May 17, 2024 · 1:34 PM UTC
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@solitary_ps yes is volumetric, is based on Sebastian Lague implementation. Performance was okeish on modern hardware but Layers added more cost, 140 fps on 3080ti with three layers. Would be nice to move to SDFs instead of just density.
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@galloscript Nice, but it needs better ranges in the sliders.
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@galloscript That looks simple stunning and hope you release it in some form. I've tried for ages with various techniques and nothing is even close to what you're making.
youtube.com/watch?v=us4AFG…
youtube.com/watch?v=us4AFG…
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