MOG season 2 will be crazy
modular models, new fighting system, animations and skins
modular models, new fighting system, animations and skins
Oct 18, 2026 · 6:19 AM UTC
11
2
76
3,168
@alightinastorm dod thos use your vibehuman system? or was it custom/new
1
0
1
104
@alightinastorm If I can't have shoulder length emerald hair I'm out
0
0
1
20
@alightinastorm I'm amazed by how smoothly @spawn handles character equipment and skeletal animation. I've tried implementing runtime equipment attachment and pose updates in Three.js, and the CPU overhead can get brutal. No small feat.
0
0
1
54
@alightinastorm Whattt, man this is the most AAA thing I've seen so far in AI development
0
0
2
24










