Baboon City made the Spanish press
Big thanks to Micromania for the coverage.
Never thought my Amiga game would end up in print.
Mag available here: tienda.hechoconpixels.com/producto/micro…
@MicroManiaPapel #amiga #commodore
Big thanks to Micromania for the coverage.
Never thought my Amiga game would end up in print.
Mag available here: tienda.hechoconpixels.com/producto/micro…
@MicroManiaPapel #amiga #commodore
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Just finished the level 4 boss for Double Baboon Ninja, now onto level 5.
Plenty more baboon mayhem coming. 🐒
#Amiga #A1200 #RetroGaming #AmigaGames #indiedev #gamedev #pixelart #DoubleBaboonNinja
Plenty more baboon mayhem coming. 🐒
#Amiga #A1200 #RetroGaming #AmigaGames #indiedev #gamedev #pixelart #DoubleBaboonNinja
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Stage 4-3 mostly done.
i reworked the begining of this silly Stage.
Need poslish and i can start working on Stage 4-4.
#commodoreamiga #amiga #aseprite #pixelart
i reworked the begining of this silly Stage.
Need poslish and i can start working on Stage 4-4.
#commodoreamiga #amiga #aseprite #pixelart
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DanLabG retweeted
Homebrew Amiga games, released or in development, to celebrate International Amiga Day and show that it's still going strong.
May 31 was chosen to honor the birthday of Jay Miner, father of the legendary Commodore Amiga computer.
These modern homebrew projects unlock the full e by focusing on the Amiga hardware only, instead of coding in a more generic way to easier the release in others systems, and also by catering for a more diverse range of hw configurations.
May 31 was chosen to honor the birthday of Jay Miner, father of the legendary Commodore Amiga computer.
These modern homebrew projects unlock the full e by focusing on the Amiga hardware only, instead of coding in a more generic way to easier the release in others systems, and also by catering for a more diverse range of hw configurations.
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Double Baboon Ninja invaded UK Gaming Network!
Looks like the baboons survived the test.. somehow.
#amiga #a1200 #pixelart #sprites
youtube.com/live/HVwGu9OeV…
Looks like the baboons survived the test.. somehow.
#amiga #a1200 #pixelart #sprites
youtube.com/live/HVwGu9OeV…
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DanLabG retweeted
What's New Wednesday! The usual batch of new games for retro systems. Today, we'll revisit the awesome Double Baboon Ninja on the Amiga by
@_DanLabG_ to see how the game is progressing. This and too many other games.
7.30pm UK today twitch.tv/charliefar
@_DanLabG_ to see how the game is progressing. This and too many other games.
7.30pm UK today twitch.tv/charliefar
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DanLabG retweeted
Live Stream TODAY Sunday Funday May 10, 2026 - 2pm EDT/6pm GMT/8pm CEST - Catching up on all the latest Amiga news, games, demos & more! #commodore #commodoreamiga #retrogaming #retrogamer #indiegamedev LINK: twitch.tv/amigabill
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DanLabG retweeted
Indie Retro News: DOUBLE BABOON NINJA - This upcoming Arcade game by Danlabg for the Amiga looks fab [Version 7a UPDATE] indieretronews.com/2026/02/double… #retrogaming #gaming #games #amiga @TheRetroAsylum @ClassicReplay @AmigaBill_ @amigamagazine @AmigaGuruBlog
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Double Baboon Ninja Beta 7a is out! 🐒🥷
More sprites, animated backgrounds, new bosses, reworked stages, new music tracks, collision fixes… and a sneak peek of Level 4 👀
#aseprite #amiga #pixelart
danlabg.itch.io/double-baboon/…
More sprites, animated backgrounds, new bosses, reworked stages, new music tracks, collision fixes… and a sneak peek of Level 4 👀
#aseprite #amiga #pixelart
danlabg.itch.io/double-baboon/…
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Workin' on Boss 3 !
Its takin' shape inside the engine.
danlabg.itch.io/double-baboon
#amiga #aseprite #pixelart
Its takin' shape inside the engine.
danlabg.itch.io/double-baboon
#amiga #aseprite #pixelart
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Double Baboon Ninja, Level 2 Boss !
Just wrapped up coding the level 2 boss fight
missiles flying everywhere, alien talking trash…
good times
Onto level 4 now !
playable build coming soon™
#amiga #aseprite #indie
youtu.be/myXXK63YbOU?si…
Just wrapped up coding the level 2 boss fight
missiles flying everywhere, alien talking trash…
good times
Onto level 4 now !
playable build coming soon™
#amiga #aseprite #indie
youtu.be/myXXK63YbOU?si…
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Finally fixed a bug with sprite vs water vs PAL barrier.
Now platforms and monsters disappear
when they are in the water.
Still working on Level 4.
danlabg.itch.io/double-baboon
#amiga #commodore
Now platforms and monsters disappear
when they are in the water.
Still working on Level 4.
danlabg.itch.io/double-baboon
#amiga #commodore
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This New Amiga Game Looks Better Than the 90s?! youtu.be/qQgHf9NHytc?si… via @YouTube
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Beta 6c is out for Double Baboon Ninja, a side-scrolling action platformer for Amiga.
This version adds a ton of new features, fixes, and improvements across the game.
Check it out:
danlabg.itch.io/double-baboon/…
#Amiga #RetroGaming #IndieDev
This version adds a ton of new features, fixes, and improvements across the game.
Check it out:
danlabg.itch.io/double-baboon/…
#Amiga #RetroGaming #IndieDev
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