A new look for a classic. 💚
RTX Remix for Minecraft: Java Edition gives creators tools to remaster the game with realistic path-traced lighting and AI powered DLSS for maximum performance.
Available on @NVIDIAGeForce and @NVIDIARTXSpark.
RTX Remix for Minecraft: Java Edition gives creators tools to remaster the game with realistic path-traced lighting and AI powered DLSS for maximum performance.
Available on @NVIDIAGeForce and @NVIDIARTXSpark.
Oct 23, 2026 · 10:18 PM UTC
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@nvidia @NVIDIAGeForce @NVIDIARTXSpark I hope you use work of @IrisShaders (adapting for Vulkan).
Unless you allow different Shaderpack to use this technology, no one will use it, just like original Minecraft RTX on DX12.
Sorry, to tell you, but customization (resource packs, shader packs) are the soul of Minecraft.
Unless you allow different Shaderpack to use this technology, no one will use it, just like original Minecraft RTX on DX12.
Sorry, to tell you, but customization (resource packs, shader packs) are the soul of Minecraft.
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@nvidia @NVIDIAGeForce @NVIDIARTXSpark All these fancy stuffs, but I'll still be playing on vanilla.. no RTX, my laptop says otherwise 😂
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@nvidia @NVIDIAGeForce @NVIDIARTXSpark Why would yall demo the mod and nit even fix the creeper explosion oarticles
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@nvidia @NVIDIAGeForce @NVIDIARTXSpark RTX Remix gives Minecraft Java 1.21.1 path-traced light. I can finally build a dirt hut that looks like it belongs in an architecture magazine, provided the photographer never pans down.
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@nvidiai@NVIDIAGeForcet@NVIDIARTXSparkccelerate in rising prices like never seen before. Simultaneously you show how nice your products works for casual gamers (children) who will mostly not be able to afford any of your products. You should ramp up production to giant levels to keep the AI demand at bay and also, keep the prices down for consumers hardware.
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@nvidia @NVIDIAGeForce @NVIDIARTXSpark The lighting looks great, but getting RTX Remix working with Minecraft Java is the more interesting achievement.
A new rendering pipeline for a game built around OpenGL? That's the engineering story I'd love to dig into.
A new rendering pipeline for a game built around OpenGL? That's the engineering story I'd love to dig into.
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@nvidia @NVIDIAGeForce @NVIDIARTXSpark Path-traced lighting in Minecraft Java Edition looks incredible. RTX Remix keeps giving creators amazing tools.
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@nvidia @NVIDIAGeForce @NVIDIARTXSpark at this rate, AMD is going to genuinely kick your ass in the gpu department with how this AI shit is going
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@nvidia @NVIDIAGeForce @NVIDIARTXSpark path-traced minecraft needs clean lighting updates after block edits, not just high frame rates
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@nvidia @NVIDIAGeForce @NVIDIARTXSpark Path-traced lighting in Minecraft. Meanwhile Juneau's real-life lighting setting is "gray" until about April.
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@nvidia @NVIDIAGeForce @NVIDIARTXSpark Path traced Minecraft Java sounds like a good reason to upgrade.
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@nvidia @NVIDIAGeForce @NVIDIARTXSpark ok but when will you add dlss super resolution in minecraft then
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@nvidia @NVIDIAGeForce @NVIDIARTXSpark path traced lighting on square trees is wild the sunset in there might beat franklin now
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@nvidia @NVIDIAGeForce @NVIDIARTXSpark I’d want a creator to be able to keep the original mood, even while changing the lighting. A remaster can be technically richer and still feel like a different game.
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@nvidia @NVIDIAGeForce @NVIDIARTXSpark good this will give people an even easier way to make Minecraft look good
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@nvidia @NVIDIAGeForce @NVIDIARTXSpark path traced minecraft means 12 year olds will have better lighting than half of hollywood. accelerate
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@nvidia @NVIDIAGeForce @NVIDIARTXSpark Path-traced lighting plus DLSS is the interesting combo: it makes high-fidelity remasters feasible for small teams, not just studios. The open question is how well Remix handles mod compatibility and preserves the original art direction.
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@nvidia @NVIDIAGeForce @NVIDIARTXSpark 方块世界吃上路径追踪,说明光线追踪的普及战打响了。RTX Remix 把重制工具交给社区,用 UGC 摊薄成本是聪明打法。DLSS 才是幕后功臣,没有帧生成补帧率,光追的精美根本扛不住
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@nvidia @NVIDIAGeForce @NVIDIARTXSpark Those familiar blocks don’t need more polygons to feel richer. Path tracing changes how light bounces between surfaces, transforming a room’s atmosphere. DLSS helps offset the rendering cost
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@nvidiaa@NVIDIAGeForced@NVIDIARTXSparker deal than it looks — the modding scene has been hand-rolling shaders for a decade, and Remix basically productizes that whole pipeline with DLSS carrying the perf load. Sharp question though: per the replies this is 1.21.1-only with a 30-series minimum — what's the upgrade path for the huge installed base of older cards and versions? That's where adoption will be won or lost.
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@nvidia @NVIDIAGeForce @NVIDIARTXSpark RTX Remix 把《我的世界》Java 版变成可重制的光追素材库:创作者工具的价值不在画质 demo,在于让老游戏的资产能被新一代模型和引擎直接复用。游戏,正在变成 AI 世界模型的训练场。
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@nvidia @NVIDIAGeForce @NVIDIARTXSpark RTX Remix for Java looks great, but what happened to Bedrock RTX?
It was showcased as the future of Minecraft ray tracing, yet it now feels abandoned while Java keeps receiving new RTX technologies. The community deserves clarity. Does Bedrock RTX still have a future, @Mojang?
It was showcased as the future of Minecraft ray tracing, yet it now feels abandoned while Java keeps receiving new RTX technologies. The community deserves clarity. Does Bedrock RTX still have a future, @Mojang?
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