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🦭🎣 Announcement! 🎣🦭
We’re partnering with @playismJP to bring Sea Sniffers to the world!
Today we’re revealing our brand-new trailer, launching our revamped Steam page, and sharing what we’ve been working on!
We’re partnering with @playismJP to bring Sea Sniffers to the world!
Today we’re revealing our brand-new trailer, launching our revamped Steam page, and sharing what we’ve been working on!
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Passion lives in the details. Like making a character do a wobble walk :p
Just one sprite and two lines of sin() ;)
Just one sprite and two lines of sin() ;)
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I wrote about how it works on Patreon (free): patreon.com/rilem/posts/de…
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Some people love making games. Others just want to have made one.
Next fest is drowning in the second kind -_-
Next fest is drowning in the second kind -_-
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Mighty Goose to be featured in『RTA in Japan Winter 2026』:D Keiichi is at it again!
『マイティ・グース』という、ガチョウが銃を撃ちまくるゲーム、カテゴリAny% - Normal(ニューゲーム+)で採用をいただきました!
My Mighty Goose, Any% - Normal (NG+) run just got in the next RTA in Japan Winter 2026! Time for the honk again, but with guns.
#RTAinJapan
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Lets make another fish! 🐟️
Btw, would anyone be interested in a normal speed recording, perhaps with some yapping about the process?
Btw, would anyone be interested in a normal speed recording, perhaps with some yapping about the process?
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I just published my first #construct3 addon: Smooth Follow.
A convenient way to replace instances where you would lerp() object positions!
A convenient way to replace instances where you would lerp() object positions!
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Available for free on Patreon or the Construct 3 addon exchange.
patreon.com/rilem/posts/co…
patreon.com/rilem/posts/co…
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Here's another short about how we animate fish in Sea Sniffers!
And how do we achieve this waviness? We use #construct3's mesh deformation system! This could also be done through a shader, but the mesh deformation allows for a more granular and hands on approach!
And how do we achieve this waviness? We use #construct3's mesh deformation system! This could also be done through a shader, but the mesh deformation allows for a more granular and hands on approach!
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Richard Lems ☕ retweeted
Rough animatic vs final result ✨
The Sea Sniffers reveal trailer has a short animated opening which I brought to life in After Effects. It started as a very simple sketch just to get the idea down!
The Sea Sniffers reveal trailer has a short animated opening which I brought to life in After Effects. It started as a very simple sketch just to get the idea down!
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