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iPhone Duo is coming and your agents won't have a clue how to build for it

So I turned all the new documentation, APIs and developer sessions into an agent skill

Grab it here: github.com/FloWritesCode/…

The skill will get updated as new APIs / Xcode 27.1 gets introduced
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Made a little landing page for FrameBuddy

launchbuddy.app/frames/

FYI: You can also frame screen recordings! It creates a video with a transparent background, so you can use it anywhere!
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If you don't use these skills, you are missing out

Your agents will write MUCH better code with them.

If you want skills for Liquid Glass & iPhone Duo, check out these: github.com/FloWritesCode/…
To export these skills and use them with any agent:

`xcrun agent skills export`

Make sure to check out What’s New in SwiftUI for more info
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Still thinking about this one.

Apps are no longer limited to a few predefined Siri categories. Anything you expose via AppIntents can reach Siri now.

If you've been putting off App Intents, this is the week to start.
Your app isn’t limited to the few categories that were predefined.

Now it can expose anything to Siri AI via AppIntents.

This is an important step forward to make Siri an OS-level assistant.
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Agents can take the screenshots, but they still need proper device frames for the App Store.

FrameBuddy 2.0 does that with a single CLI command, and it's still free on the Mac App Store.
FrameBuddy 2.0 ships with a new CLI

So your agents can frame your screenshots with a single CLI command

I use this extensively myself and it's super helpful

Get FrameBuddy 2.0 for FREE: apple.co/3UUftXR
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LaunchBuddy 7.3.0 unfolds

- iPhone Duo support
- Task break down
- UI improvements
- Microinteractions

... and more: launchbuddy.app/changelog/7.3.…
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Finally got around to try an iPhone Duo with my own hands

I must say, even with the clunky security pin on the back it does feel great to hold!

If it wasn't for the bad camera & hefty price, I would probably pick one up ASAP
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I like this approach, so I'm building something similar for @LaunchBuddy_App

I've been using WhatsNewKit for years. It's a simple package, so I replaced it with a custom screen that leads into that second social proof screen, which then asks for a review.

I'm still working on le to make it more interesting, but the concept is pretty cool!

Thanks for sharing @CristianRus4
Left has over 2.8K reviews on the App Store, with a 4.7 rating

my method for getting reviews is simple and it works. no dodgy tricks. it respects Apple's guidelines and the user experience, and you don't need to measure and stress with "aha! moments" or reward triggers

I tried honestly I don't think any of it worked. the biggest jump in reviews (and in positive ones) came in the last few months, after this change, I know because I track it

here's how:

1. make a "What's New?" screen that shows after major updates. not after every update, only a few times a year, when you ship something big like a major new feature. I version my app as 2026.XX.YY so whenever XX changes it appears this screen

2. make your own review screen. show reviews from other users and community proof (if you have them!)

3. connect the two. show the review screen right after the "What's New?" screen every time, unless the user is in a cooldown because they already left a review

this gets you 5 stars almost every time because:
- it never interrupts someone while they're actually using the app
- it shows up right after good news about new features, which shows you care about the app
- only people who actually use your app see it, because no one else opens the app after an update

two more tips:
- notice the "Send feedback" button under the CTA button, pretty explanatory
- after rating, people can close the screen or tap the CTA button again. it now says "Write a review", so they can add a written review if they want. never force it

try it and let me know how it goes!
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Adding the correct frame is important for App Store screenshots. I am using this free macOS app by @FloWritesCode myself for every submission.

#iOSDev #AppStore
FrameBuddy 2.0 ships with a new CLI

So your agents can frame your screenshots with a single CLI command

I use this extensively myself and it's super helpful

Get FrameBuddy 2.0 for FREE: apple.co/3UUftXR
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Replying to @indyfromoz
Thank you for sharing! How do you like 2.0? Is there anything missing or something you'd like to see improved?
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App founders - drop your App Store URL below and I'll reply with 3 ways you're leaving money on the table.

Last year I got 900+ App Store links on X and LinkedIn. And most are making the same mistakes.

I'll do as many as I have time for today.
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Replying to @miloshjokic
Would love to hear your thoughts on LaunchBuddy: apps.apple.com/de/app/launchb…
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Flo writes Code retweeted
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Time to charge the Switch 2 up again.. haven't touched it in quite a while!
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Flo writes Code retweeted
7 tricks to farm clicks on the App Store x.com/i/article/2118…
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FrameBuddy 2.0 ships with a new CLI

So your agents can frame your screenshots with a single CLI command

I use this extensively myself and it's super helpful

Get FrameBuddy 2.0 for FREE: apple.co/3UUftXR
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Flo writes Code retweeted
Before → After

Missing this makes ASO feel unfair.

A video converts dramatically more than an image.

Adding a moving object to your app listing is the only way to draw enough attention in a short video dominated era.

New Product Page Headers are a game changer for App Store listings.
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App Review has become really slow

This is makes it even more important to get accepted on the first try. A rejection can lead to a multi-week wait for that release...

Learn more about how to make it easy for reviewers to accept your app: youtu.be/NZlwavilR0M
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Lots of you saved this one.

Which of these perks are you actually using?
And which one did you not know you had?
The $99 Apple developer account gives you thousands of $$$ worth of software:

- AI credits (private cloud compute)
- Database (CloudKit, 1 PB)
- CI / CD (Xcode Cloud, 25h / month)
- Weather API (WeatherKit)

... and even more 👇
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You're leaving money on the table if you don't set this up ASAP

This is the best way to win back churned subscribers

Offer them a discount or another type of IAP

There's literally nothing to loose!
Wow, I definitely didn’t see this coming

Retention Messaging are now available directly in App Store Connect!

Apple still knows how to surprise us 🎉
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The fact that nobody tells you to include a video walkthrough is annoying

So that's what I'm doing now!

Include a walkthrough video for the app reviewer for every future submission: youtu.be/NZlwavilR0M
Apple seems to be rejecting new apps that don't include a walkthrough video for the reviewer.

Why don't they just make the field mandatory in ASC?
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Launching @bienapp on Product Hunt today, check it out ! producthunt.com/products/bien
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I tried to sign up but apparently it doesn't support Dutch phone numbers
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Should be fixed, please try again :D
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Flo writes Code retweeted
When I ran App Review, we talked about charging developers for reviews.

We discussed a few versions: a cap on reviews per app, a VIP fast pass to the front of the queue, and paid expedite. None of it shipped. It would have looked like a money grab, and nobody wanted Apple’s name on that headline.

That was years ago. Since then, three things have changed.

New apps are up 84%. Commission rates are falling in the US, the EU, and China. And Apple has a new CEO who needs to make his mark.

This year Apple has already started terminating developers for submitting too often, and making new developers prove themselves before anyone looks at their app. I think the next step is a price list for review, and I think I know what’s on it.

Steve’s rule was that a human sees every app. I gave the first ground on that rule myself, and I wrote about how in the piece.

phillipshoemaker.substack.com/p/the-meter-is…
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