Pinned Tweet
Hello, I'm Nick, I am a freelancer. This is my new portfolio: narrowdesign.com please tell your friends
349
1,549
4,213
We have trust fallen into @pierrecomputer
After no consideration, @narrowd and I have joined our friend @fat at the pierre computer company.
To celebrate this union, we have resurrected the commemorative flaming eyeball website.
9
0
107
3,312
Nick Jones retweeted
a few of our favorite projects:
stripe.press/poor-charlies-…
stripe.press/poor-charlies-…
press.stripe.com/maintenance-pa…
stripe.press/maintenance
stripe.press/scaling
stripe.dev
bfcm.stripe.com/2024
bfcm.stripe.com/2025
stripe.press/boom
stripe.press/tacit
stripe.press/poor-charlies-…
stripe.press/poor-charlies-…
press.stripe.com/maintenance-pa…
stripe.press/maintenance
stripe.press/scaling
stripe.dev
bfcm.stripe.com/2024
bfcm.stripe.com/2025
stripe.press/boom
stripe.press/tacit
4
2
56
1,418
Big deal
after six and nine years respectively, me and @narrowd left L̶e̶d̶ ̶Z̶e̶p̶p̶e̶l̶i̶n̶ stripe a couple of months ago.
what we did at stripe/press over the years was a big deal for us, and i don't want to diminish it by making jokes or reducing a tough decision to "we made the eave". maybe we’ll write a book.
i will miss some of our enemies and all of our friends. art directing books and designing websites for @stripepress was an honor.
we will miss the chaos of it all 🫡
4
1
100
4,018
Nick Jones retweeted
as much progress as AI has made in generating Actually Good code, it feels like we've made 0.01% progress in generating Actually Good interfaces.
40
14
381
17,839
Nick Jones retweeted
oh hey, now that the mutuals are back: I’m building a startup!
we’re solving coordination by building real infrastructure for your most important asset—your decisions.
it’s called Primitive. we can’t wait to share it with you.
we’re solving coordination by building real infrastructure for your most important asset—your decisions.
it’s called Primitive. we can’t wait to share it with you.
24
14
196
18,737
Nick Jones retweeted
If you feel your team struggles with shipping WebGL/3D. I'm capturing some leads for this: keyframe.systems.
5
9
64
10,145
Nick Jones retweeted
🚀 Today’s the day! I reunited with my friends at @stripe to build the website for @openstandard.
This one has a *ton* of little details (and🥚!) and I had a blast working with @JonnyNaismith @dominic_bc Pete @_MichaelJeter @mrslovich @pbueckle & WPP
👉 joinopenstandard.com
This one has a *ton* of little details (and🥚!) and I had a blast working with @JonnyNaismith @dominic_bc Pete @_MichaelJeter @mrslovich @pbueckle & WPP
👉 joinopenstandard.com
12
9
130
18,545
Nick Jones retweeted
Spent a few hours refreshing my personal site. It's full of micro-details and hidden elements...
∆ · ◌◌◌ · ∆
Including an HTML in Canvas API astroid game where the page is the battlefield with enemy glyphs, elite units, lethal network connections, power-ups and levels.
∆ · ◌◌◌ · ∆
Including an HTML in Canvas API astroid game where the page is the battlefield with enemy glyphs, elite units, lethal network connections, power-ups and levels.
6
4
33
4,883
Nick Jones retweeted
one minute to appreciate this beautiful work from the @resend design team
9
5
106
12,081
My favorite people choose the art life
Hi friends, @_jenlowe_ and I are starting a new project called curiousdelivery.com! It's a monthly mail art club. Picture it as an art exhibition that arrives at your door every month. Subscribe, feed that curiosity!
1
0
16
2,100
Nick Jones retweeted
[me trying the claude mythos marketing technique to my boss]
sorry jacob, the new file tree component is done but unfortunately i dont feel comfortable releasing it because it's maybe actually… too good?
sorry jacob, the new file tree component is done but unfortunately i dont feel comfortable releasing it because it's maybe actually… too good?
0
1
38
2,047
There’s a law named after 3d graphics pioneer Jim Blinn that’s roughly: If rendering a frame takes 1hr today, it'll take 1hr next year, regardless of tech progress.
What changes is the complexity of what goes into each frame.
This may be generalizable.
What changes is the complexity of what goes into each frame.
This may be generalizable.
1
0
25
1,183
























