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Fix Gaming Channel is independent. We fund the work ourselves, and nobody tells us what to cover.
Donations help, but shares matter too. Sharing our work helps FGC and helps indie games get seen.
ko-fi.com/post/Fix-Gamin…
#IndieGames #GamingNews #GameDev #IndieDev #FixGamingChannel
Donations help, but shares matter too. Sharing our work helps FGC and helps indie games get seen.
ko-fi.com/post/Fix-Gamin…
#IndieGames #GamingNews #GameDev #IndieDev #FixGamingChannel
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Clarification, as this keeps getting mixed up:
Fix Gaming Channel is independent gaming media. Fix Access is a separate, optional paid service linked on the same site for convenience only.
Editorial pitches are free. Fix Access has no influence on coverage or reviews.
Fix Access has no influence over Fix Gaming Channel's editorial decisions, reviews, scores, interviews or publication choices. Purchasing or declining a paid service does not affect anyone's chances of receiving editorial coverage.
An editorial pitch is an editorial pitch. It is not a request for paid services, and developers do not need to explain that they are not interested in Fix Access when contacting our media outlet.
Separate Contact Routes
Fix Gaming Channel — Editorial and Press
For game submissions, press releases, interviews, reviews, previews and editorial enquiries:
press@fixgamingchannel.com
Fix Access — Optional Professional Services
For developers specifically seeking paid analysis, playtesting, mock reviews, audits or consulting:
fixaccess@fixgamingchannel.com
These are separate activities with separate contact routes and separate purposes. Neither requires involvement with the other.
#gamingnews #gamepress #indiegames #gamedev #fixaccess #fixgamingchannel
Fix Gaming Channel is independent gaming media. Fix Access is a separate, optional paid service linked on the same site for convenience only.
Editorial pitches are free. Fix Access has no influence on coverage or reviews.
Fix Access has no influence over Fix Gaming Channel's editorial decisions, reviews, scores, interviews or publication choices. Purchasing or declining a paid service does not affect anyone's chances of receiving editorial coverage.
An editorial pitch is an editorial pitch. It is not a request for paid services, and developers do not need to explain that they are not interested in Fix Access when contacting our media outlet.
Separate Contact Routes
Fix Gaming Channel — Editorial and Press
For game submissions, press releases, interviews, reviews, previews and editorial enquiries:
press@fixgamingchannel.com
Fix Access — Optional Professional Services
For developers specifically seeking paid analysis, playtesting, mock reviews, audits or consulting:
fixaccess@fixgamingchannel.com
These are separate activities with separate contact routes and separate purposes. Neither requires involvement with the other.
#gamingnews #gamepress #indiegames #gamedev #fixaccess #fixgamingchannel
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Since I'm raising this issue publicly, I think it's only fair to give X a right of reply.
I run Fix Gaming Channel, an independent gaming news outlet. We've experienced a significant decline in impressions and discoverability, particularly among non-followers.
My September transparency report shows zero account or post enforcement labels across 44 posts. Yet every time I ask about the visibility problem, I receive essentially the same automated explanation about the algorithm.
So I'd like to ask @X directly:
Why are established creators and publishers struggling to reach audiences outside their existing followers, even when no restrictions are reported?
Is this expected algorithmic behavior, a technical issue, or something X is actively investigating?
And does X recognize the impact this may have on independent journalists, developers, and smaller creators?
I'm happy to hear X's side and give it fair consideration. But I'd appreciate an actual response to these questions rather than another link to the same article.
Thank you.
#ContentCreators #IndieDev #GamingNews @X #XTwitter
I run Fix Gaming Channel, an independent gaming news outlet. We've experienced a significant decline in impressions and discoverability, particularly among non-followers.
My September transparency report shows zero account or post enforcement labels across 44 posts. Yet every time I ask about the visibility problem, I receive essentially the same automated explanation about the algorithm.
So I'd like to ask @X directly:
Why are established creators and publishers struggling to reach audiences outside their existing followers, even when no restrictions are reported?
Is this expected algorithmic behavior, a technical issue, or something X is actively investigating?
And does X recognize the impact this may have on independent journalists, developers, and smaller creators?
I'm happy to hear X's side and give it fair consideration. But I'd appreciate an actual response to these questions rather than another link to the same article.
Thank you.
#ContentCreators #IndieDev #GamingNews @X #XTwitter
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Visibility has value. Producing that visibility has a cost. And the people providing it need a way to survive.
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Our Bleach & Blood demo impressions now include answers from Noah of @TheWindyProject
Why a laundromat? How do chores build tension? And what's next for Evelyn?
Read the updated article:
fixgamingchannel.com/bleach-blood-r…
Why a laundromat? How do chores build tension? And what's next for Evelyn?
Read the updated article:
fixgamingchannel.com/bleach-blood-r…
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Can a research question become a game?
Matteo Angeloni used AI tools and his weekends to build NO AI ACT — a free game about AI, responsibility, and the consequences of our choices.
His story, in his own words 👇
fixgamingchannel.com/fix-stories-no…
#FixStories #IndieGames
Matteo Angeloni used AI tools and his weekends to build NO AI ACT — a free game about AI, responsibility, and the consequences of our choices.
His story, in his own words 👇
fixgamingchannel.com/fix-stories-no…
#FixStories #IndieGames
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Thanks for sharing your story with us. Everyone has a different story, so I'm genuinely interested, as a creator myself, in hearing others
I wrote about the two weeks in Cambridge, 2006, that turned into It Was That Summer, for @fixGameing's Fix Stories.
A summer school, a fake name, a flip phone, and twenty years of remembering. 🇬🇧
fixgamingchannel.com/fix-stories-it…
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Fix Gaming Channel |🔜 gamescom asia retweeted
The Last Cat in the Universe from @apamatestudio
nintendo.com/us/store/produ…
store-jp.nintendo.com/item/software/…
#Release 29th Oct (25% #discount 1st week) #NintendoSwitch #indiedev #indiegames #IndieGameDev #gamedev #NintendoSwitch2 #pixelart #adventure
nintendo.com/us/store/produ…
store-jp.nintendo.com/item/software/…
#Release 29th Oct (25% #discount 1st week) #NintendoSwitch #indiedev #indiegames #IndieGameDev #gamedev #NintendoSwitch2 #pixelart #adventure
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Last year's @gamescomasia coverage gave us the opportunity to speak with Facepunch about Rust, S&box, and Garry's Mod.
As we prepare to return to Bangkok later this month, here's one of the conversations from our previous visit.
Read the Facepunch interview: fixgamingchannel.com/facepunch-inte… #interview #indiedev #rust #gamescomasia
As we prepare to return to Bangkok later this month, here's one of the conversations from our previous visit.
Read the Facepunch interview: fixgamingchannel.com/facepunch-inte… #interview #indiedev #rust #gamescomasia
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A fresh look for Fix Gaming Channel is coming soon 🎮 Easier browsing, clearer sections, and more room for the games and stories worth your time.
#FixGamingChannel #GamingNews #IndieGames #GameReviews #GamingCommunity
#FixGamingChannel #GamingNews #IndieGames #GameReviews #GamingCommunity
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If independent gaming publications can't earn enough to survive, who will be left to cover the smaller games?
#IndieGames #GameJournalism #IndependentMedia
#IndieGames #GameJournalism #IndependentMedia
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Share your game; links allowed.
Self-promo welcome; we're starting to grow, so feel free to join us on Reddit: reddit.com/r/FixGamingCha…
#indiedev #indiegames #reddit #gamedevs
Self-promo welcome; we're starting to grow, so feel free to join us on Reddit: reddit.com/r/FixGamingCha…
#indiedev #indiegames #reddit #gamedevs
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🎮 LAST CHANCE!
Our current Fix Gaming Channel giveaway closes on October 1.
If you haven’t entered yet, now’s the time 👀
🎁 Steam keys up for grabs
⏰ Closing soon
👉 fixgamingchannel.com/mr-sleepy-man-…
Good luck! 🍀
#Giveaway #SteamGiveaway #IndieGames #Gaming
@Devin_Santi
Our current Fix Gaming Channel giveaway closes on October 1.
If you haven’t entered yet, now’s the time 👀
🎁 Steam keys up for grabs
⏰ Closing soon
👉 fixgamingchannel.com/mr-sleepy-man-…
Good luck! 🍀
#Giveaway #SteamGiveaway #IndieGames #Gaming
@Devin_Santi
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Giveaway closed. Winners: bsky.app/profile/fixgam…
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If you learn from the best, but the best is also learning from you, then who is really the best?
Instead of always competing to be the best, why not focus on getting better? There is always something new to learn, and something you can do better.
Instead of always competing to be the best, why not focus on getting better? There is always something new to learn, and something you can do better.
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Your demo is ready. Is the rest of your launch plan?
Aidan Minter covers Steam Next Fest preparation, from playtesting to creator outreach.
fixgamingchannel.com/steam-next-fes…
@Alliedagent
#GameDev #SteamNextFest
Aidan Minter covers Steam Next Fest preparation, from playtesting to creator outreach.
fixgamingchannel.com/steam-next-fes…
@Alliedagent
#GameDev #SteamNextFest
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