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Replying to @OBookfest
@OBookfest Yeah I know 😂
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Replying to @SpolchenDev
@SpolchenDev That and a rushing wind sound, I don't know if I'll have time for this one but I'll note it down for the main project
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I'm dying 😂
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Replying to @haru2401game
@haru2401game Absolutely, I won't be adding a radio so the way they detect footsteps and gunshots will also double as a way for them to communicate your position to each other.
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Replying to @Aliakbar_852
@Aliakbar_852 You can sprint and jump all over the place and they have no idea!
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Replying to @PaladinTwelve
@PaladinTwelve I'm expanding on a jam game to prototype some systems I'm putting in the next big game. I'm nearly done with it and will be publishing it on itch next weekend.
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The guards are still deaf for now, but it's an actual game! #ScreenshotSaturday
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"Who the hell are you?"
"I'm you but with pathfinding"
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Replying to @JensVide777
@JensVide777 Ha, no that would be a malfunction. With a pump-action you can keep the trigger held down while you pump it and it will shoot again as soon as the next shell is loaded into the chamber.
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Replying to @StomyGame
I'm looking to wrap up enemies this week which means I've given myself just next week to finish the level and bring the second and final map to itch.
After that, all of this gets ported back to the main game while I put together enough of it to launch the steam page.
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The Kanibozu shotgun is theoretically pump-action, but to imitate slam-firing I programmed it as fully automatic with a really long cycle so it gets a big obnoxious recoil pattern of its own!
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Stomy 451 retweeted
How many Boomer Shooters I can install with GTA 6's 210 GB

1. BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT — 0.7 GB
2. BRAZILIAN DRUG DEALER BEFORE 4: DEMONS FROM THE PORTAL TO HELL I OPENED ARE STILL IN THE FAVELA AND NOW I HAVE TO SAVE MAMADAS FROM RONALDO — 0.7 GB
3. DOOM (1993) — 0.1 GB
4. DOOM II — 0.1 GB
5. Final DOOM — 0.1 GB
6. Quake — 1 GB
7. Quake II — 1 GB
8. Quake III Arena — 1 GB
9. DOOM 64 — 0.1 GB
10. Duke Nukem 3D: 20th Anniversary World Tour — 1 GB
11. Shadow Warrior Classic — 0.5 GB
12. Blood: Fresh Supply — 1 GB
13. Ion Fury — 1 GB
14. AMID EVIL — 3 GB
15. DUSK — 2 GB
16. HROT — 2 GB
17. CULTIC — 2 GB
18. Prodeus — 5 GB
19. Warhammer 40,000: Boltgun — 5 GB
20. Project Warlock — 1 GB
21. Project Warlock II — 5 GB
22. WRATH: Aeon of Ruin — 10 GB
23. POSTAL: Brain Damaged — 5 GB
24. Nightmare Reaper — 6 GB
25. Forgive Me Father — 4 GB
26. Forgive Me Father 2 — 10 GB
27. Hands of Necromancy — 2 GB
28. Hands of Necromancy II — 5 GB
29. Hedon Bloodrite — 5 GB
30. Arthurian Legends — 2 GB
31. Viscerafest — 3 GB
32. Beyond Citadel — 5 GB
33. Selaco — 10 GB
34. ULTRAKILL — 4 GB
35. Turbo Overkill — 10 GB
36. SPRAWL — 5 GB
37. Severed Steel — 5 GB
38. STRAFE — 5 GB
39. Project Downfall — 2 GB
40. Fashion Police Squad — 2 GB
41. MULLET MADJACK — 3 GB
42. HYPER DEMON — 2 GB
43. Devil Daggers — 1 GB
44. Post Void — 0.5 GB
45. Lovely Planet — 1 GB
46. Serious Sam HD: The First Encounter — 4 GB
47. Serious Sam HD: The Second Encounter — 5 GB
48. Serious Sam 3: BFE — 10 GB
49. Trepang2 — 30 GB
50. Heretic + Hexen — 1 GB
51. PowerSlave Exhumed — 1 GB
52. Rise of the Triad: Ludicrous Edition — 2 GB
53. Painkiller: Black Edition — 3 GB
54. Phantom Fury — 13 GB

Total: 54 games, 209.8 GB.
At a file size of 210GB, Grand Theft Auto 6 would have required 3 discs to install on PS5.
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Replying to @psychodarf
@psychodarf It sucks but you'll regret not doing it
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The other day I added recoil patterns to the guns, here's how it looks for the M2013 SMG. #ScreenshotSaturday
CounterStrike was an unexpected source of inspiration for this, but I really don't like how ADS makes you play.
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I've wrapped up with guns so I'm moving on to adding enemies. Added them to collision traces for some hot cylinder-on-cylinder action!
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Replying to @kalemonvo
@kalemonvo Didn't I tell you not to make waves?
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Replying to @StomyGame
@BLubrun Oh, and the bigger game's name is Fiber Optic Pizza
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Replying to @BLubrun
@BLubrun It's down there in the corner, Kuromagi Jam. This one's just a tiny prototype so it'll be pay-what-you-want on itch. The bigger game will come to Steam but not for at least another year. I do have Ctesiphon out already though, link in my bio!
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Replying to @aasdaasd281505
@aasdaasd281505 An FPS. Only one real level, but it's a prototype for a bunch things I'm doing in a bigger immersive sim so there's a bit of that thrown in too.
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Replying to @CrimsynVT_
@CrimsynVT_ There will be a bit of Perfect Dark and some spooky supernatural twists to it. But otherwise... I mean it speaks for itself
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