Pinned Tweet
I am happy to release OpenBlood2 v0.3.1, the first official version of the recreation of the game Blood 2: The Chosen! Look at the changelog and download the builds for your favorite OS.
github.com/demonixis/Open…
github.com/demonixis/Open…
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Guys, OpenBlood2 v0.6.0 is out!
- Translations
- Movies + subtitles
- (In Theory) all missing classes now supported
- The real multiplayer menu
- Many bugfixes
github.com/demonixis/Open…
(automatic signed builds for macos are coming soon)
- Translations
- Movies + subtitles
- (In Theory) all missing classes now supported
- The real multiplayer menu
- Many bugfixes
github.com/demonixis/Open…
(automatic signed builds for macos are coming soon)
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It's fun but it seems that the Android version of OpenBlood2 could be popular. It's the second best download in the last release. There are more downloads on Linux than Mac. Of course Windows is top #1 in this selection. But numbers are interesting. I should add more polish to the 0.6.x branch.
If you're an Android gamer, what is for you the best touch experience for a FPS? What layout works best?
If you're an Android gamer, what is for you the best touch experience for a FPS? What layout works best?
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Yannick Comte retweeted
Just do your thing. Theres two type of people, those that do and those that talk about what other people are doing.
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Everything is translated, even cutscenes! For non English peops, it's time to enjoy Blood 2 in your own language!
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Yannick Comte retweeted
For me it dont count as slop. I think ai could be good if its used as a tool instead of a "do the whole thing" button, like ai videos, which is why ram prices increased, in a nutshell.
I don't like when AI is used, but when its not used bad like for Open blood 2, its fine.
I don't like when AI is used, but when its not used bad like for Open blood 2, its fine.
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Some people ask me if I used AI for openblood2 and other are just posting it is AI Slop.
It’s not. I took me 4 attempts in 9 months before having openblood2. I made the retro engineering by myself. I use SDL for years, I’m a senior game dev. it hurt when I read openblood2 is slop. Yes I use everyday codex and Claude, but I drive them, and I still do some manual tasks.
You’ve no ideas, even with AI how hard some parts are.
I don’t asked to Claude to rebuild the game. I did the research, the tests, I created the architecture, selected the correct slack to make it since the beginning, cross platform, vr ready, with better graphics. This is not vibe coding, it’s engineering.
If you can’t understand that, you probably don’t understand engineering. It’s tiring to read that tbh.
It’s not. I took me 4 attempts in 9 months before having openblood2. I made the retro engineering by myself. I use SDL for years, I’m a senior game dev. it hurt when I read openblood2 is slop. Yes I use everyday codex and Claude, but I drive them, and I still do some manual tasks.
You’ve no ideas, even with AI how hard some parts are.
I don’t asked to Claude to rebuild the game. I did the research, the tests, I created the architecture, selected the correct slack to make it since the beginning, cross platform, vr ready, with better graphics. This is not vibe coding, it’s engineering.
If you can’t understand that, you probably don’t understand engineering. It’s tiring to read that tbh.
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Everyone ported Zelda OOT to x64 or arm64 these days. Guys just pull nxnative and asked claude or codex to make the ISO to load. There is no or not too much engineering behind that.
There is a PR on the nxnative repo for Zelda OOT, you can't say you ported the game when you've just pull a PR and asked claude to fix stuff that not working for you.
There is a PR on the nxnative repo for Zelda OOT, you can't say you ported the game when you've just pull a PR and asked claude to fix stuff that not working for you.
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Somewhere on reddit "Instead of manually running dozens of terminal commands and debugging toolchain errors by hand, you can have the Google Antigravity CLI (agy) clone the repo, read the guide, and build the standalone .app bundle completely hands-free."
So guys can't read docs anymore, just ask AI even to clone the repo.. WTF!
So guys can't read docs anymore, just ask AI even to clone the repo.. WTF!
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Starting next version OpenBlood2 will be translated in various languages! Starts with English, French, German, Italian, Portuguese, Spanish, Chinese and Korean.
Yes Blood 2 for the first time is
- cross-platform
- translated in many language (texts)
- better graphics
- full VR integration
Yes Blood 2 for the first time is
- cross-platform
- translated in many language (texts)
- better graphics
- full VR integration
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I need to enable PCVR, we've Meta Quest but PCVR can't be enabled yet. Will be Ok in 5.3.0 later today or tomorrow
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Yannick Comte retweeted
Premier degré : si on ne veut pas voter Mélenchon ce qui est mon cas mais pas Lepen non plus, ce qui est aussi mon cas. On vote pour lequel qui a une chance de passer au second tour ?
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Hey OpenbBlood2 fans, can you guess what this screenshot is? Don't stop on the very low resolution, look at the difference between the 3 screenshots. It's the first step of a big plan to improve graphics.
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Yannick Comte retweeted
Every Windows 11 app should kill Electron, and Discord just showed why: no “Starting” screen and 70% less RAM, even with two accounts signed in.
Discord's new Rust client is so fast that it had the friends list loaded before the current Electron app could even get past its loading screen!
Discord's CTO Stanislav Vishnevskiy shared a 15-second comparison video, and we went through it frame by frame.
Surprisingly, the old Electron app was launched first, but the new Rust client opened almost instantly and loaded the friends list while the old app was still struggling
And before anyone says the new app was already running in the background, Discord confirmed that both were cold starts.
The performance improvements go beyond launch times. Discord's new client, codenamed Phoenix, uses just 290.2MB of RAM with TWO accounts signed in simultaneously, according to Vishnevskiy.
For comparison, the current Electron app regularly uses 1–2GB on my PCs, and Discord previously admitted that memory usage could exceed 4GB!
Discord is rebuilding the client in Rust with GPUI, which means it no longer needs to bundle Chromium just to display its interface. The new app also skips the annoying "Starting" screen, with updates happening in the background.
Of course, these are early results, and I'll be testing the new app myself when it becomes available.
But I think Discord has just given Microsoft and Meta something to think about. WhatsApp and Teams are still WebView2 apps, and both have serious RAM problems.
If Discord can rebuild its desktop client without Electron while keeping the same interface and cross-platform support, I would love to know what's stopping companies like Meta from doing something similar! x.com/svishnevskiy/s…
Discord's new Rust client is so fast that it had the friends list loaded before the current Electron app could even get past its loading screen!
Discord's CTO Stanislav Vishnevskiy shared a 15-second comparison video, and we went through it frame by frame.
Surprisingly, the old Electron app was launched first, but the new Rust client opened almost instantly and loaded the friends list while the old app was still struggling
And before anyone says the new app was already running in the background, Discord confirmed that both were cold starts.
The performance improvements go beyond launch times. Discord's new client, codenamed Phoenix, uses just 290.2MB of RAM with TWO accounts signed in simultaneously, according to Vishnevskiy.
For comparison, the current Electron app regularly uses 1–2GB on my PCs, and Discord previously admitted that memory usage could exceed 4GB!
Discord is rebuilding the client in Rust with GPUI, which means it no longer needs to bundle Chromium just to display its interface. The new app also skips the annoying "Starting" screen, with updates happening in the background.
Of course, these are early results, and I'll be testing the new app myself when it becomes available.
But I think Discord has just given Microsoft and Meta something to think about. WhatsApp and Teams are still WebView2 apps, and both have serious RAM problems.
If Discord can rebuild its desktop client without Electron while keeping the same interface and cross-platform support, I would love to know what's stopping companies like Meta from doing something similar! x.com/svishnevskiy/s…
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OpenBlood 2 0.5.2 is out!
Many bug fixes and improvements thanks to testers for all the reports! The new multiplayer mode is also enabled. This time it's a debug UI, but the real UI will land in 0.6.x
github.com/demonixis/Open…
Many bug fixes and improvements thanks to testers for all the reports! The new multiplayer mode is also enabled. This time it's a debug UI, but the real UI will land in 0.6.x
github.com/demonixis/Open…
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Doing some old school dark basic classic code on my old laptop with Windows 98se. No internet or AI, just the offline documentation and the default assets.
Yes the screen is old… TBH it’s fun, it remembers me why I love programming. In 1999 it was indicated that it was easy, t was not. But today with 16 years XP it’s true it’s easy 🥲
Yes the screen is old… TBH it’s fun, it remembers me why I love programming. In 1999 it was indicated that it was easy, t was not. But today with 16 years XP it’s true it’s easy 🥲
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