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Slave Zero X is available TODAY on PS5, Xbox series, Steam, and more.
Thanks for waiting. It was a wild ride, I hope you enjoy.
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if we're getting ender's game now, i can't wait for speaker for the dead
Ukrainian-developed FPV drone simulator “Remote Reaper: FPV Drone” has officially left Early Access, with version 1.0 now available on Steam.

Developed in collaboration with military pilots, the simulator focuses on combat FPV drone operations and introduces several features in ding armored vehicles with modeled vulnerable zones, electronic warfare effects that can disrupt video feeds and control signals during the final stage of an attack, and a customizable drone editor.

Version 1.0 also adds configurable weather conditions, custom mission editing, real-time flights with other pilots and a racing mode.

Players can use FPV hardware or a gamepad with realistic flight physics, or opt for simplified controls using a keyboard and mouse.

#RemoteReaper #FPV #FPVDrone #DroneSimulator
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Replying to @Sinoc229
tfw no portugese alien dryad to give you dna altering super aids
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Thoroughly unimpressed with the dragdog 2 dlc
Doesn't fix the main problems of the base game, and exasperates the lack of variety, tries to fix it with very lightly randomized encounters (that feel like a mod) and more layers of RNG for the loot.
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Replying to @Sinoc229
Also no big fun memorable dungeon, instead you get a snowy boreal forest.
It's really disappointing. DD1 is one of my favorite games, I was out there shooting for it before DA and the PC version; DD2 feels like it's making a point of sucking all the whimsy and uniqueness.
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>case RGB turns orange, front fans intermitnely stop and start
>dread
>bump it a bit while taking off side panel
>RGB lights back up, fans work fine now
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beat AC8
kino of the highest magnitude, game of the year no competition
feels like a breath of fresh air amongst the AAA huge budget games for them to be like, an actual video game
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Replying to @Sinoc229
now check this bad galaga score
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Replying to @Sinoc229
Online seems like they're kinda missing the point a bit though, seemingly less content than launch infinite
PVP was never really a highlight (sorry ac7 enjoyers) and you can't force me to give a shit about pilot or plane cosmetics since i play in cockpit view anyway
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fire time i've seen a game ask you to roll back drivers in ages
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for some reason there's ace combat tourists discorce on the tl
i just want the yougins to know that these games were out here for you, broke or poor as long as you had a ps2 namco printed so much of these that softwareETC couldn't give them away
(except 0, late release)
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Replying to @Sinoc229
physical games going away also destroys the organic experience of renting frogger 2 swampy's revenge from blockbuster as a child and discovering that videogames are, infact, the greatest medium of art
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>wake up
>within about 30 minuets, get a headache
>body says 'nm go back to sleep'
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Replying to @Sinoc229
really startin to see how all my problems could be solved with a frontal lobotomy, but not a bottle infront of me
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brother they gotta step there game up
there's flat surfaces that aren't covered in spiders here, if i see a single pixel of ground it's not enough enemies
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love how it's cheaper to build a deck in paper than it is in master duel
built this bad boy for ~15 bucks but in MD it'd be like 40 minimum, so it creates a weird dichotomy where you spend f2p currencies to try decks out to buy irl rather than spending on the game itself
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Replying to @Sinoc229
also maxx c is still legal so if you have locals access maybe skip the MD step entirely
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Sinoc retweeted
渋谷の夜を紅く染める
東方紅魔郷:New Classic
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new classic good, i like how you can deathbomb now
very soulful to keep the patch history in the readme like this
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Replying to @Sinoc229
i also like the funky snare drums in cirno's theme
i don't really get the point of the infinite lives mode, you still need less than 5 total deaths to unlock extra so it's just there to make people feel less bad about credit feeding?
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oh so they're just dead as a platform now aren't they
An update from PlayStation Studios: After careful consideration, we have made the difficult decision to step away from collaborating with KOJIMA PRODUCTIONS on its project PHYSINT. We continue to have great admiration for Hideo Kojima's vision for the game.

Our relationship remains strong after three decades of industry-leading, genre-defining creative cooperation, and we look forward to continued close collaboration with Hideo Kojima and his award-winning independent studio in the future.
Community note
PlayStation's statement presents the PHYSINT split as a mutual "step away" after careful consideration with future collaboration expected. Kojima stated PlayStation unexpectedly notified cancellation in mid-June 2026, forcing a 3-month search for a new partner (Xbox).

kotaku.com/xbox-swoops-in…
variety.com/2026/gaming/ne…
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