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๐ŸŽ‰ [๐—ก๐—ฒ๐˜‚๐—ฟ๐—œ๐—ฃ๐—ฆ ๐Ÿฎ๐Ÿฌ๐Ÿฎ๐Ÿฑ] ๐—ฃ๐—ฎ๐—ฝ๐—ฒ๐—ฟ ๐—”๐—ฐ๐—ฐ๐—ฒ๐—ฝ๐˜๐—ฒ๐—ฑ ๐—ฎ๐—ป๐—ฑ ๐—–๐—ผ๐—ฑ๐—ฒ ๐—ฅ๐—ฒ๐—น๐—ฒ๐—ฎ๐˜€๐—ฒ!

Not everyone is a photo pro โ€” even with advanced AI tools. Restoring an image to professional grade often requires either ๐˜ฅ๐˜ฆ๐˜ฆ๐˜ฑ ๐˜ฑ๐˜ฉ๐˜ฐ๐˜ต๐˜ฐ๐˜จ๐˜ณ๐˜ข๐˜ฑ๐˜ฉ๐˜บ ๐˜ฆ๐˜น๐˜ฑ๐˜ฆ๐˜ณ๐˜ต๐˜ช๐˜ด๐˜ฆ or ๐˜ฃ๐˜ณ๐˜ฐ๐˜ข๐˜ฅ bine many different AI models.

๐Ÿ™‹ ๐—ฆ๐—ผ ๐˜„๐—ฒ ๐—ฎ๐˜€๐—ธ๐—ฒ๐—ฑ ๐—ผ๐˜‚๐—ฟ๐˜€๐—ฒ๐—น๐˜ƒ๐—ฒ๐˜€: Can we build a restoration agent that fully automates this process โ€” no domain expertise required?

To answer this, we @TAMU partnered with @Topaz and scholars from @Stanford, @Caltech, @UTAustin, @Snap, @ucmerced, @CUBoulder to develop the ๐˜„๐—ผ๐—ฟ๐—น๐—ฑโ€™๐˜€ ๐—ณ๐—ถ๐—ฟ๐˜€๐˜ ๐—ฎ๐—ด๐—ฒ๐—ป๐˜๐—ถ๐—ฐ ๐—ฝ๐—ต๐—ผ๐˜๐—ผ ๐—ฟ๐—ฒ๐˜€๐˜๐—ผ๐—ฟ๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐˜€๐˜†๐˜€๐˜๐—ฒ๐—บ.

Our system brings together over ๐Ÿฑ๐Ÿฌ ๐˜€๐—ฝ๐—ฒ๐—ฐ๐—ถ๐—ฎ๐—น๐—ถ๐˜‡๐—ฒ๐—ฑ ๐—”๐—œ ๐—บ๐—ผ๐—ฑ๐—ฒ๐—น๐˜€ โ€” for denoising, deblurring, upscaling, face recovery, detail enhancement, and more.

๐Ÿ”ฌ It diagnoses the input image.
๐Ÿฆพ It plans and executes an action graph (just like a human editor).
โ˜‘๏ธ After each step, it evaluates the output and adapts the plan if needed.

The results are phenomenal โ€” as youโ€™ll see in the video.

We believe democratizing professional photography will empower anyone to create images suitable for professional use cases. And because we see this as a responsibility, we are ๐—ณ๐˜‚๐—น๐—น๐˜† ๐—ผ๐—ฝ๐—ฒ๐—ป-๐˜€๐—ผ๐˜‚๐—ฟ๐—ฐ๐—ถ๐—ป๐—ด ๐˜๐—ต๐—ฒ ๐˜€๐˜†๐˜€๐˜๐—ฒ๐—บ โ€” to accelerate progress in agentic photo restoration and support the broader community.

๐Ÿ‘‰ ๐—–๐—ต๐—ฒ๐—ฐ๐—ธ ๐—ผ๐˜‚๐˜ ๐˜๐—ต๐—ฒ ๐—ฐ๐—ผ๐—ฑ๐—ฒ: github.com/taco-group/4KAโ€ฆ
๐Ÿ“„ ๐—ฃ๐—ฟ๐—ผ๐—ท๐—ฒ๐—ฐ๐˜ ๐˜„๐—ฒ๐—ฏ๐—ฝ๐—ฎ๐—ด๐—ฒ: 4kagent.github.io

๐—œ'๐—บ ๐—น๐—ผ๐—ผ๐—ธ๐—ถ๐—ป๐—ด ๐—ณ๐—ผ๐—ฟ๐˜„๐—ฎ๐—ฟ๐—ฑ ๐˜๐—ผ ๐˜€๐—ฒ๐—ฒ๐—ถ๐—ป๐—ด ๐˜„๐—ต๐—ฎ๐˜ ๐˜†๐—ผ๐˜‚ ๐—ฐ๐—ฎ๐—ป ๐—ฏ๐˜‚๐—ถ๐—น๐—ฑ ๐˜‚๐˜€๐—ถ๐—ป๐—ด ๐—ผ๐˜‚๐—ฟ ๐—ผ๐—ฝ๐—ฒ๐—ปโ€“๐˜€๐—ผ๐˜‚๐—ฟ๐—ฐ๐—ฒ ๐˜€๐—ผ๐—ณ๐˜๐˜„๐—ฎ๐—ฟ๐—ฒ ๐—ฎ๐—ป๐—ฑ ๐˜๐—ผ ๐—ฟ๐—ฒ๐˜ƒ๐—ถ๐—ฒ๐˜„๐—ถ๐—ป๐—ด ๐˜†๐—ผ๐˜‚๐—ฟ ๐—ฑ๐—ฒ๐—บ๐—ผ ๐—ฎ๐—ป๐—ฑ ๐—ณ๐—ฒ๐—ฒ๐—ฑ๐—ฏ๐—ฎ๐—ฐ๐—ธ!
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Zhengzhong Tu retweeted
ๅฆ‚ๆžœไฝ ๅฌไฟก่ฟ™ไธช๏ผŒ17ๅฒ้ซ˜ไธญๆฏ•ไธšๅฐฑ็ตๆดปๅฐฑไธš๏ผŒๆœŸๅพ…ๅœจๅๅ…ซ็บฟๅŸŽๅธ‚ๆŒ‚ไธชvpnๅ†ฒๆตช็„ถๅŽvibe codingๅ‡ ไธชgithub้กน็›ฎ๏ผŒๅฐฑ่ขซ่ฟœๅœจๆ—ง้‡‘ๅฑฑ็š„oaiใ€a\ๆŒ–ๅˆฐ็พŽๅ›ฝๆฅๅทฅไฝœ๏ผŒ้‚ฃ่ฟ™่พˆๅญๆœ‰ไบ†
่ดนๆ›ผ่ฟ™ๅฅ่ฏๅซ้‡‘้‡่ฟ˜ๅœจไธŠๅ‡๐Ÿ”

โ€œๅฐฝๅฏ่ƒฝไปฅๆœ€ๆ— ็บชๅพ‹ใ€
ๆœ€ไธๆ•ฌๅ’Œๆœ€ๅŽŸๅˆ›็š„ๆ–นๅผ
ๅŠชๅŠ›ๅญฆไน ไฝ ๆœ€ๆ„Ÿๅ…ด่ถฃ็š„ๅ†…ๅฎนโ€
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Zhengzhong Tu retweeted
ๅ“ˆๅ“ˆ๏ผŒ็กฎๅฎžๆœ‰ไบ†ใ€‚ๅพๆ—ฅN้†’ๅพ่บซ
- ๆœ‰ๅš็†่ฎบ็š„้กถ็บง่ชๆ˜Žๅคง่„‘ๅ—
- ๆœ‰ไธ‡ๅก่ฟ็ปด็ป้ชŒๅ—
- ๆœ‰่™šๆ‹Ÿๆœบ๏ผŒsandboxๅคšๅนดๆทฑ่€•ๅ—
- ๆœ‰่ฎก็ฎ—ๅญ˜ๅ‚จ็ฝ‘็ปœๆ‹ฟๅพ—ๅ‡บๆ‰‹็š„้กน็›ฎๅ—
- ๆœ‰ๅคฉๆ‰ๅฐ‘ๅนดๆ—ฉๆ—ฉๅœจๆŸไบ›ๆ˜Žๆ˜Ÿ้กน็›ฎๅฎžไน ๅนถๆœ‰ๅ‘่กจๅ—
- ๆœ‰ๅธˆๅ…„ๅธˆๅงๅฏผๅธˆไน‹็ฑป็š„ๅœจ่ฟ™ไบ›ๅœฐๆ–นๅ—
ๅฆ‚ๆžœไฝ ๅฌไฟก่ฟ™ไธช๏ผŒ17ๅฒ้ซ˜ไธญๆฏ•ไธšๅฐฑ็ตๆดปๅฐฑไธš๏ผŒๆœŸๅพ…ๅœจๅๅ…ซ็บฟๅŸŽๅธ‚ๆŒ‚ไธชvpnๅ†ฒๆตช็„ถๅŽvibe codingๅ‡ ไธชgithub้กน็›ฎ๏ผŒๅฐฑ่ขซ่ฟœๅœจๆ—ง้‡‘ๅฑฑ็š„oaiใ€a\ๆŒ–ๅˆฐ็พŽๅ›ฝๆฅๅทฅไฝœ๏ผŒ้‚ฃ่ฟ™่พˆๅญๆœ‰ไบ†
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ๅฆ‚ๆžœไฝ ๅฌไฟก่ฟ™ไธช๏ผŒ17ๅฒ้ซ˜ไธญๆฏ•ไธšๅฐฑ็ตๆดปๅฐฑไธš๏ผŒๆœŸๅพ…ๅœจๅๅ…ซ็บฟๅŸŽๅธ‚ๆŒ‚ไธชvpnๅ†ฒๆตช็„ถๅŽvibe codingๅ‡ ไธชgithub้กน็›ฎ๏ผŒๅฐฑ่ขซ่ฟœๅœจๆ—ง้‡‘ๅฑฑ็š„oaiใ€a\ๆŒ–ๅˆฐ็พŽๅ›ฝๆฅๅทฅไฝœ๏ผŒ้‚ฃ่ฟ™่พˆๅญๆœ‰ไบ†
่ดนๆ›ผ่ฟ™ๅฅ่ฏๅซ้‡‘้‡่ฟ˜ๅœจไธŠๅ‡๐Ÿ”

โ€œๅฐฝๅฏ่ƒฝไปฅๆœ€ๆ— ็บชๅพ‹ใ€
ๆœ€ไธๆ•ฌๅ’Œๆœ€ๅŽŸๅˆ›็š„ๆ–นๅผ
ๅŠชๅŠ›ๅญฆไน ไฝ ๆœ€ๆ„Ÿๅ…ด่ถฃ็š„ๅ†…ๅฎนโ€
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โ€˜Brain rotโ€™ was named Oxford Word of the Year in 2024. We wondered: can LLMs get brain rot too? Turns out, yes. ๐Ÿง ๐Ÿซ  That question became our #COLM2026 paper, and this work has just been featured by Texas A&M University!

We found that training large language models (LLMs) on low-o โ€œthought skipping,โ€ causing models to bypass steps in their reasoning and produce incomplete or incorrect answers. The findings underscore an important principle in AI development: Improving the quality of training data is just as critical as improving the models themselves. Read the full story here ๐Ÿ‘‰ tx.ag/BrainRot
@TAMU @UTAustin @NTUsg @LifeAtPurdue @TAMUEngineering
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Chat & Coding: GPT-6 ~= Opus 5.5
Computer Use: GPT-6 >> Opus 5.5
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Machine unlearning erases specific knowledge from a trained foundation model, such as a person's face, private data, or copyrighted content.

We study MLLM unlearning and find 3 evaluation pitfalls that make unlearning look better than it is.

arxiv.org/abs/2610.19613 ๐Ÿงต1/
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The two strongest are among the oldest and simplest: GADiff (2022) and SCRUB (2023). The newest method we test, MANU (2025), ranks 6th and 5th.

Bottom line: no method solves real-world multimodal unlearning yet, and the evaluation bar needs to rise. ๐Ÿงต8/
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Led by @oscarchew98 Po-Yi Lu, Yi-Jie Cheng, Kunal Jain, @hsuantienlin, and @kuanhaoh_ (@TAMU, @NationalTaiwanU, @Columbia)
๐Ÿงต9/
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Excited to team up with @googlecloud to put our Live Models in the hands of more creators, developers, and businesses ๐Ÿค

Details: visko.ai/news/visko-andโ€ฆ
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Zhengzhong Tu retweeted
๐Ÿ‘€ ๐—–๐—ฎ๐—ป ๐—ณ๐—ฟ๐—ผ๐—ป๐˜๐—ถ๐—ฒ๐—ฟ ๐—ฉ๐—Ÿ๐— ๐˜€ ๐—ฑ๐—ผ ๐˜€๐—ผ๐—บ๐—ฒ๐˜๐—ต๐—ถ๐—ป๐—ด ๐—ฎ๐˜€ ๐˜€๐—ถ๐—บ๐—ฝ๐—น๐—ฒ ๐—ฎ๐˜€ ๐˜๐˜‚๐—ฟ๐—ป๐—ถ๐—ป๐—ด ๐˜๐—ต๐—ฒ๐—ถ๐—ฟ ๐—ต๐—ฒ๐—ฎ๐—ฑ ๐˜๐—ผ ๐—ณ๐—ถ๐—ป๐—ฑ ๐—ฎ๐—ป ๐—ผ๐—ฏ๐—ท๐—ฒ๐—ฐ๐˜?

Surprisingly, most still struggle with this basic task.

Excited to share our work, โ€œ๐—•๐—ฒ๐˜†๐—ผ๐—ป๐—ฑ ๐—ง๐—ต๐—ถ๐—ป๐—ธ๐—ถ๐—ป๐—ด: ๐˜‚๐—บ๐—ฎ๐—ป๐—ผ๐—ถ๐—ฑ ๐—ฉ๐—ถ๐˜€๐˜‚๐—ฎ๐—น ๐—ฆ๐—ฒ๐—ฎ๐—ฟ๐—ฐ๐—ต,โ€ accepted to NeurIPS 2026! ๐ŸŽ‰

Our key finding: ๐—ถ๐—บ๐—ฎ๐—ด๐—ถ๐—ป๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐—บ๐—ฎ๐˜๐˜๐—ฒ๐—ฟ๐˜€ for active visual search. ๐Ÿ’ญ๐ŸŒŽ

Instead of relying on long, multi-turn Chain-of-Thought, we introduce ๐˜๐˜ฎ๐˜ข๐˜จ๐˜ช๐˜ฏ๐˜ช๐˜ฏ๐˜จ ๐˜ช๐˜ฏ 360ยฐ:
๐Ÿง  ๐—œ๐—บ๐—ฎ๐—ด๐—ถ๐—ป๐—ฒ ๐˜๐—ต๐—ฒ ๐˜€๐—ฒ๐—บ๐—ฎ๐—ป๐˜๐—ถ๐—ฐ ๐—น๐—ฎ๐˜†๐—ผ๐˜‚๐˜ ๐—ฏ๐—ฒ๐˜†๐—ผ๐—ป๐—ฑ ๐˜๐—ต๐—ฒ ๐—ฐ๐˜‚๐—ฟ๐—ฟ๐—ฒ๐—ป๐˜ ๐—ณ๐—ถ๐—ฒ๐—น๐—ฑ ๐—ผ๐—ณ ๐˜ƒ๐—ถ๐—ฒ๐˜„
๐Ÿงญ ๐—”๐—ฐ๐˜ ๐—ผ๐—ป ๐˜๐—ต๐—ฒ๐˜€๐—ฒ ๐˜€๐—ฝ๐—ฎ๐˜๐—ถ๐—ฎ๐—น ๐—ฝ๐—ฟ๐—ถ๐—ผ๐—ฟ๐˜€ ๐˜๐—ผ ๐—ฑ๐—ฒ๐—ฐ๐—ถ๐—ฑ๐—ฒ ๐˜„๐—ต๐—ฒ๐—ฟ๐—ฒ ๐˜๐—ผ ๐—น๐—ผ๐—ผ๐—ธ ๐—ป๐—ฒ๐˜…๐˜

This simple idea enables a scalable data engine with ~1.9M training samples ๐Ÿš€ and substantially improves active visual search across both specialized and frontier VLMs.
Perhaps embodied agents donโ€™t always need to think longer โ€” sometimes, ๐˜๐—ต๐—ฒ๐˜† ๐—ป๐—ฒ๐—ฒ๐—ฑ ๐˜๐—ผ ๐—ถ๐—บ๐—ฎ๐—ด๐—ถ๐—ป๐—ฒ ๐—ฏ๐—ฒ๐˜๐˜๐—ฒ๐—ฟ. โœจ

๐Ÿ“„ ๐—ฃ๐—ฎ๐—ฝ๐—ฒ๐—ฟ: arxiv.org/abs/2605.09146
๐Ÿ’ป ๐—–๐—ผ๐—ฑ๐—ฒ: github.com/Evergreen0929/โ€ฆ
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๐Ÿ‘€ ๐—–๐—ฎ๐—ป ๐—ณ๐—ฟ๐—ผ๐—ป๐˜๐—ถ๐—ฒ๐—ฟ ๐—ฉ๐—Ÿ๐— ๐˜€ ๐—ฑ๐—ผ ๐˜€๐—ผ๐—บ๐—ฒ๐˜๐—ต๐—ถ๐—ป๐—ด ๐—ฎ๐˜€ ๐˜€๐—ถ๐—บ๐—ฝ๐—น๐—ฒ ๐—ฎ๐˜€ ๐˜๐˜‚๐—ฟ๐—ป๐—ถ๐—ป๐—ด ๐˜๐—ต๐—ฒ๐—ถ๐—ฟ ๐—ต๐—ฒ๐—ฎ๐—ฑ ๐˜๐—ผ ๐—ณ๐—ถ๐—ป๐—ฑ ๐—ฎ๐—ป ๐—ผ๐—ฏ๐—ท๐—ฒ๐—ฐ๐˜?

Surprisingly, most still struggle with this basic task.

Excited to share our work, โ€œ๐—•๐—ฒ๐˜†๐—ผ๐—ป๐—ฑ ๐—ง๐—ต๐—ถ๐—ป๐—ธ๐—ถ๐—ป๐—ด: ๐˜‚๐—บ๐—ฎ๐—ป๐—ผ๐—ถ๐—ฑ ๐—ฉ๐—ถ๐˜€๐˜‚๐—ฎ๐—น ๐—ฆ๐—ฒ๐—ฎ๐—ฟ๐—ฐ๐—ต,โ€ accepted to NeurIPS 2026! ๐ŸŽ‰

Our key finding: ๐—ถ๐—บ๐—ฎ๐—ด๐—ถ๐—ป๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐—บ๐—ฎ๐˜๐˜๐—ฒ๐—ฟ๐˜€ for active visual search. ๐Ÿ’ญ๐ŸŒŽ

Instead of relying on long, multi-turn Chain-of-Thought, we introduce ๐˜๐˜ฎ๐˜ข๐˜จ๐˜ช๐˜ฏ๐˜ช๐˜ฏ๐˜จ ๐˜ช๐˜ฏ 360ยฐ:
๐Ÿง  ๐—œ๐—บ๐—ฎ๐—ด๐—ถ๐—ป๐—ฒ ๐˜๐—ต๐—ฒ ๐˜€๐—ฒ๐—บ๐—ฎ๐—ป๐˜๐—ถ๐—ฐ ๐—น๐—ฎ๐˜†๐—ผ๐˜‚๐˜ ๐—ฏ๐—ฒ๐˜†๐—ผ๐—ป๐—ฑ ๐˜๐—ต๐—ฒ ๐—ฐ๐˜‚๐—ฟ๐—ฟ๐—ฒ๐—ป๐˜ ๐—ณ๐—ถ๐—ฒ๐—น๐—ฑ ๐—ผ๐—ณ ๐˜ƒ๐—ถ๐—ฒ๐˜„
๐Ÿงญ ๐—”๐—ฐ๐˜ ๐—ผ๐—ป ๐˜๐—ต๐—ฒ๐˜€๐—ฒ ๐˜€๐—ฝ๐—ฎ๐˜๐—ถ๐—ฎ๐—น ๐—ฝ๐—ฟ๐—ถ๐—ผ๐—ฟ๐˜€ ๐˜๐—ผ ๐—ฑ๐—ฒ๐—ฐ๐—ถ๐—ฑ๐—ฒ ๐˜„๐—ต๐—ฒ๐—ฟ๐—ฒ ๐˜๐—ผ ๐—น๐—ผ๐—ผ๐—ธ ๐—ป๐—ฒ๐˜…๐˜

This simple idea enables a scalable data engine with ~1.9M training samples ๐Ÿš€ and substantially improves active visual search across both specialized and frontier VLMs.
Perhaps embodied agents donโ€™t always need to think longer โ€” sometimes, ๐˜๐—ต๐—ฒ๐˜† ๐—ป๐—ฒ๐—ฒ๐—ฑ ๐˜๐—ผ ๐—ถ๐—บ๐—ฎ๐—ด๐—ถ๐—ป๐—ฒ ๐—ฏ๐—ฒ๐˜๐˜๐—ฒ๐—ฟ. โœจ

๐Ÿ“„ ๐—ฃ๐—ฎ๐—ฝ๐—ฒ๐—ฟ: arxiv.org/abs/2605.09146
๐Ÿ’ป ๐—–๐—ผ๐—ฑ๐—ฒ: github.com/Evergreen0929/โ€ฆ
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Zhengzhong Tu retweeted
Weโ€™re getting together with the Google Startup team at SF Tech Week to talk about Viskoโ€™s Live Models and Orbis, our foundation model for real-time interactive world generation.

Weโ€™ll explore why TPUs are particularly well suited for the demanding inference workloads behind Live es to bring these real-time applications to scale.

Save your spot! RSVP link in the comments โšก๏ธ
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Zhengzhong Tu retweeted
Can frontier VLMs do something as simple as turning their head to find an object?

Turns out, most struggle at this basic 2-DoF task.
While we discover that, Imagnation in 360ยฐ matters in active visual search!๐Ÿคฏ

๐ŸŽ‰ Accepted to NeurIPS 2026! ๐Ÿ‘‡

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Excited to share our new work, ๐—ฉ๐—ถ๐—ง๐—ฒ๐—ซ-๐—•๐—ฒ๐—ป๐—ฐ๐—ต: ๐—•๐—ฒ๐—ป๐—ฐ๐—ต๐—บ๐—ฎ๐—ฟ๐—ธ๐—ถ๐—ป๐—ด ๐—›๐—ถ๐—ด๐—ต-๐—™๐—ถ๐—ฑ๐—ฒ๐—น๐—ถ๐˜๐˜† ๐—ฉ๐—ถ๐—ฑ๐—ฒ๐—ผ ๐—ฆ๐—ฐ๐—ฒ๐—ป๐—ฒ ๐—ง๐—ฒ๐˜…๐˜ ๐—˜๐—ฑ๐—ถ๐˜๐—ถ๐—ป๐—ด, accepted to the #NeurIPS 2026 ๐—˜&๐—— ๐—ง๐—ฟ๐—ฎ๐—ฐ๐—ธ! ๐ŸŽ‰

Editing text in videos is surprisingly challenging: a good model needs to genekeep it temporally consistent across frames, and preserve everything else in the scene.

To study this problem better, we introduce ๐—ฉ๐—ถ๐—ง๐—ฒ๐—ซ-๐—•๐—ฒ๐—ป๐—ฐ๐—ต, a comprehensive benchmark for video scene text editing. Our release includes:

๐Ÿ”น ๐—ฉ๐—ถ๐—ง๐—ฒ๐—ซ-๐——๐—ฎ๐˜๐—ฎ๐˜€๐—ฒ๐˜ โ€” 387 real-world 720p videos with text-region masks and editing instructions
๐Ÿ”น ๐—” ๐˜๐—ต๐—ฟ๐—ฒ๐—ฒ-๐—ฎ๐˜…๐—ถ๐˜€ ๐—ฒ๐˜ƒ๐—ฎ๐—น๐˜‚๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐—ฝ๐—ฟ๐—ผ๐˜๐—ผ๐—ฐ๐—ผ๐—น covering text correctness, temporal quality, and edit locality with 13 metrics
๐Ÿ”น ๐—˜๐˜…๐˜๐—ฒ๐—ป๐˜€๐—ถ๐˜ƒ๐—ฒ ๐—ฒ๐˜ƒ๐—ฎ๐—น๐˜‚๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐—ผ๐—ณ ๐Ÿด ๐—ฏ๐—ฎ๐˜€๐—ฒ๐—น๐—ถ๐—ป๐—ฒ๐˜€ across four video-editing paradigms
๐Ÿ”น ๐—ฉ๐—ถ๐—ง๐—ฒ๐—ซ-๐—˜๐—ฑ๐—ถ๐˜-๐Ÿญ๐Ÿฐ๐—•, an open-source reference model with motion-aligned glyph-video conditioning
๐Ÿ”น Open-source ๐—ฑ๐—ฎ๐˜๐—ฎ, ๐—ฒ๐˜ƒ๐—ฎ๐—น๐˜‚๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐—ฐ๐—ผ๐—ฑ๐—ฒ, ๐—บ๐—ผ๐—ฑ๐—ฒ๐—น ๐˜„๐—ฒ๐—ถ๐—ด๐—ต๐˜๐˜€, ๐—ฎ๐—ป๐—ฑ ๐—น๐—ฒ๐—ฎ๐—ฑ๐—ฒ๐—ฟ๐—ฏ๐—ผ๐—ฎ๐—ฟ๐—ฑ

One takeaway from our study: no single metric tells the whole story. Models that preserve the scene well may fail to actually edit the text, while models that generate the right text frame-by-frame can still suffer from severe temporal flickering.

ViTeX-Bench is designed to make these trade-offs explicit and reproducible. We hope ViTeX-Bench can provide a useful foundation for future research on precise and temporally consistent video editing.

๐Ÿ”— Project page: vitex-bench.github.io
๐Ÿ“œ Paper link: arxiv.org/abs/2609.40356

#NeurIPS2026 #ComputerVision #GenerativeAI #VideoEditing #VideoGeneration #MultimodalAI #MachineLearning #AIResearch
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