Joe Of The Sith retweeted
Diana, stop flirting with your coworker's girlfriend xd
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Here's all the parts together. I included Spanish subtitles in the video here, and I have a bunch of other languages here: youtu.be/3ieOEFLKMD4
Just so there's no ambiguity at all @LeosTake26 does not have my permission to reupload this, nor any of my other content he's been acting like a dickhead when people call him out on it.

This is all the parts combined, with some fixes for the stuff that bothered me the most, just because I would probably be working on this for a few more days if I tried to fix every single thing I noticed. I'm still working on writing the next parts up to the conclusion of the Yule Ball, and I'm working on the anime adaptation of everything here at the same time. I'm bit busier in the upcoming week so the pace is definitely slowing down but hopefully I can pick it back up once I've figured out the writing and this upcoming week is over. Thanks for watching.

Vidu invite code for free credits on a new account: SCHMEDEQ4 vidu.com/login?invite_c… My realistic Malfoid reference on Vidu: vidu.com/home/reference… My anime Malfoid reference on Vidu: vidu.com/home/reference… #malfoid #vidu #viducpp #ViduQ4Preview #ViduDC #AIイラスト
Pt. 5
I want to explain a few things and my thinking behind them, because there are character traits I've made up in my head that I just don't have a good way to show on screen.

There are no Quidditch matches this year due to the Triwizard Tournament. Malfoy and Harry are ne thing: they both love Quidditch, and that's what they turn to in order to get away.

So Malfoy is holding it together despite her inner turmoil, and she just needs to get away: Pansy's incorrect interpretation of everything and constant chattering are driving her crazy, and she's also annoyed at what she interprets as Hermione's pity. She can't even use Quidditch as an escape, because now it's intrinsically tied to the fact that Harry is a better Seeker and beats her, so she's unable to escape the thought of him even in this refuge.

One of the things I thought was really missing was that I didn't see any reason for Harry to go and apologize to Malfoy if nothing else happened in between him shouting at her and the ball. I don't think randomly realizing he's in love with her when he sees her with some Durmstrang guy is sufficient. So I think what really needed to happen was that he needed to understand that he hurt her. He shouted at her because he thought she was mocking him, which she kind of was.

This is my interpretation of Malfoy that I had to make this work with: pride is the thing that gets in the way of what she wants. She's more afraid of her vulnerability being exposed than she is of losing what she wants. So her being shouted at when she got carried away and started stating what she really wanted hurt deeper than if she'd just been shouted at without that context.

So how does Harry learn that he's truly hurt Malfoy without it being even more contrived than I've made it? Hermione could nag him, but he's convinced that Malfoy was just mocking him. Hermione doesn't have the true insight, so she can't reason it into him; she just thinks what he did was wrong. Him being humiliated when he was begrudgingly attempting to apologize, while being pushed to do so by a friend, is what I think makes him want to escape as well. Both of them have Quidditch as an escape, and both have good reason to think they can be alone there.

There was no way to show this on screen other than the contrast between how Malfoy is when she's alone and how she chooses to present herself in front of other people. It would certainly be Harry's first time seeing her vulnerable, and for her, I think that would be her worst nightmare.

Anyways, all of this was to set that up. I just really needed a reason for Harry to have the motivation to apologize, because I felt like that was missing.

I know the ending for the Yule Ball now, but my next step is to turn all of these into one video, clean up some of the stuff I want to, maybe add some more scenes to give more context, and begin some of the anime adaptations, because I know some people have been really patient for those. I need time to figure out some meaningful beats before the ending regardless, and I'll be thinking about that while I attend to turning this into a full video and the anime adaptations. Hopefully I figure out the shape of it soon and we can continue on to the next part, which will have a different title.

Thanks for watching and thanks for reading.

Oh, and I'm set up and all caught up on TikTok and Instagram if you want to follow me there. I'm basically @schmede_ai on everything:
tiktok.com/@schmede_ai
instagram.com/schmede_ai/
linktr.ee/schmede_ai

Vidu invite code for free credits on a new account: SCHMEDEQ4 vidu.com/login?invite_c… My realistic Malfoid reference on Vidu: vidu.com/home/reference… My anime Malfoid reference on Vidu: vidu.com/home/reference… #malfoid #vidu #viducpp #ViduQ4Preview #ViduDC #AIイラスト
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Joe Of The Sith retweeted
This article really took me back to those early BioWare days and the talented people behind those games.

It also reminded me of how much those last few weeks of development can matter. After years of working on a game, another two or four weeks might not sound like much, but often they make all the difference.

gameinformer.com/feature/2026/1…
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Joe Of The Sith retweeted
Knights of the Old Republic

Art I painted a while ago for the band Eons Enthroned.

Painted by hand with acrylics
.
#kotor #knightsoftheoldrepublic
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Joe Of The Sith retweeted
In 1941, a Spaniard walked into the British embassy in Madrid and offered to spy on the Nazis.

The British turned him down.

So he went to the Germans instead, pretended to be a loyal fascist, and got hired as a German spy. His plan was to lie to them for the rest of the war.
anyone could have imagined.

His name was Juan Pujol García. Before the war he had tried his hand at running a chicken farm and a movie theater. He had no spy training. What he had was a deep hatred of both fascism and communism after the Spanish Civil War, and an incredible imagination.

The Germans gave him a codename, invisible ink, money, and orders to go to Britain and recruit spies.

He didn't go to Britain.

He went to Lisbon, Portugal, and made everything up.

Using a tourist guidebook, maps, magazines, newsreels, and a British railway timetable from the library, he wrote long, detailed reports about life in England. Military movements. Morale. Ports.

He'd never been there. He made mistakes. He didn't understand British money. He once reported that dockworkers in Glasgow would do anything for a liter of wine.

The Germans loved him anyway.

Then British codebreakers reading German messages noticed something strange. The Germans were hunting for a convoy that didn't exist, based on a report from some agent in Britain they'd never heard of.

The British went looking for this mystery spy. They found Pujol. In 1942 they finally took him on and brought him to London.

Now he had real help. MI5 gave him the codename Garbo, after the actress, because they thought he was the greatest actor in the world.

Together with his British handler, Pujol built a fake spy network for the Germans. It eventually had 27 imaginary agents. Each had a name, a personality, a job, and a backstory. A Welsh nationalist. A Venezuelan student. A Greek sailor. Some of them recruited their own imaginary sub-agents.

When they needed to explain why one agent had gone quiet, they killed him off. They even put a fake obituary in a Liverpool newspaper. The Germans reportedly paid a pension to his widow.

Who also didn't exist.

Then came D-Day.

Hours before the landings, the British let Pujol send a message warning the Germans that the invasion was coming in Normandy. It was timed so it would arrive too late to matter, but it made him look brilliant.

Three days later he sent the most important message of his career. Normandy was a trick, he said. The real invasion was still coming, at Calais, led by a huge army under General Patton.

That army was fake too. But the Germans believed him.

German forces that could have been rushed to Normandy were held back near Calais for weeks, waiting for an attack that never came.

The Germans were so grateful they awarded him the Iron Cross.

A few months later, King George VI made him a Member of the Order of the British Empire.

He's one of the only people known to have been decorated by both sides of the war.

After the war, afraid of revenge from surviving Nazis, he faked his own death from malaria in Africa and disappeared to Venezuela, where he lived quietly running a shop.

For decades the world thought he was dead.

In 1984, a British writer tracked him down. Pujol came back to Normandy for the 40th anniversary of D-Day and met veterans who had landed on the beaches.

Some of them thanked him.
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Joe Of The Sith retweeted
#SaveMassEffect - A Message from the founder.

First, I want to say thank you.
When I started this petition and created #SaveMassEffect, I had no idea how quickly the community would come together. What began as one fan refusing to quietly accept the loss of something that meant so much to so many has grown into a movement supported by tens of thousands of people around the world.
And we’re only getting started.

Mass Effect has never been just another video game franchise. For many of us, it represents years of unforgettable stories, characters, friendships, and choices. It’s a universe that inspired us, brought us together, and reminded us that even against impossible odds, our actions matter.

That’s why this campaign exists.
Our goal is simple: Give Mass Effect a future.
We’re asking Electronic Arts to seriously consider two paths forward:
1. Commit to continuing Mass Effect’s development, with the resources, talent, and time necessary to deliver the experience this franchise deserves.
2. Explore licensing Mass Effect to a qualified development studio capable of carrying the franchise forward if EA no longer intends to develop it.

We’re not demanding rushed development, unrealistic promises, or an immediate announcement of a new game. We’re asking EA to recognize that this franchise still matters and that its community deserves to be heard.

I also want to make something very clear: This campaign is not against the developers, artists, writers, or employees of EA and BioWare. These are the people who helped create the universe we love. They deserve our respect and support.

Our campaign will remain respectful, organized, and focused on constructive solutions.

Where We Go From Here
As the founder of #SaveMassEffect, I’m working to turn the incredible support we’ve received into an organized effort.
Over the coming days, I’ll be focusing on expanding our outreach, connecting with gaming journalists and community creators, bringing volunteers into the campaign, and establishing a professional line of communication with EA.

With N7 Day approaching on November 7, we have an opportunity to show just how much this universe still means to people around the world.
Our next milestone is 100,000 signatures. But signatures alone aren’t the ultimate goal. Our goal is meaningful dialogue and a genuine opportunity to secure Mass Effect’s future.

How You Can Help
- Keep sharing the petition and using #SaveMassEffect.
- Encourage fellow fans to participate respectfully.
- Share what Mass Effect means to you and why you want to see its story continue.
- Help spread the campaign beyond our existing communities.

I’m currently organizing this effort independently, and I know I can’t do everything alone. As we grow, I’ll be looking for dedicated community members who want to help build something lasting.

Finally, I want everyone supporting this campaign to remember something:
We cannot guarantee that EA will change its plans. But we can make sure the community’s voice is impossible to overlook.
Every signature represents someone who believes this universe is worth preserving.
You have already shown me that I am far from alone in that belief.

Thank you for standing with me. Thank you for standing with the developers who gave us this incredible universe. And thank you for refusing to let Mass Effect’s future go unquestioned.
Our choices matter. Our voices matter.
#SaveMassEffect

— Joe Smith, #SaveMassEffect
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Joe Of The Sith retweeted
Scientists have gave us one of the most detailed looks inside a human cell we have ever had.

Via: Gaël McGill & Evan Ingersoll
Community note
This is a 3D digital rendering of a eukaryotic cell by Gaël McGill and Evan Ingersoll created 2009-2015 as an educational visualization using molecular data, not a real photograph or direct scientific observation.
gaelmcgill.artstation.com/projects/Pm0JL1
newsweek.com/fact-check-vir…
mymodernmet.com/eukaryotic-cel…
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Joe Of The Sith retweeted
Aaron Paul (Robert Robertson) recently revealed he wasn’t told about the Dispatch SDCC Panel:

“Thanks for the invite people. Of course I would have come. Always ask you know how happy I am about this game and so proud of it. I actually love going to Comic Con’s. Yeah thanks for the invite.”
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Joe Of The Sith retweeted
15th anniversary of this comic. Haven't stopped drawing Batgirl Supergirl ever since. ❤️🩵💛💜
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Joe Of The Sith retweeted
It's hard to find the right words... especially when a place has been your home for 26 years.

I still remember my first days at BioWare above Chapters on Whyte Ave... my desk was literally in a hallway 😊.
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Joe Of The Sith retweeted
rip
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Joe Of The Sith retweeted
Gameoverse is GREENLIT FOR FULL PRODUCTION! The 8-episode season begins in May 2027
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Joe Of The Sith retweeted
Removing AI from your feed with 4 of my illustrations
Removing AI from your feed with 4 of my illustrations as✨
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Joe Of The Sith retweeted
I can finally talk about Mass Effect Universe.

Since Bioware closed I can now reveal that I was part of the Mass Effect Council, saw what BioWare was building, and provided feedback during development.

• Set 600+ years after the Reaper War
• You play as a customizable N7 g a walking gun rack, you're a cross between John Wick and James Bond
• Shepard's legacy preserved, regardless of your ending
• A galaxy divided into three major factions
• Humanity, Krogan, Batarians, and more allied together
• Council races forming their own alliance
• The Geth emerging as a third superpower
• A galactic Cold War instead of another Reaper style invasion with a shadowy adversary
• Geth-built megastructures
• Connections between the Milky Way and Andromeda
• Experimental technology implanted in you as a unique point of difference
• Hacking and manipulating the environment
• See through walls, identify systems, remotely trigger hazards and more
• Handcrafted missions like ME1-3
• But with Hitman-style freedom in how you complete them
• Brutal close-range executions
• Squadmates who can clash with each other
• Romance wasn't being sanitised
• Liara returns - now an incredibly powerful Asari Matriarch

From what I saw, BioWare was making Mass Effect for us, the fans, not for people who don't exist.
It looked incredible.
And now we may never get to play it.

Find out more here: youtu.be/ZOWrTNazZxM
#SaveMassEffect
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Joe Of The Sith retweeted
I can confirm this trailer is real #SaveMassEffect
You have no idea how amazing this game was going to be. It was made for us.
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Joe Of The Sith retweeted
“Now this one here’s special… redwood, 18 inches, unyielding, and the core… chupacabra fang. This baby’s illegal to sell in 15 states… luckily you’re in Texas”
American Wand Shops would be inside gun stores, you just tell them a passcode and they make you walk through some magical wall in the back to see their arsenal
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Joe Of The Sith retweeted
[ Fire Monk ] 🔥
#dnd #ttrpg
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Joe Of The Sith retweeted
anger
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Joe Of The Sith retweeted
📢 I’M OPENING A COMMISSION SLOT!

Hello everyone! I’m opening a few commission slots.

Send me an email with your idea or use the contact form on my portfolio.

You can find all the commission info and prices on my website!

vanettekosman.com

♥️
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Joe Of The Sith retweeted
Removing AI from your feed with 4 of my illustrations 🚫
Removing AI from your feed with 4 of my illustrations 🚫
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