Pinned Tweet
In case you missed it! #VRMLCON2025 hits Phoenix, AZ, July 25-27 at ASU’s MIX Center!
VRML CON is 3 day VR esports community bash—$20,000 cash prize pool w/ 5 tournaments on the Main Stage featuring: Orion Drift, Pavlov Shack, Breachers, Onward, and VAIL.
Tickets unlock access o all 5 tournaments for a shot at stage time and cash.
More Details: vrmasterleague.com/vrmlcon
Grab Tickets: tixtree.com/e/vrml-con-202…
Join Discord: discord.gg/YVFzrS3cVh
#VRML #VRMLCON2025 #VREsports
VRML CON is 3 day VR esports community bash—$20,000 cash prize pool w/ 5 tournaments on the Main Stage featuring: Orion Drift, Pavlov Shack, Breachers, Onward, and VAIL.
Tickets unlock access o all 5 tournaments for a shot at stage time and cash.
More Details: vrmasterleague.com/vrmlcon
Grab Tickets: tixtree.com/e/vrml-con-202…
Join Discord: discord.gg/YVFzrS3cVh
#VRML #VRMLCON2025 #VREsports
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Jumping into the last few games of the @playvailvr VRML EU Season 4.
Losers Bracket and Grand Finals comming up!
youtube.com/watch?v=vKFzxL…
Losers Bracket and Grand Finals comming up!
youtube.com/watch?v=vKFzxL…
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Alex retweeted
💥 RECOIL REBORN. The PROVOLVER ELITE pre-orders are officially LIVE!
Forget everything you know about VR immersion. We’ve built the ultimate haptic handgun with an all-new mechanical trigger for universal compatibility across every VR FPS. #PROVOLVERELITE #VRGaming
➡️ d!
Forget everything you know about VR immersion. We’ve built the ultimate haptic handgun with an all-new mechanical trigger for universal compatibility across every VR FPS. #PROVOLVERELITE #VRGaming
➡️ d!
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So happy with our broadcast package for VRML x @OrionDriftVR
I love to see Martiney and Juicif3r on the desk for our first NA match of Season 1
youtube.com/watch?v=usMHuy…
I love to see Martiney and Juicif3r on the desk for our first NA match of Season 1
youtube.com/watch?v=usMHuy…
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204 Matches generated today!
408 teams playing in Season 1 Week 1 of VRML @OrionDriftVR
.....thats a lot!
408 teams playing in Season 1 Week 1 of VRML @OrionDriftVR
.....thats a lot!
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Alex retweeted
This past month I went to the @VRMasterLeague VRML CON in Phoenix AZ, and I competed, and casted at the event!
This time around, I did a proper vlog of the entire event, and its about time I uploaded a video, so here you are :D
youtube.com/watch?v=YBtf4w…
This time around, I did a proper vlog of the entire event, and its about time I uploaded a video, so here you are :D
youtube.com/watch?v=YBtf4w…
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Alex retweeted
FOV isn't going to onboard the next million VR users.
Content will.
Meta brought their Boba 3 to SIGGRAPH (FOV ~180 vs Quest 3 ~109).
Its just a prototype, and it matters less than people think.
VR never had an immersion problem - people fell in love back in the DK1 era. nts help adoption, like the shift from PCVR to wireless inside out tracking (and a 80% cost reduction) was meaningful.
What really matters:
- In headset exclusive content, mostly games
- strong retention loops + social
- shorts/tiktok distribution
The next wave of users will buy a headset after watching VR content on Youtube, not after reading a hardware spec sheet.
h/t @Heaney555 for the photo
Content will.
Meta brought their Boba 3 to SIGGRAPH (FOV ~180 vs Quest 3 ~109).
Its just a prototype, and it matters less than people think.
VR never had an immersion problem - people fell in love back in the DK1 era. nts help adoption, like the shift from PCVR to wireless inside out tracking (and a 80% cost reduction) was meaningful.
What really matters:
- In headset exclusive content, mostly games
- strong retention loops + social
- shorts/tiktok distribution
The next wave of users will buy a headset after watching VR content on Youtube, not after reading a hardware spec sheet.
h/t @Heaney555 for the photo
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Alex retweeted
Meet the Starter Gunstock CQB — lightweight, fast, and built for lightning-quick reflexes.
🎯 Steady your shots
⚡ Swap to reload in a snap
🔄 Upgrade anytime
Whether you’re clearing rooms or holding angles, get the precision you need without slowing down.
Light. Fast. Lethal. on tomorrow
👉 bit.ly/47jjf0H
🎯 Steady your shots
⚡ Swap to reload in a snap
🔄 Upgrade anytime
Whether you’re clearing rooms or holding angles, get the precision you need without slowing down.
Light. Fast. Lethal. on tomorrow
👉 bit.ly/47jjf0H
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Alex retweeted
To my lovely developers friends 🤗 YouTubers want to share your games with their audience, but if you are using other peoples musical creations without permission, please share the music isn’t yours to use. I pay to use copyright free music monthly & can easily add something just goodr) to your game trailer or game. That way all the information is shared and the epicness remains without videos getting blocked or demonetised ✅
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Alex retweeted
@playvailvr extraction playtest starts this weekend
Extraction was fun to explore while it was in customs
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Alex retweeted
What you are insinuating is outright false. We do not accept payment for our reporting.
The closest thing is sponsored posts, but these are clearly marked as "Sponsored Post", with a completely different accent color to regular articles (ie. it's 100% obvious what they are) and done once or twice per month.
They're also handled by completely different people than editorial (ie. not us people who write regular articles).
The reality is that VR outlets are absolutely tiny teams covering an incredibly rapidly moving industry. The ratio of news to writers is enormous. I can assure you, it pains us to not be able to cover everything interesting happening in VR. We truly wish we could!
Summer is also a bad time, as people tend to be off. We had multiple weeks with only 1 writer on staff.
As for your specific story, I don't see it in my inbox or our tips inbox, based on a cursory search. Can you let me know where you sent it to? It does sound like something we would want to cover!
The closest thing is sponsored posts, but these are clearly marked as "Sponsored Post", with a completely different accent color to regular articles (ie. it's 100% obvious what they are) and done once or twice per month.
They're also handled by completely different people than editorial (ie. not us people who write regular articles).
The reality is that VR outlets are absolutely tiny teams covering an incredibly rapidly moving industry. The ratio of news to writers is enormous. I can assure you, it pains us to not be able to cover everything interesting happening in VR. We truly wish we could!
Summer is also a bad time, as people tend to be off. We had multiple weeks with only 1 writer on staff.
As for your specific story, I don't see it in my inbox or our tips inbox, based on a cursory search. Can you let me know where you sent it to? It does sound like something we would want to cover!
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I hate what VR news outlets are and nobody's talking about it in our industry.
Sure sometimes they report on something cool like a new game. But VR news outlets are now just advertising platforms for anybody to pay enough money for their VR thing to get promoted.
We hosted the biggest VR esports convention since Oculuse Connect 5, not a single VR news media outlet reported on it.
We sent multiple press releases with links and the article already written for them. Nothing. We also never payed them for an article.
I understand the model but I figured somewhere in these outlets, at least for a few articles a year, there would be actual journalism and reporting.
Sure sometimes they report on something cool like a new game. But VR news outlets are now just advertising platforms for anybody to pay enough money for their VR thing to get promoted.
We hosted the biggest VR esports convention since Oculuse Connect 5, not a single VR news media outlet reported on it.
We sent multiple press releases with links and the article already written for them. Nothing. We also never payed them for an article.
I understand the model but I figured somewhere in these outlets, at least for a few articles a year, there would be actual journalism and reporting.
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