Hacknet retweeted
I’m very proud to announce my next game:
🍃 Winds of Viridia 🍃
It’s a classic action adventure with sprawling handcrafted levels, bosses, friends and secrets.
We hope to launch early next year. A demo is out on Steam and Switch 2 now!
store.steampowered.com/app/5178570/Wi…
🍃 Winds of Viridia 🍃
It’s a classic action adventure with sprawling handcrafted levels, bosses, friends and secrets.
We hope to launch early next year. A demo is out on Steam and Switch 2 now!
store.steampowered.com/app/5178570/Wi…
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Hacknet retweeted
Hacknet, the immersive terminal-based hacking simulator, is celebrating its 10th birthday 🎉
If you haven’t already, now’s the perfect time to grab this awesome title; it’s currently 85% off!
👉 bit.ly/3UuFucy
Buy once, keep yours forever 💿
@FellowTravellr
If you haven’t already, now’s the perfect time to grab this awesome title; it’s currently 85% off!
👉 bit.ly/3UuFucy
Buy once, keep yours forever 💿
@FellowTravellr
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It’s 10 years since Hacknet came out!
It’s been incredible to have so many people play it, and I’m so lucky that it’ve been able to meet so many amazing people, and work on new games because of it.
Thanks so much to @FellowTravellr for their amazing work as publisher
It’s been incredible to have so many people play it, and I’m so lucky that it’ve been able to meet so many amazing people, and work on new games because of it.
Thanks so much to @FellowTravellr for their amazing work as publisher
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Hacknet retweeted
Happy 10 years to the game that actually changed my life. I would not have pursued music or game dev if it hadn't been for this one game's niche little modding scene. I've met some amazing people throughout the years through this game.
Thank you @hacknetOS and @Orann
Thank you @hacknetOS and @Orann
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Thanks for checking - you won’t be able to use the music in external stuff, like advertising or anything customers will see, and I don’t own the rights to the music (the artists hold those). But if it’s just for internal use, I think it’ll be fine, and it’s fine with me.
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Hacknet retweeted
9 years ago @hacknetOS by @Orann released on Steam and I still consider it one of my best purchases. The story is captivating and the soundtrack is just awesome.
It's currently on sale.. I highly recommend you get the Ultimate Edition ;)
store.steampowered.com/app/365450
It's currently on sale.. I highly recommend you get the Ultimate Edition ;)
store.steampowered.com/app/365450
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you ever just port a game to the browser because you think it would be funny? because that's what I did with @hacknetOS
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Hacknet retweeted
Our accessibility experts just added this report for Hacknet from @HacknetOS. We found 13 accessibility features, and it was strongest in Reading and Visual. Let us know if we missed any: familygamingdatabase.com/accessibility/…
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Hacknet retweeted
*bonus round*
i also got put into a video game @hacknetOS by the creator @Orann for hacking his video game about hacking... oh the irony
x.com/_d3f4ult/statu…
i also got put into a video game @hacknetOS by the creator @Orann for hacking his video game about hacking... oh the irony
x.com/_d3f4ult/statu…
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Hacknet retweeted
They call the internet a "vast sea" - what they don't know, is that sharks live in this sea.
This is a thing I've been working on - a mockup of Wireshark in @hacknetOS.
(Psst, extension devs, this is in the next update of Stuxnet!)
github.com/AutumnRivers/S…
This is a thing I've been working on - a mockup of Wireshark in @hacknetOS.
(Psst, extension devs, this is in the next update of Stuxnet!)
github.com/AutumnRivers/S…
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Hacknet retweeted
What if EnTech from @Orann's @hacknetOS took it to the track, like many IT companies do these times?
Introducing the pairing of BMW and EnTech, the sole purpose of which is to meet ultimate tech with ultimate driving machine!
#assettocorsa
Introducing the pairing of BMW and EnTech, the sole purpose of which is to meet ultimate tech with ultimate driving machine!
#assettocorsa
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Hacknet retweeted
After a long silence from our team, we’re happy to announce release of our first project: The Nightwave collapse @hacknetOS extension!
Available for download at:
Steam workshop steamcommunity.com/sharedfiles/fi…
Nexus nexusmods.com/hacknet/mods/4…
Available for download at:
Steam workshop steamcommunity.com/sharedfiles/fi…
Nexus nexusmods.com/hacknet/mods/4…
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@hacknetOS hey!
I played your game on my macbook and then tried to switch to windows
Everything was syncronized by steam but then I get an error when login on windows
I played your game on my macbook and then tried to switch to windows
Everything was syncronized by steam but then I get an error when login on windows
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Ah right, the file paths are mixing me up. The suggestion was to re-open and re-save on the computer you created the save file on. If that doesn’t work, trying the discord serve for a manual fix will probably be your best bet.
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I cannot save it because I can’t even load the safe because as soon as I try to load the extension safe, it crashes with the error message
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I installed it on both machines
The error message is from my Windows PC and it says it could not find part of the path but the path which is behind is from my Mac, so why is my Windows PC trying to find a path from a Mac?
“D:/users/XXX/library” is a Mac path
The error message is from my Windows PC and it says it could not find part of the path but the path which is behind is from my Mac, so why is my Windows PC trying to find a path from a Mac?
“D:/users/XXX/library” is a Mac path
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Ahhh, I see what you’re saying. That is strange - it should be saving the relative path. It may work if you re-open it on your windows machine and save it again, but if not, you might need to ask someone in the Hacknet discord if they can modify your save file to fix it manually.
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In the extension folder, I have an accounts.txt and the xml file, both are NOT 0kb
Same in the “normal” hacknet folder, all files are there
Same in the “normal” hacknet folder, all files are there
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Oh, interesting. Reading the error again, it looks like it may be an issue with the extension itself. Are you sure you have it installed on both machines? It can’t find a file from it during the load.
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But where can I find the save file on my Mac?
I am playing a workshop extension
But if I should copy the safe file, then I need to know where I can find it on my MacBook to copy it to windows
I am playing a workshop extension
But if I should copy the safe file, then I need to know where I can find it on my MacBook to copy it to windows
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where exactly is the save file location?
the strange thing is, in the error message is the location from my mac, but I am opening it on Windows
the strange thing is, in the error message is the location from my mac, but I am opening it on Windows
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