Just picked up a 5800X3D from Microcenter finally for $299.
Ive been kicking myself for not having got a 5700X3D before they disappeared from shelves.
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My Radeon RX 9070XT is not that far behind my RTX 4090 in Assassins Creed Black Flag Resynced in my benchmark video.
3440 X 1440P is great on the 9070XT but FSR 4 Performance looks a bit soft.
youtu.be/xu_5AcEXLz8
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TerraWare PC retweeted
makes about as much sense as us changing to digital pizzas
Important updates:

News on physical discs for new games - play.st/4v86Wg3

News on PlayStation Store on PS3 and PS Vita - play.st/4vEN9FX
Community note
Phasing out physical PlayStation media raises anti-consumer concerns, chiefly the loss of game ownership. Moving entirely digital means users buy revocable licenses rather than permanent assets, allowing Sony to pull access at will while eliminating resale and preservation.

medium.com/super-jump/gam…
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The shadows in 007 First Light can look a bit coarse when using any form of upscaling. I can't say I've seen as big of a difference between DLAA and DLSS Quality in other games.
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AMD's FSR 3 VS FSR 4 in 007 First Light. The image quality is much improved and noticeably more stable but it comes at a performance cost, around 25%.
WORTH IT!
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I want to give a shout out and thanks to @ASRockUSA for very quickly processing my Asrock Taichi RX 9070XT RMA and sending a new replacement GPU.

It was much quicker than my RMA experience with ASUS which took more than a month for a power supply replacement.
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I benchmarked the Minimum Recommended Ryzen CPU experience in Forca Horizon 6 in this video.
It's a great opportunity seeing how some graphical settings impact CPU performance besides Ray Tracing.
Overall experience is pretty good.
youtu.be/XVydipp_IQQ
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I really hope @WeArePlayground can update @ForzaHorizon with DLSS Ray Reconstruction and FSR Ray Regeneration.
The noise can be very distracting at times, especially the Low setting which is quite performant.
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The impact of ray traced global illumination in Forza Horizon 6 can be subtle in some cases and very noticeable in others.
While it is costly and can introduce some noise, I rather appreciate that overall warmth it adds to the presentation.
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I benchmarked gameplay in a mix of Nvidia and AMD GPU's in Forza Horizon 6. The game's excellent but it favors one side over the other it seems.
RTX 4090, RTX 5070, RX 7900 XTX and RX 9060 XT
youtu.be/ndR8D34iCuk
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Well guys, it looks like the 12VHPWR connector on my Asrock Taichi, AMD RX 9070 XT just melted.
I was in the middle of capturing footage for my next YouTube video. Very unfortunate☹️
@ASRockUSA @ASRockInfo @AMD @AMDRadeon
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In this video I compared my PlayStation 5 Pro equivalent Gaming PC to all game modes in Pragmata. Can my $700 PC from a few months ago keep up?
LET'S FIND OUT!
youtu.be/EHgPngylsUQ
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If you wonder why Capcom is using FSR 1 in Pragmata on the PlayStation 5 and Xbox Series, it's because it's cheap.
Going from FSR 1 to FSR 4 has around a 35% performance cost on the 9060XT and it'd probably be something similar for PSSR on the PS5 Pro
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My PlayStation 5 Pro equivalent PC we put together for around $700 a few months ago in Pragmata vs Digital Foundry's video.
Max settings RT ON (RX 9060XT and Ryzen 5500)
These are from my next video so we'll go over the good, bad and expand on the settings and hardware choices.
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Replying to @TerraWarePC
My video of the build ranging from $600 to $800 from a few months ago youtu.be/nOXTuzwFkTg
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Is Path Tracing in Pragmata worth it?
In this video, we compare the image quality and the performance cost to find out.
youtu.be/Q-wHfQeo-hg
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The Nvidia RTX 5070 demolishes the PlayStation 5 Pro in Pragmata it seems.
Upscaled from 1440P DLSS vs 864P PSSR to 4K. Max settings RT ON.

This is a snapshot from my upcoming Path Tracing comparison video later today.
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Replying to @TerraWarePC
Not saying this is a fair or apples to apples comparison btw. It just stood out to me as higher than what I'd expect.
Maybe we'll do a separate video focused on benching my RX 9060XT based, equivalent to PS5 Pro PC build.
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Capcom have outdone themselves with the hair physics in Pragmata. It reacts as you'd expect it to even in low gravity.
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Pearl Abyss seem to have fixed the "low-resolution" look of FSR Ray Regeneration with aggressive upscaling in Crimson Desert. It was quite bad.
At 5% performance cost it's totally worth it imo.
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