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3rd place at the last HCS Worlds.

Beyond proud of the boys. Through trials and tribulations we stayed together while others made team changes, and it paid off.

Shoutout to all the Envy fans as well, we felt so much support this weekend, it goes a long way.

#EoD
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I will be finishing the Pro League Lan with my Cloud 9 roster…

After that I’m running it back with Envy for Halofest!

I’m excited for the next two events! The passion is back 🤠
Announcing the confirmed rosters for the HCS Invitational at Halo Fest!

1. @ShopifyRebels: @Cykul_, @FrostyBB, @ItzTheLastShot, @Royal2 w/ Coach @NickBestman

2. @Spacestation: @Bound2K, @Cearion_, @KevinEcoSmith, @StelluR w/ Coach: @KingNick

3. @Cloud9: @Avucyy, @bubudubu, Coach: @senscrs

4. @Envy: @acidxfps, @PiggyHCS, @Preecisionn, @Yakznn w/ Coach: @NickLavid

5. Team Lucid: @Lucid_TW, @Falcated_, @kuhlect, @Pznguin w/ Coach: @HoaxerTV

6. Team SnakeBite (@TSM): @SnakeBiteFPS, @Lqgend_, @TriPPPeY, @Taulek_ w/ Coach: @TreyTri

7. Team SLG: @NorwenSLG, @DESCENDDANT, @GloryGGz, @RyaNoobHCS w/ Coach: @CVLLOUS

8. Team Soul Snipe: @SoulSnipe_, @Druk_RN , @Sabinater_, @sSuppressed w/o Coach.

Learn more: halowaypoint.com/news/hcs-invit…
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Piggy retweeted
This is your last chance to sign up for the C9 x Halo Infinite $2k Open Domination tournament

It all goes down tomorrow at 9AM on the Cloud9 Twitch Channel
We're running it back. The C9 x Halo Infinite $2k Open Domination Tournament is here!

Get your team and sign up:
📆 October 24th
⌚ 9:00 AM PT/ 12 PM EST
💰 $2k Prize Pool
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Piggy retweeted
Introducing, Clash of Champions:

A 3v3 draft tournament featuring D2 content creators, supported by @BungieLove.

Produced by @LVTHalo and casted by myself, @falloutplays, and @JOverrated

Viewers can contribute by donating to receive the new Spartiates emblem 👀

🗓️: Sunday manmakowski
ttv/lvthalo

More details will be announced this week including draft order, competitors, and more! See you Sunday 🫡
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Piggy retweeted
"Spartans never die, they’re only MIA.”

WITNESS OUR RETURN...with some @Zenni_Gaming glasses 😎

Use code TSM for 10% off at Zenni.com/tsm
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A couple months ago I didn’t even get to play in either of the Pro League qualifiers, but patience is a virtue

Still ended up qualified for the Lan finals with C9, see y’all in LA next month! ✌️

#c9win
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Piggy retweeted
For the first time, the LVT Halo Pro League Finals will have a LIVE audience! We're hosting from our Los Angeles facility 🙌

Tickets available now, get them here: shopifyrebellion.gg/collections/ev…
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Come play this open tournament in a couple weeks!

#c9Win
We're running it back. The C9 x Halo Infinite $2k Open Domination Tournament is here!

Get your team and sign up:
📆 October 24th
⌚ 9:00 AM PT/ 12 PM EST
💰 $2k Prize Pool
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Piggy retweeted
Passion LAN in San Antonio after the upgrades?

Let’s gauge interest. Sound off 🗣️
IT'S FINALLY HAPPENING 🚨

Our community deserves it most, so we are completely revamping our entire center with NEW PCs, monitors, & gear.

To do this project we will be closing from 9/24 - 10/2

Grand Re-Opening on October 3rd - More details soon!

SEE YOU ALL SOON ♥️
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Piggy retweeted
Any RTs are appreciated 🙏
It’s been an honor serving the competitive Halo community from @HCS for the last 8 years.

This franchise has been a part of my life since the day I touched Halo 3, and I’m just grateful I ever had the chance to contribute.

But today, my watch has ended.
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Now that Halo is under Activision instead of Xbox Game Studios, it has a much higher chance of being multiplatform going forward.

I am very optimistic for this change, I think it solves a lot of bottlenecks for the franchise.

Just hope the first game doesn’t take too long 😅
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Quick update/recap since a lot's happened the past week:

I joined Incognito last week, LVT rulebook didn't allow the roster we had in mind so I went elsewhere

C9 had an opening and picked me up and we 4-0'd Ascending Baseline in our pro league match

Happy to be with C9 now 🤠
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2/3 fans on my GPU went out, can’t risk damaging it until the replacement fans come in, so I might not be streaming for 3-5 days.

I also might plug in my 3070ti I have, we’ll see lol

Might be time for a new PC… 🧐
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Change of plans, won’t be playing in the Pro League Qualifier today

I’ll be playing next weekend though, sorry guys
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Finals really showed that the red card system is bad.

Once the team allows a goal they should be able to send a new player onto the field. Playing the entire game down a man is so boring to watch.

Spain obviously is much better and deserved to win either way though.
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All the people that complain about miniscule details being changed in the CE Remake are being overly dramatic.

If Halo Studios used the exact assets/voice lines from the original, the same people would call them lazy for not putting new stuff in.

Just enjoy the new Halo 😁
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Not gonna be streaming much outside of scrims for the next few weeks

Life pulling me in other directions right now 😅
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Piggy retweeted
The Pro League is BACK!

This year, the prize pool has increased by $50K thanks to Shopify Rebellion! Here are the details of the Pro League, co-presented by LVT Halo & Shopify Rebellion

💰$128,000💰
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Piggy retweeted
The @LVTHalo x @ShopifyRebels Pro League kicks off on August 1st! 🏆

Check out the details below 🔽
The Pro League is BACK!

This year, the prize pool has increased by $50K thanks to Shopify Rebellion! Here are the details of the Pro League, co-presented by LVT Halo & Shopify Rebellion

💰$128,000💰
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USA Goalie just gave us another J.R. Smith moment… 🥀🫩
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Excited for the new XBOX.

It sounds like game development will be streamlined more, mainly by going from 14 layers of management to 3-5 layers.

Hopefully Halo Studios can pump out games even faster and truer to their vision, rather than Microsoft’s now!

(Hopium)
This is an important email I sent today to all employees at XBOX:

Team,

We are beginning the most significant restructure in XBOX history. After careful consideration, I've made the difficult decision to reduce our team by approximately 3,200 throughout FY27. This will include approximately 1,600 role eliminations today, and in addition, four studios will leave XBOX to new management. I recognize that a year-long restructuring creates additional challenges. Unfortunately, it is not possible to make all the necessary changes in a single day, and I wanted to be direct about the scale.

I know this is painful. These changes will directly affect people who have poured their creativity into building XBOX. Many joined us through acquisitions, while others were recruited here, or sought us out because they loved this industry and loved XBOX. Today's decisions do not reflect their talent or dedication.

Our business today is not healthy. We are operating at margins that are 3–10x lower than comparable platform and publishing businesses. We entered Gen 9 with a smaller install base and a higher cost structure. To grow, we bet on Game Pass, multi-platform, and a broader portfolio of content. While those businesses have created meaningful value, they did not grow at the pace we expected. As that happened, our core business weakened, and we added more teams, more investment, and more time, hoping for a better outcome. And now the industry is facing the most severe hardware crisis in its history. We must reset XBOX.

First, we will reset our content portfolio.

Since 2018, we have aggressively expanded our studio portfolio while the number of games created each month across the industry now outpaces the last ten years combined. We now find ourselves competing not only with the largest publishers, but also with smaller independent studios. It is neither possible nor desirable to own every great independent studio. We have also learned that we are not the best home for every type of studio; in a typical year, we lost 64 cents for every dollar we invested. As we reset XBOX, we will help independent creators succeed by providing open development tools and audiences to realize their vision.

Compulsion Games and Double Fine Productions will return to management and transition to independent studios with their IP, catalog, and runway for their next games. Ninja Theory and Undead Labs have entered terms to join new ownership with funding to complete and grow Senua and State of Decay 3. In France, Arkane’s management is beginning required consultation with its Works Council to review potential strategic options.

We are also making reductions across other units, and in some cases, shifting investment to focus on higher priority projects. These changes vary in size across Activision, Bethesda/ZeniMax, Blizzard, King, Mojang, and XBOX Game Studios. None of our first party publicly announced games or projects are being cancelled as part of these reductions.

In addition, Mojang and King will now report directly to me. These two studios have increasingly become platforms and are our largest by monthly active players. They bring critical geographic, demographic, and differentiation to XBOX.

Second, we will reset our platform.

We know that great technology gets better when it gets simpler, not bigger. Today, in some parts of the company, work passes through as many as 14 layers of management. Our platform teams are 40% larger than they were at the start of this generation, even as our player base and playtime have declined. That complexity has slowed decisions, blurred accountability, and made it harder to deliver for players. As we reset XBOX, we will simplify.

We will reduce management layers to no more than 5, and where possible, 3. We will deliver success through a flatter organization that is built around makers (individual contributors focused on building), player-coaches (leaders who remain deeply involved in the work while developing their teams), and directly responsible individuals (DRIs) who own key decisions and outcomes. And we will streamline how we work across our tools, with a cleaner code base, shared services, and 50% reduced vendor spend.

Third, we are resetting how we operate.

As XBOX grew our headcount, we became more fragmented. Teams, studios, and functions often operate independently, and it became harder to work towards a shared goal, make the right tradeoffs, and get things done.

For the first time, we are establishing a Chief Operating Officer with end-to-end P&L responsibility across content, hardware, platform, and services. Helen Chiang has been promoted to this role and will report directly to me. Over nearly two decades at XBOX, Helen has helped build some of our most important businesses, from XBOX Live to leading Mojang and the Minecraft franchise. She will bring our businesses together under one operating model, making sure we make clear investment decisions, learn from our successes and failures, and hold ourselves accountable for results.

Thank you, Dave McCarthy, who is retiring after 17 years with XBOX. Dave has played a defining role in building the platform that millions of players rely on every day and has been a trusted partner through many of the biggest moments in XBOX's history. We wish him all the best.

These changes are about a bigger future for XBOX, not a smaller one. The next decade of gaming will be larger, more global, and more creative than anything we've seen before. This year, we'll invest as much in XBOX as we ever have, but we'll invest with greater focus, greater discipline, and greater clarity, all in service of making XBOX where the world plays and creates.

I want XBOX to be one of the few companies that entertains more than a billion people each day and gives everyone the opportunity to create and connect. I know we can achieve this goal. XBOX has many of the most beloved franchises in entertainment history, talented studios around the world, and we will return to growth in 2027.

History is full of companies that mistake longevity for inevitability. We will not be one of them.

Asha
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