@antirez yaay - also the book that actually unlocked ULA for everyone!
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@antirez Awsome. Here it started with Z80 assembly making my first game when I was 13 yo back in 1983 😀
I miss those days, when you had just 16 KB of memory to work with. Every byte counted!
I miss those days, when you had just 16 KB of memory to work with. Every byte counted!
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@antireze-level detail exists because one fan cut the chip open. Chris Smith had the Spectrum's custom Ferranti chip stripped down to bare silicon, breaking several machines along the way, then spent about two years tracing it by hand on paper schematics that together ran about two meters wide. His 2010 book even filled a gap in Ferranti's own archive at Manchester's science museum.
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@antirez Have you ever tried MiSTer FPGA? These ideas would be amazing on that platform.
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@antirez cool - was aware of these back in day but was on the Sorcerer then Commodore line
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@antirez Will you be making simulators for any of the Atari 8-bit systems? Seems a natural target for your developing skillz.
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@antirez These should be pretty cool to extend as interactive repair guides for old hardware.
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@antirez What’s with all this hardware emulation works? Do you want to replace QEMU?
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@antirez checking it against the real gates is the cool part. did that find any spot where the usual emulators got the ula timing wrong?
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@antirez love that simulator. what's that? can i put arbitrary layouts?
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@antirez Love that it's checked against the real gates.
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