DXGL 0.5.28 has a slight visual issue in DXGL Config in Dark Mode on systems older than Windows 11 25H2. Since this issue is minor, the fix will be implemented in a later release. Until then here's a teaser of a WIP UI refresh early in development.
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DXGL 0.5.28 has been released. This release includes High DPI improvements, mouse related fixes, and resolves a regression that made the previous release incompatible with Windows NT 4.0 and 2000 (requires a special build).
dxgl.org/downloads/
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If you install the most recent update to Microsoft Visual C++ Redistributable v14 you'll find the Control Panel lists it as Visual C++ 2015-2022 Redistributable. This is still up to date and DXGL Setup will still recognize it as new enough.
This issue is strictly cosmetic.
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Replying to @dxgl_org
The version of the Redistributable that comes with the June update fixes this issue and it once again says Microsoft Visual C++ v14 Redistributable.
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William retweeted
I've seen a few people trying to defend @BambulabGlobal's bullying of an open source developer over completely legal AGPL code use...

Now @conservancy is raising funds to stop companies like Bambu Labs from abusing the AGPL and open source devs: sfconservancy.org/news/2026/may/…
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Bots are slowing down and crashing my site again. Even when the main site isn't working you may be able to download all DXGL releases at dxgl.org/download/dxgl/
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DXGL 0.5.27 has now been released, including an updated dark theme for DXGL Config and various tweaks to the wrapper.
dxgl.org/Downloads/
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Wine 11.6 has new DLL loading functionality to better handle custom DirectX wrappers and game mods.
Starting with DXGL 0.5.27, if installing in Wine, the version will be checked and if the version is 11.6 or greater Setup will no longer adjust the DLL load order by default.
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Dark mode support is fully confirmed for DXGL 0.5.27, and in addition a new mode has been added to force the window border of a target app or game to be square, so the corners don't get cut off.
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Work in progress dark mode support for DXGL Config, to be added to 0.5.27 if I can get it to meet my standards.
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Replying to @dxgl_org
Please note that while this will support down to Windows 10 version 1809 there will be limitations with older Windows versions and not all elements can be made dark.
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Virus alert:
I have become aware of a maliciously modified version of DXGL 0.5.20, legacy installer, floating around:
virustotal.com/gui/file/e5ad5…
This installer was NOT made by me but was altered to include a virus.
To avoid viruses download from dxgl.org or GitHub.
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Replying to @dxgl_org
I have scanned my website for this infected installer, and it was not present anywhere on my site or my local backups.
For further verification, you can refer to the GPG signatures included in the GitHub releases to ensure the file was made by me and not altered.
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Versions of DXGL in the 0.5 series due to an architectural limitation may run slowly with Direct3D games. However, you may be able to boost performance by setting Affinity to single core.
Not sure what weird things are why, but I noticed my Athlon XP was faster than expected.
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Replying to @dxgl_org
As a further addendum to this post, the game I had been playing and ensuring DXGL is compatible with, Lands of Lore: Guardians of Destiny Win95 version 1.31, has frame drops when in default multi-core mode, but even setting it to a single E-core the framerate is more steady.
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DXGL 0.5.26 has been released. Bugs have been fixed with upscaled primary surfaces, and logging has been improved.
dxgl.org/downloads/
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There will likely be another 0.5 series vesrion of DXGL, for info on planned updates, please see dxgl.org/wiki/Progress#…
Except for the scaled primary fix (which will require a rewrite), the fixes listed for 0.5.26 will also be implemented in 0.6.x.
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Replying to @dxgl_org
Actually the scaled primary fix as it stands will not be incompatible with the rewrite. Already got it partially working by triggering a transfer from the scaled surface to the unscaled surface at the end of each D3D scene.
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DXGL 0.5.25 has been released. This is a bugfix release and should be installed especially if running 0.5.20 or above.
Please note system requirements have changed, and if running a Winows version older than 10 please install the legacy version.
dxgl.org/downloads
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