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My #unrealfest talk on building tools in @UnrealEngine is up!
I talk about everything from high level-approaches to practical examples of different types of tools, and give a bit of a mention to @HazelightGames's Angelscript that we use at @EmbarkStudios!
youtube.com/watch?v=wJqOn8…
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A good @secondmentions - "the sizeable beast" (also the name of the boar, Rillette, is very good: bbc.com/news/articles/…
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Paul Greveson retweeted
I continue to think this is one of the most important cartoons of recent years. @marketoonist
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In case anyone didn't already watch @FreyaHolmer's recent video: youtube.com/watch?v=-opBif…

It's an excellent breakdown of the Ouroboros formed by SEO & AI-generated garbage "content" - that which fills the internet with meaningless noise and reduces the quality of everything.
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A good @secondmentions here - "the harmonising brothers":
bbc.com/news/articles/…
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One heck of a @secondmentions here: "the mythical hairy, forest-dwelling, bi-pedal primates"
bbc.com/news/articles/…
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Paul Greveson retweeted
Contestants, voting is now open for the Steam Awards 2024, and we’re honored to be nominated. Thank you for supporting THE FINALS!

Vote now: store.steampowered.com/steamawards/20…
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Someone very eager (and probably typing too fast) over at the BBC has written that Luigi Mangione interned at that famous video game developer "Fixarixis"...
bbc.com/news/articles/…
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All I do for #gamedev these days is programming, but today I felt like a little throwback 3D art practice...
So here's a 312-tris #lowpoly head in #Blender, 128x128 handpainted texture in #Krita!
Reminds me of good ol' days analysing @superactionfunb's amazing Q3 texture flats 😍
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Replying to @moppius
There was room left on the 128x128, so I gave him a lil' hat!
Must have had Bill from L4D in my head... sorry Valve, it was not on purpose
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Wow, one year of THE FINALS already?!
I still enjoy it just as much (if not more!) as when it released in 2023! Looking forward to Season 5 🤩
youtube.com/watch?v=6xrjD3…
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Paul Greveson retweeted
December 12th can’t come soon enough.
It’s time for the…

NEXT STAGE!

reachthefinals.com/patchnotes/s5t…
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ℹ️ I wrote up a bit of a blog post on the basics of using #Angelscript to create Widgets in #UnrealEngine - let me know what you think!
predictable-paul.com/blog/unreal-an…
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Ah dammit, this is such sad news. Kevin was not only a talented and hard-working artist, he was also supportive & friendly - everyone looked up to him.
Back when I was a high school student just getting started in game art, he was generous with his time & helped me a lot.😢
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Pretty sure that "Om krisen eller kriget kommer" is an @OfficialOpeth song title
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Paul Greveson retweeted
A first close look at ARC Raiders gameplay, captured during our tech test last month. We follow a squad of three Raiders as they venture above ground on a quest in the Buried City.

Sign up for future playtests & wishlist here: store.steampowered.com/app/1808500/AR…

enlist. resist
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Paul Greveson retweeted
無理でした練習します
____Quest

cosplay photo @amano_h01
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I'm a Holtow stan myself, but this is very good... #ABSORBE #reachthefinals
youtu.be/IZFLu6qtWis
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Paul Greveson retweeted
are any of my followers sitting out this election in a swing state? wanna chat on the phone? i promise i'll listen. i just wanna talk about it. send me a message and we can figure out a day and time.
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Paul Greveson retweeted
Animation quality is a difficult subject that I think we've not quite got to grips with yet as a community.

My latest blog post shares some of my own thoughts on the subject. My hope is it can kickstart some discussions... or at least new dance moves!

theorangeduck.com/page/animation…
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Paul Greveson retweeted
I won’t sleep tonight! 👻#halloween
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