Why does AI writing feel harder to read? A new paper measured it.
All nine frontier models tested use more rare phrases and odd constructions than humans. The authors' hypothesis: models are trained for math, code and reasoning, which rewards density, not clarity.
Noticed it?
All nine frontier models tested use more rare phrases and odd constructions than humans. The authors' hypothesis: models are trained for math, code and reasoning, which rewards density, not clarity.
Noticed it?
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Two engineers applied for the same job.
One finished the take-home in 40 minutes with AI. Flawless.
The other took two days, wrote it by hand, and left a bug in it.
The team hired the second one. The reason started a fight in the hiring channel.
Candidate A's code was clean. Tests, types, docs. Better than half the team's code.
Candidate B's was plain, a little slow, and missing a check.
So in the live round, the interviewer asked one thing: "Why does this function retry three times?"
"That's what the model suggested. It's a common pattern."
"What happens if the service it calls is down for ten minutes?"
Long pause. Then: "I'd have to ask the model."
Candidate B's bug came up in the live round. B stared at it for 30 seconds, said "I'm not handling the empty list," fixed it, then flagged two edge cases nobody had asked about.
Half the panel said: A is the future. Don't hire for a world that's gone.
The other half said: A can generate code. B can debug it. When the agent's code breaks at 3 AM, you need someone who knows why.
They hired B. Then they changed the process. AI allowed in the take-home. The live round is all about explaining and breaking your own code.
A made-up scenario. But plenty of hiring panels are having this exact argument right now.
Who would you hire: A or B?
One finished the take-home in 40 minutes with AI. Flawless.
The other took two days, wrote it by hand, and left a bug in it.
The team hired the second one. The reason started a fight in the hiring channel.
Candidate A's code was clean. Tests, types, docs. Better than half the team's code.
Candidate B's was plain, a little slow, and missing a check.
So in the live round, the interviewer asked one thing: "Why does this function retry three times?"
"That's what the model suggested. It's a common pattern."
"What happens if the service it calls is down for ten minutes?"
Long pause. Then: "I'd have to ask the model."
Candidate B's bug came up in the live round. B stared at it for 30 seconds, said "I'm not handling the empty list," fixed it, then flagged two edge cases nobody had asked about.
Half the panel said: A is the future. Don't hire for a world that's gone.
The other half said: A can generate code. B can debug it. When the agent's code breaks at 3 AM, you need someone who knows why.
They hired B. Then they changed the process. AI allowed in the take-home. The live round is all about explaining and breaking your own code.
A made-up scenario. But plenty of hiring panels are having this exact argument right now.
Who would you hire: A or B?
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Running Claude through the Agents SDK? Your 5-hour limit drains faster than it should.
Theo confirmed it's a bug on Anthropic's side and reported it. Weekly limits are fine. Claude Code used directly isn't hit.
Check the harness before blaming the model.
x.com/theo/status/21…
Theo confirmed it's a bug on Anthropic's side and reported it. Weekly limits are fine. Claude Code used directly isn't hit.
Check the harness before blaming the model.
x.com/theo/status/21…
Spent a lot of time on this today. I confirmed it's a real bug on Anthropic's side. To be clear: this does not affect weekly limits.
All Agents SDK usage will drain your 5h limits faster than using Claude Code directly.
I have reported this to Anthropic, hoping for a fix soon.
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@webtkdev This distinction should be on a poster. Prototype with vibes all you want — the moment it touches real users' data, “nobody read it” stops being funny and starts being the incident report.
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Higgsfield says it crossed $1B in annualized revenue 18 months after launch. Nvidia and TCV just invested.
The stat that matters: its announcement puts generative video at $30 to $150 per million equivalent tokens. Text: $0.15 to $0.60.
Text is the loss leader. Pixels pay.
The stat that matters: its announcement puts generative video at $30 to $150 per million equivalent tokens. Text: $0.15 to $0.60.
Text is the loss leader. Pixels pay.
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@webtkdev Video economics change the product design. When pixels are the expensive step, the workflow should spend more effort on cheap previsualization, shot selection, and reuse of approved references so high-cost generations are reserved for decisions that survive review.
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