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a thing #b3d
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Majestic 🚀 retweeted
Early WIP but working on a Marvellous-designer style Garment addon for #Blender
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This is probably only me, BUT I really don't want to see the outline of occluded objects.

Get it here, fully official Blender compatible.
maxpuliero.gumroad.com/l/bmax
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Majestic 🚀 retweeted
I viewport it and then render it
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Stock Blender UV outlines vs my custom build.
The border clarity on dense islands is an absolute game-changer. Never looking back. #b3d

Get it free here, fully compatible .blend files.
maxpuliero.gumroad.com/l/bmax
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Majestic 🚀 retweeted
breaking wood...
#b3d
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Majestic 🚀 retweeted
5 trillion dollar company
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what if, polypaint in Blender?
You got it. (file produced are compatible with official blender, but you lose the polypaint in multires, ofc)

get Bmax here ↓↓ (read the readme for the complete feature list)
maxpuliero.gumroad.com/l/bmax
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Yes, holes outline.
My custom build fully write and read official .blend files.
maxpuliero.gumroad.com/l/bmax
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Another round of essential features for my custom build of Blender 5.2.2
- Overlap UV in realtime.
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Replying to @MaxPuliero
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Replying to @MaxPuliero
- Flipped UVs realtime feedback.
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Fuck it. I solved the problem by "my self".
#b3d
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Replying to @MaxPuliero
In the build:
show names and axis ONLY on selected bones.
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Replying to @MaxPuliero
In the build:
change the size of the axis independently
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Majestic 🚀 retweeted
📣 RBF Nodes 4 is out and it's HUGE 🎉

This new version comes with a lot of new features, including support for constraints & linking, better blending, export and more.

Full tutorial (with tips): youtu.be/LSFy8pZ9ueE
Gumroad: tinyurl.com/ya8kpeuh

#b3d #blender3d #rigtip
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Majestic 🚀 retweeted
Took a look at the Modal Geometry Node Tools experimental branch
there is so much you can do with it

This is an experiment by Falk combining it with cloth sim

With this you can dynamically grab cloth and tweak it!
A little marvelous like

#b3d #simulation #blender #blender3d
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Majestic 🚀 retweeted
タイフーンから逃げるゲームを作りました

#ゲーム制作 #gamedev
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Majestic 🚀 retweeted
#geometrynodes muscle sim test with the new cloth solver. #b3d problems come with more movement..
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This is the moment for Blender to test the user base and go full on -individual subscriptions ONLY-.

After all this was the hope from the very beginning.

Let's do this!
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