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Game Engine Black Book: DOOM v1.2
Game Engine Black Book: WOLFENSTEIN 3D v2.2
The Book of CP-System v1.0
Free pdfs, high-quality 80g premium color prints, PlayStore, and source code are now available.
fabiensanglard.net/three_books_up…
Game Engine Black Book: WOLFENSTEIN 3D v2.2
The Book of CP-System v1.0
Free pdfs, high-quality 80g premium color prints, PlayStore, and source code are now available.
fabiensanglard.net/three_books_up…
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Fabien Sanglard retweeted
I just fed the Atari ST Turbo Cup disk image into Claude. I love this game, but the slow framerate annoys me.
Claude adapted the game to use STE DMA sound and blitter, and optimised a load of 68k code, resulting in an overall 45%(ish) speed increase.
Mind officially blown. 🤯
Claude adapted the game to use STE DMA sound and blitter, and optimised a load of 68k code, resulting in an overall 45%(ish) speed increase.
Mind officially blown. 🤯
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I took part to Android Developer podcast, with @romainguy and Tor Norbye. We talked about ADB, ADB Wifi, and Quake! youtube.com/watch?v=wxIwEX…
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#QuakeCon 2026 35-years anniversary founder-signed poster has been float-framed. Highly recommend @framebridge services.
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Fabien Sanglard retweeted
It's my GAME DEV anniversary! Been doing professional game dev/design for 39 years (started on the Apple ][+ 46 yrs ago).
Thanks to all my co-workers & friends all those years, & thanks to all the gamers playing the games we made.
The journey continues!
#gamedev #gamedesign
Thanks to all my co-workers & friends all those years, & thanks to all the gamers playing the games we made.
The journey continues!
#gamedev #gamedesign
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Fabien Sanglard retweeted
Happy 34th anniversary to Spear of Destiny, our commercial version of Wolfenstein 3D!
Seems like it's always been a little harder than expected to get that thing....
#wolfenstein #spearofdestiny #id #idsoftware
Seems like it's always been a little harder than expected to get that thing....
#wolfenstein #spearofdestiny #id #idsoftware
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I thing I fixed qbsp so "pointfile" works again. @ID_AA_Carmack @romero @SandyofCthulhu @americanmcgee, is that what it should look like when there is a leak in a map? The ray goes from the leak to the first entity. If yes, I hope this did not induce a PTSD flashback.
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Anybody has contact with *John Cash*, who worked on Quake as a '95 '96 (yes, I already tried linkedin.com/in/john-cash-9…)?
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Fabien Sanglard retweeted
The cover design is the sickest shit I've seen, holy hell.
I’m thrilled to announce Knee-Deep in the’90s: The First Person Shooters 🔫 That Defined a Decade!
🎙️Based on new & archival interviews
💾Deep dives into 20+ games
📚Available in all formats
📆 Releases on 12.10 (Doom's anniversary!)
1/4 🧵
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Fabien Sanglard retweeted
@ID_AA_Carmack @fabynou I’ve had the Wolfenstein 3D book for a good while (fantastic read) but need to get the DOOM book now!!
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Fabien Sanglard retweeted
I highly recommend @fabynou ‘s Game Engine Black Books for anyone even vaguely interested in 90’s game technology!
Quakecon 2026 is awesome!
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Fabien Sanglard retweeted
Got a chance to hang out with the legendary @fabynou at Quakecon! You rock!
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Legendary Shawn Green stopped by Thursday. Thank you for being so generous with your time Shawn!
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The essence of Quakecon here. I did not have a ticket for founder photo. @Samhain78 had an extra one and kindly offered me to join. I am surrounded by Kings.
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Fabien Sanglard retweeted
This was such a fun prank to start the weekend! 😂 Can’t wait to see you all (without the hoodie) tomorrow!
Thank you to everyone who stopped us to say hi. 🖤
#QuakeCon #quake #johnromero #romerogames #dallas
Thank you to everyone who stopped us to say hi. 🖤
#QuakeCon #quake #johnromero #romerogames #dallas
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Fabien Sanglard retweeted
One of the best days of my life. I was able to talk to @romero how making the quake maps source code available helped me understand how quake clicked ( thank u so much! Also studying ur design philosophies shaped everything I do!), also gifted him a copy of BRAZILIAN DRUG DEALER HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT that I brought from Brasil to gift him :D , also talked about the cultural motives behind BRAZILIAN DRUG DEALER, of showing the amazing culture of my country Brasil to the world.
Was also able to personally thank @ID_AA_Carmack for making the Quake source code available and changing my life deeply with that (You and Romero wanting that for the Id games changed a lot of lifes!!).
Was also able to talk to @ThatTomHall how much I freaking LOVE Rise of The Triad!!!
I’m so happy to have met my heroes!! I can’t really define how happy I am. What a amazing moment in my life.
Was also able to personally thank @ID_AA_Carmack for making the Quake source code available and changing my life deeply with that (You and Romero wanting that for the Id games changed a lot of lifes!!).
Was also able to talk to @ThatTomHall how much I freaking LOVE Rise of The Triad!!!
I’m so happy to have met my heroes!! I can’t really define how happy I am. What a amazing moment in my life.
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I confirm that @ThatTomHall is indeed attending Quakecon 2026!!!
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