leaf @ itch.io 🙌 retweeted
Worked on a little puzzle game where you play as a bunny that kinda bends space, it's pretty cool, you can check it out at emlise.itch.io/seasonshift
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leaf @ itch.io 🙌 retweeted
My new MSX2 action puzzle game “Mabel the Furniture Witch” is now complete! Play it here: pigmhall.itch.io/mfw #MSX
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leaf @ itch.io 🙌 retweeted
ThinkyCon Jam 2026に向けたパズルゲームを作りました
日本の謎解き文化の1つである「大謎」を意識したゲームです
▼こちらからプレイできます
mp-cornpotage.itch.io/shot-switch
#ゲーム制作 #gamedev
日本の謎解き文化の1つである「大謎」を意識したゲームです
▼こちらからプレイできます
mp-cornpotage.itch.io/shot-switch
#ゲーム制作 #gamedev
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leaf @ itch.io 🙌 retweeted
Itch's halloween sale may be over, but I'm keeping all my assets on itch on sale until this Sunday!
So make sure to check in on kaylousberg.itch.io if you haven't yet, everything I've made is on sale including the recently released Mixed Bag 2 :D
So make sure to check in on kaylousberg.itch.io if you haven't yet, everything I've made is on sale including the recently released Mixed Bag 2 :D
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leaf @ itch.io 🙌 retweeted
OpenResty 1.31.8.1 open-source release is out!
• Core and dependency upgrades: Nginx has been upgraded from 1.31.1 to 1.31.8, OpenSSL to 3.5.9 and PCRE2 to 10.49.
• Dynamic certificate compression: The new ngx.ssl.compress_certs() compresses certificates that are set dynamically through Lua. This sends less certificate data during the TLS handshake.
• Stability improvements: This release fixes unbounded retries in load balancing, keepalive connections to upstreams that were never reused when proxy_bind was set, and Lua subrequests not being woken up on HTTP/2 errors. It also fixes several memory leaks, double frees and invalid memory accesses.
• LuaJIT v2.1-20261023: unpack() can now be JIT-compiled, and common string operations are faster. This version also fixes JIT, FFI and profiler issues on several platforms.
• Ecosystem updates: Redis connections now support the db, username, password and tcp_keepalive options. JSON encoding can sort object keys. WebSocket validates handshakes more strictly and can resume receiving partial frames.
On the security side, this release includes the fixes for 12 CVEs from Nginx 1.31.2 to 1.31.8:
• 1.31.2
- CVE-2026-42530: use-after-free in HTTP/3
- CVE-2026-42055: buffer overflow when proxying to HTTP/2/gRPC upstreams
- CVE-2026-48142: buffer overread in charset conversion
• 1.31.3
- CVE-2026-42533: buffer overflow involving map and regex
- CVE-2026-60005: uninitialized memory access involving slice or background cache updates
- CVE-2026-56434: use-after-free in SSI
• 1.31.6
- CVE-2026-90439: heap buffer overflow in HTTP/3 with OpenSSL 3.5.0 and earlier
• 1.31.7
- CVE-2026-15176: buffer overflow involving alias and rewrite
- CVE-2026-93479: buffer overflow during variable expression evaluation
- CVE-2026-95101: HTTP/3 request body injection
- CVE-2026-97629: TLS session ticket forgery
- CVE-2026-97205: use-after-free in AIO/SSI
📄 Full release announcement: openresty.org/en/ann-1031008…
📥 Downloads: openresty.org/en/download.ht…
📦 Binary package installation guide: openresty.org/en/linux-packa…
• Core and dependency upgrades: Nginx has been upgraded from 1.31.1 to 1.31.8, OpenSSL to 3.5.9 and PCRE2 to 10.49.
• Dynamic certificate compression: The new ngx.ssl.compress_certs() compresses certificates that are set dynamically through Lua. This sends less certificate data during the TLS handshake.
• Stability improvements: This release fixes unbounded retries in load balancing, keepalive connections to upstreams that were never reused when proxy_bind was set, and Lua subrequests not being woken up on HTTP/2 errors. It also fixes several memory leaks, double frees and invalid memory accesses.
• LuaJIT v2.1-20261023: unpack() can now be JIT-compiled, and common string operations are faster. This version also fixes JIT, FFI and profiler issues on several platforms.
• Ecosystem updates: Redis connections now support the db, username, password and tcp_keepalive options. JSON encoding can sort object keys. WebSocket validates handshakes more strictly and can resume receiving partial frames.
On the security side, this release includes the fixes for 12 CVEs from Nginx 1.31.2 to 1.31.8:
• 1.31.2
- CVE-2026-42530: use-after-free in HTTP/3
- CVE-2026-42055: buffer overflow when proxying to HTTP/2/gRPC upstreams
- CVE-2026-48142: buffer overread in charset conversion
• 1.31.3
- CVE-2026-42533: buffer overflow involving map and regex
- CVE-2026-60005: uninitialized memory access involving slice or background cache updates
- CVE-2026-56434: use-after-free in SSI
• 1.31.6
- CVE-2026-90439: heap buffer overflow in HTTP/3 with OpenSSL 3.5.0 and earlier
• 1.31.7
- CVE-2026-15176: buffer overflow involving alias and rewrite
- CVE-2026-93479: buffer overflow during variable expression evaluation
- CVE-2026-95101: HTTP/3 request body injection
- CVE-2026-97629: TLS session ticket forgery
- CVE-2026-97205: use-after-free in AIO/SSI
📄 Full release announcement: openresty.org/en/ann-1031008…
📥 Downloads: openresty.org/en/download.ht…
📦 Binary package installation guide: openresty.org/en/linux-packa…
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leaf @ itch.io 🙌 retweeted
For USA's election day we're asking all developers to provide a political essay and voting disclosure with their pages
Age ratings tell parents what’s in a game so they can make informed decisions for their kids.
These AI statements are just as partisan as mandatory political essays or forcing developers to list their voting history to drive cancel campaigns and public struggle sessions.
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leaf @ itch.io 🙌 retweeted
Mixed Bag 2 is now available :D
It's a bunch of random assets we've made live on stream but I'm sure you'll be able to use some of these in your projects, and most of them are free anyways!
kaylousberg.itch.io/mixed-bag-2
#gamedev #gameassets
It's a bunch of random assets we've made live on stream but I'm sure you'll be able to use some of these in your projects, and most of them are free anyways!
kaylousberg.itch.io/mixed-bag-2
#gamedev #gameassets
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leaf @ itch.io 🙌 retweeted
Two days left before the Halloween sale ends! Be sure to check out my short spooky horror experiences and get em' for a sweet deal.
Check it out: itch.io/s/205852/hallo…
Check it out: itch.io/s/205852/hallo…
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leaf @ itch.io 🙌 retweeted
Christmas? Overrated.
Halloween? So yesterday.
GitHub Universe? Old news.
The best time of the year starts NOW.
#GitHubGameOff theme has been leaked.
Let's make 𝗦𝗛𝗜𝗙𝗧 ⇧ happen... github.blog/open-source/ga…
Halloween? So yesterday.
GitHub Universe? Old news.
The best time of the year starts NOW.
#GitHubGameOff theme has been leaked.
Let's make 𝗦𝗛𝗜𝗙𝗧 ⇧ happen... github.blog/open-source/ga…
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leaf @ itch.io 🙌 retweeted
🎃 FREE GAME 🎃
Merry Halloween Eve! While Hollow Oaks is almost done, I wanted to at least do something for you all for the occasion.
Here is HOUSE OF THE NECROMANCER, a short point n click horror game inspired by Shadowgate and Last Half of Darkness: leggomygiallo.itch.io/house-of-the-n…
Merry Halloween Eve! While Hollow Oaks is almost done, I wanted to at least do something for you all for the occasion.
Here is HOUSE OF THE NECROMANCER, a short point n click horror game inspired by Shadowgate and Last Half of Darkness: leggomygiallo.itch.io/house-of-the-n…
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leaf @ itch.io 🙌 retweeted
Key Lime Slime by late-nine is a very very good puzzlescript game late-nine.itch.io/key-lime-slime
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leaf @ itch.io 🙌 retweeted
In need of some nice, stylised, human-made 3D assets? I've got pretty much everything you need to make your own dungeon crawler and then some :D Most of them are completely FREE too :)
kaylousberg.itch.io
#gamedev
kaylousberg.itch.io
#gamedev
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leaf @ itch.io 🙌 retweeted
Power Drill Massacre
CO-OP mod is OUT!
Play with your friends.
Play in VR.
Add more keys
New difficulties
Created by @loo0op
CO-OP mod is OUT!
Play with your friends.
Play in VR.
Add more keys
New difficulties
Created by @loo0op
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leaf @ itch.io 🙌 retweeted
True PSX Effects is out!
PS1 rendering for Unity 6 URP, rebuilt from the actual hardware docs:
- screen space vertex wobble
- affine texture swim
- the real (tiny) dither
- depth cue fog
Free demo on the page, try every feature before you buy
sourpickle35.itch.io/true-psx-shade…
PS1 rendering for Unity 6 URP, rebuilt from the actual hardware docs:
- screen space vertex wobble
- affine texture swim
- the real (tiny) dither
- depth cue fog
Free demo on the page, try every feature before you buy
sourpickle35.itch.io/true-psx-shade…
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leaf @ itch.io 🙌 retweeted
Check out my new small tool for making cute tunes for gamejams and tiny games just by drawing them!
puszke.itch.io/pucks-music-pa…
Do you find something like this useful?
It's on a 51% halloween sale on #itchio!
#gamedev #indiedev #gamedevtools #sfx
puszke.itch.io/pucks-music-pa…
Do you find something like this useful?
It's on a 51% halloween sale on #itchio!
#gamedev #indiedev #gamedevtools #sfx
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leaf @ itch.io 🙌 retweeted
The Halloween sale is still going on! Get my collection of spooky games for 33% off for the next 8 days.
Check it out: itch.io/s/205852/hallo…
Check it out: itch.io/s/205852/hallo…
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