Non sono un super amante dell'AI, ma questa è un'intervista interessante....
Perché lasciare Google per costruire un'azienda di vibe coding (@Replit)?💻
Ne abbiamo parlato con Michele Catasta (@pirroh) nell’ultimo episodio Tech 'n' Cheese.

Abbiamo parlato dello stato della ricerca accademica in AI, il mito da sfatare del “trainare i propri modelli” ed o software.

Ascolta l'episodio completo! 🎙️
🔗 👇

#TechNCheese #AI #VibeCoding #TechPodcast #MicheleCatasta
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Finalmente! Speriamo sia la volta buona che fermino tutti sti imbecilli!
Manifestare è un diritto, devastare le nostre città no. Ecco le misure che abbiamo approvato per contrastare la violenza e tutelare la sicurezza dei cittadini.
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Andrea Allievi retweeted
happy 32 years of DOOM II
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tomshardware.com/software/linux… Memory compression in Linux... finally... good job META. Memory compression in Windows is available since TH1, Eugene implemented it!
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blogs.windows.com/windowsexperie… I am not an AI lover, but finally the Spark SOC has been announced! :-)
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This is cool! I always use TF-A firmware when running QEMU ARM64 VMs in my AMD64 hosts. Thanks @itanium_guy
My current firmware and parameter configs for #Windows under #QEMU (11.1.1). There are scripts for TCG (w/wo TF-A and hypervisor), HVF, KVM and WHPX. Included sample image with #WinVOS 28000.1.
1drv.ms/u/c/a075d43998…
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Andrea Allievi retweeted
Can't wait to try it! I used SKI for small things and always wished I had the time and that QEMU licensing wasn't such an issue for me to put the two together. Glad someone did ;-)
IA-64 emulator that can boot Windows has been confirmed!
thebrokenpipe.com/ia64/zx2000/

HP zx2000 workstation emulator by Yufeng Gao (TheBrokenPipe) uses an Itanium core from trofi's HP Ski simulator fork along with zx2000 EFI firmware.

In collaboration with hunterkll / gdwnldsKSC.
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windows-internals.com/goodbye-secure… Someone documented the work that Ben, me and my team did about KDPRO @yarden_shafir. Killing dynamic KDP was sad... even after HVPT, but then we did KDPRO for Win32k :-)
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This is really a nice question that I would love to hear the answer too. Very sad to see this happening just because big corporations in USA can... :-(
Imagine, you made Quake, DOOM and Rage, LEGENDARY licences, and somehow, more than half of your studio is laid off while the same company who destroy you, say they want to focus on larger franchise such as DOOM, Wolfenstein and Quake.

idTech was, is, and will still be the ed engine ever made, and what's happening is truly sad. I grow up with DOOM, had the amazing chance to work on Eternals DLC and more recently Dark Ages, and what's happening now makes me wanting to throw up.

@asha_shar why you want to focus on larger franchise SUCH AS DOOM, if you fire literally more than half of the studio and in particular the engineers behind idTech?

x.com/MrMidnai/statu…
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Andrea Allievi retweeted
If you're hiring, Andrew has put together a list of id people now on the market.
I'm heartbroken to hear about the Microsoft layoffs that have hit id Software. This triology of Doom has been incredible and wouldn't have been possible without these talented people. If you need some incredibly talented folks on your team, I have linked who I can so far below...
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Andrea Allievi retweeted
check out this revelations overview from hugo
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Andrea Allievi retweeted
I’m so sorry for everyone at id Software affected by these layoffs.

I know what it feels like to leave id while id goes on. It’s a strange and painful thing to step away from a place that holds so much of your work, friendships and history.

The people at id have done a great forward. DOOM, Quake, and Wolfenstein are not easy names to carry on, especially in today’s industry. The last few games showed real care, skill and respect for what those worlds mean to people.

A note on digital preservation: id's history is critically important to the history of games. I’ve preserved id’s complete early history from our start at Softdisk through to August 6, 1996, including materials and assets that, as far as I know, id itself no longer has. I hope someone is doing the same for the company’s ongoing legacy (the work, code, assets, stories and the people behind them).

I’m thinking of everyone at id today, and everyone else affected by yesterday’s layoffs. Romero Games was there a year ago. I know how devastating it is, and my heart's with all of you.
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This is a great article. Thanks @deteccphilippe and Riot to also link my article that describes the Driver report (nice to see the technology being used). Great job and great reading! "15-page stew of technical details and deep anti-cheat arcana" 😂😃
Short 30 page thesis on Vanguard's new on-demand mode, including details on what cheaters have been up to, what we're cooking next, and what vegetables keep me regular.
riotgames.com/en/news/vangua…
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I found this Task Manager very fast and cool! Good job!
The time has come.

TaskSlinger launches into open beta today at 15:00 UTC.

A faster, cleaner task manager replacement for Windows, built from scratch for people who care about performance.

Get the free beta: taskslinger.net
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youtube.com/watch?v=FTFn4U… This talk is amazing! I am not an Electronic engineer, so I was super curious to understand how these glitches influence code execution in the processor pipeline...
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Grandissimo Sinner! Amazing match and winning!
A special day 🏆❤️❤️❤️ Grazie! 🙏🏻
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apriorit.com/dev-blog/devel… This is an excellent article for starting designing drivers in Rust
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youtube.com/watch?v=rdAUA1… I did an interview for the Italian tech'n'cheese channel. If you have 10 spare minutes maybe is worth checking it out :-)
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huntress.com/blog/esxi-vm-e… This ESX escape is really cool!
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