Blender + H3 + MiniMax Code = blockout to final video.
Build the scene. Pose the characters. Move the camera.
Give H3 your blockout video with a prompt or reference image, and watch it come to life with textures, lighting, and detail.
All in MiniMax Code.
Build the scene. Pose the characters. Move the camera.
Give H3 your blockout video with a prompt or reference image, and watch it come to life with textures, lighting, and detail.
All in MiniMax Code.
Sep 10, 2026 · 5:21 AM UTC
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@MiniMaxAgent 这种从场景搭建到视频初稿的链路,对一人团队很实用。最好再把素材版本、镜头清单和导出规格固定下来,后面改一处就不用整条重做。
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@MiniMaxAgent That blockout-to-final workflow is incredibly powerful. Huge potential for faster 3D storytelling.
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@MiniMaxAgent 把 blockout→镜头→角色姿态→成片串起来,价值不只是生成质量,而是减少来回导出。后面若能让每步保留可编辑参数,设计师会更容易把“惊喜”变成可控迭代。
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@MiniMaxAgent 从场景、镜头到成片都放进一个工作流,确实很像“会动手的剪辑搭档”。实际落地时如果能保留每一步的素材和修改记录,团队协作会更顺。
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@MiniMaxAgent Blender, H3, and MiniMax Code make a powerful creative workflow , from blockout to polished video. Build, direct, and bring every scene to life.
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@MiniMaxAgent From blockout to polished video in one workflow. This is seriously impressive.
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@MiniMaxAgent This pipeline is genius blockout to final in Blender + H3 + MiniMax Code is such a smart way to keep full camera and posing control while letting H3 handle the magic!
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@MiniMaxAgent Everyone just wants ONE THING: MiniMax M3.1!
RELEASE IT! END OUR PAIN!
I have a 1 year sub... I can't take it anymore to wait!
RELEASE IT! END OUR PAIN!
I have a 1 year sub... I can't take it anymore to wait!
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