. Thermodite mines. Koda crossings over glowing rivers.
Settlements where every safe path has to be earned.
Lava towns. Furnace temples. Nether farms. Black-fume watchposts. Heat forges. Slaglia refineries. Thermodite mines. Koda crossings over glowing rivers.
Settlements where every safe path has to be earned.
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Molten was never just “the lava one.”
It’s Volcanic at full scale.
4th largest environment in Otherside. Largest in Volcanic.
Molten energy, black fumes, and the feeling that the land is alive because it is still burning.
More on Molten:
otherside.xyz/otherdeeds/env…
It’s Volcanic at full scale.
4th largest environment in Otherside. Largest in Volcanic.
Molten energy, black fumes, and the feeling that the land is alive because it is still burning.
More on Molten:
otherside.xyz/otherdeeds/env…
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