Seems like in UE 5.3 you can no longer use their bp details view thing in regular widgets. On the right, the code in NimForUE to have it back ;)

#ue5 #indiegamedev #gamedev #unity

Sep 29, 2023 · 12:18 PM UTC

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Replying to @_jmgomez_
@_jmgomez_ For someone new to this plugin, may I know how production-ready is Nim for UE? Are there any pitfalls and gotchas that I need to be aware of?
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Replying to @ethan_tqa
@ethan_tqa The part that lacks the most is the editor support. There is a vscode extension on the works, though. As far as the rest, I dont think there is much left. If someone finds something missing, it usually gets fixed/completed after an issue is created.
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Replying to @_jmgomez_
@_jmgomez_ hi I am looking for good tutorials for c++ ffi in nim, some basic stuff, later move to more complicated stuff
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