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Replying to @SpineCricket
@SpineCricket @authenticmaniac That would be the plan, yes.
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Replying to @boneyart
@boneyart Hoping to implement it post release but we'll see!
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Replying to @Memelor86648595
@Memelor86648595 Thank you!
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Replying to @AccountBur69155
@AccountBur69155 Hoping for a Q4 2027 or Q1 2028 release
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Replying to @authenticmaniac
@authenticmaniac The ending is WIP but I have a rough idea. One of those is having your son be playable (as the MC) for post game etc. Though the way I designed it is more of a Dragon Quest V rather than FE.
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Replying to @Kuriboh_and_tie
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Replying to @Rodri34451
@Rodri34451 LOL genuinely made me chuckle
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Replying to @SeekingSolar
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fine, you can make babies in my JRPG
yes, the kid fights alongside you

because I say so

#screenshotsaturday #gamedev
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Replying to @SaturnalMoonArt
@SaturnalMoonArt Only the MC for now! I'll add a feature for a player customized MC though, as a post release update.
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Replying to @bigchestahead
@bigchestahead This made my day, thank you!
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Replying to @2ndPlayerGames
@2ndPlayerGames Just curious are you using navmesh agents?
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Replying to @PsychoticSy
@PsychoticSy Yep! It's a Grandia style battle system so positioning is everything.
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Replying to @shinywhitecat
@shinywhitecat Thank you!
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Replying to @cibryll
@cibryll Once you unlock an outfit you can switch to it whenever!
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Replying to @Guillrity
@Guillrity Thank you! Inspirations are mostly Dragon Quest 5, Wild Arms and Grandia.
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Hey Twitter,
Would you play this game?

#screenshotsaturday #gamedev
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Replying to @Lanstrash
@Lanstrash I know for dark souls there isn't really much of a hit stun, more of just the enemy jerking itself a little bit but still continuing its animation. I guess it depends what level of difficulty you're going for. I died to Raze more than I'd like to admit but I had fun!
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