Blender + H3 + MiniMax Code = blockout to final video.

Build the scene. Pose the characters. Move the camera.

Give H3 your blockout video with a prompt or reference image, and watch it come to life with textures, lighting, and detail.

All in MiniMax Code.

Sep 10, 2026 · 5:21 AM UTC

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Replying to @MiniMaxAgent
@MiniMaxAgent 这种从场景搭建到视频初稿的链路,对一人团队很实用。最好再把素材版本、镜头清单和导出规格固定下来,后面改一处就不用整条重做。
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Replying to @MiniMaxAgent
@MiniMaxAgent That blockout-to-final workflow is incredibly powerful. Huge potential for faster 3D storytelling.
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Replying to @MiniMaxAgent
@MiniMaxAgent 把 blockout→镜头→角色姿态→成片串起来,价值不只是生成质量,而是减少来回导出。后面若能让每步保留可编辑参数,设计师会更容易把“惊喜”变成可控迭代。
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Replying to @MiniMaxAgent
@MiniMaxAgent 从场景、镜头到成片都放进一个工作流,确实很像“会动手的剪辑搭档”。实际落地时如果能保留每一步的素材和修改记录,团队协作会更顺。
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Replying to @MiniMaxAgent
@MiniMaxAgent Blender, H3, and MiniMax Code make a powerful creative workflow , from blockout to polished video. Build, direct, and bring every scene to life.
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Replying to @MiniMaxAgent
@MiniMaxAgent From blockout to polished video in one workflow. This is seriously impressive.
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Replying to @MiniMaxAgent
@MiniMaxAgent This pipeline is genius blockout to final in Blender + H3 + MiniMax Code is such a smart way to keep full camera and posing control while letting H3 handle the magic!
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Replying to @MiniMaxAgent
@MiniMaxAgent Everyone just wants ONE THING: MiniMax M3.1!
RELEASE IT! END OUR PAIN!

I have a 1 year sub... I can't take it anymore to wait!
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Replying to @MiniMaxAgent
@MiniMaxAgent 太厉害了,请设计一个工作流:用一个5秒片段拼接成60秒,或者80秒以上的工作流
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