Removing AI from your feed with 4 screenshots of our hand-drawn game
Removing AI from your feed with 4 screenshots of our hand-drawn game 💀🗝️
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We got the Among Us badge!

📢 Graytail is now funded by @Slothfund, @caseyyano and [MYSTERY FRIEND]!
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Graytail at the ID@Xbox Showcase!
Coming to Xbox and PC, late 2027.

youtube.com/watch?v=_OQGcm…
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A deeper mystery, in 2.5D pixel art. Graytail.
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Give me 10 seconds.
You'll like this 2.5D pixel art game.
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15 seconds of our pixel art game.
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No DLSS 5. Just good art direction.
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my indie game for 15 seconds
my indie game for 15 seconds
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What if we used an isometric camera, like #Tunic?
#graytail #devlog
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I thought we could talk this out.
#graytail #devlog
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Graytail is part of Six One Demo Days!
Our demo is playable right now, and it's sitting at 98% Very Positive. Give it a try!
store.steampowered.com/app/2976680/Gr…
#Graytail #IndieGame #DemoDays
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Step. Sway. Pray the next board holds.

#Graytail #indiegame #pixelart #devlog
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can you guess the engine?
As a game dev, there’s something so satisfying about guessing the game engine instantly just by looking at the lighting and overall rendering.
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Making a pixel low-poly truck for Graytail
#pixelart #Blockbench #aseprite
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Rainy night cruise. Wanna try?

#devlog Finished implementing slopes.
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Every weapon failed. except one.
Added a new weapon: metal frisbee!🥏

#graytail #pixelart #indiegame

store.steampowered.com/app/2888960/Gr…
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The Way Home
× Wren・ちぃ(@Orenchixi)
× おりヴぃえ月嶋おどらん(@ol_t_od)
See you later, together with cheese. Looking forward to the stream. @HOTJAM_Pro
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I'm a game dev 🤠
and I only need 15 seconds to
convince YOU to play my game!

#zeldalike
I'm a game dev ☺️
and I only need 15 seconds to
convince YOU to play my game!
#puzzlegame
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本日18:00 JST 放送の INDIE Live Expo に Graytail が参加します。 YouTube・Twitch・X Live などでご覧いただけます。
@INDIELiveExpo #IndieLiveExpo #Graytail
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The spider boss can DANCE?!

Working on this boss using IK. It automatically steps in response to movement direction and terrain.

store.steampowered.com/app/2888960/Gr…

#graytail #pixelart #devlog
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What makes an attack feel good in a game?
Here's what we did.

#graytail #devlog #screenshotsaturday
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8 Steps That Made Our Indie Game Cinematic!

1. Perspective
2. Apply Normal
3. Depth of Field
4. Cookie Light
5. Specular
6. Vignetting
7. Fog
8. Camera Work

#indiegame #devlog #pixelart
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🚨🐛🔍

The Death Worm won't die! We are looking into it.
死なないデスワーム! 調査中です。
죽지 않는 데스웜! 현재 조사 중입니다.

store.steampowered.com/app/2888960/Gr…

#pixelart #graytail
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handmade 3d pixel art
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Me, a 2.5D dev, seeing another 2.5D game in the wild: "Family.
I love this style and I love Pokemon which is why I’m making my own 2.5D monster tamer called Elestrals Awakened.

We were the #1 video game on Kickstarter last year! 👀
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We're still on the island. 🏝️
When everything was island themed in the 2000s
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What changed?
何が変わった?
뭐가 바뀌었을까요? 👀

Testing specular highlights.
スペキュラーハイライトをテスト中。
스페큘러 하이라이트 테스트 중. ✨

store.steampowered.com/app/2888960/Gr…
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Replying to @Fabio_JRogue
Yep, we're cooking something big 🔥 Stay tuned!
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How about ours? 👀
Would you like this kind of graphics for future Pokémon games? 🤔

Credits to /hothead.gm on Instagram📸
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Taipe Indie Game Awards 2026
🏆 Best Mobile Game
🎨 Visual Art Nominee
Demo is available now on Steam!
Mobile version will launch after the Steam release 👀
Thank you so much! @TaipeiGameShow #indiegame
store.steampowered.com/app/2976680/Gr…
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3Dに変更されたデモが公開されました!
Demo updated to 3D!
3D로 바뀐 데모가 공개되었습니다!
🤠

#graytail #pixelart #gamedev

store.steampowered.com/app/2888960/Gr…
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New Graytail demo + trailer coming this Sunday (Jan 25)! Stay tuned!

「Graytail」の新デモ&トレーラーが、1月25日(日)に公開!
お楽しみに!

Graytail 신규 데모와 트레일러가 이번 주 일요일(1월 25일) 공개됩니다! 많은 기대 부탁드려요!
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Hey, brother!
헤이 브라더!
おい、ブラザー!

A demo update is coming in late January!
1月下旬、デモアップデート予定!
1월말 데모가 업데이트 됩니다!

store.steampowered.com/app/2888960/Gr…

#graytail
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I flew all the way here. Are you already closed?
わざわざ飛んできたのに、もう閉まってるの?
여기까지 날아왔는데, 벌써 닫았어요?
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🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱🌱
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Feels like B••t Buy in here 📺
テレビはやっぱりヨ○バシだよね📺
TV는 역시 하○마트! 📺

#graytail #devlog
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I tried faking a rim light using a Normal Map.
It’s applied during the additional light pass!

Normal Map を使ってリムライトを再現してみました。
追加ライト処理のタイミングで適用しています!

Normal Map을 이용해서 Rim Light를 흉내 내봤어요.
추가 광원 처리 시점에 적용됩니다!

#devlog
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Too much fog
霧が濃すぎて…
안개가 너무…

#Graytail #devlog #pixelart
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Home Sweet Home🏠
ホーム・スイート・ホーム🏠
홈 스윗 홈🏠

#Graytail #GameDev #ゲーム開発
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