oh damn they’re hacking mario kart world
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hi guys, i pr'd a lot of stuff that fixed the ram issues for ME PERSONALLY, if theres still ram issues for you please lmk or open an issue

RAM: 20 to 9.3
VRAM: 7.5 (my gpus limit) to 5.5 to 6.4

I'll update experimental with the fixes soon c:
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Replying to @MakoCW
its not a config, its just general emulator fixes, and its not uploaded yet because i need to sync my local build to the repo
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Mako retweeted
Really early concept but you can create CPUs (not like base game CPUs) into LAN mode (from the tweet below) and customize them, combination wise and movement wise. Still unfinished and runs on some basic time trial ghost file on dBP.
Mario Kart 8 Deluxe and World playing with dedicated server via LAN mode, doesn't require CFW, supports Switch 1, Switch 2 and emulators like Eden. Seems more stable than P2P/NSO, but untested with EUR/JPN so still TBD.

w/@Adonpyy
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teto kart
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Mako retweeted
SM64 Mario over Mario (Mario Kart World) is out now! In the future I hope to update this mod with custom UI and custom voices!
gamebanana.com/mods/734941
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Mako retweeted
Why pay some jackass "for tokens to keep researching NS2 to show something cool" (IT'S CALLED FUCKING OUNCE, THATS THE CODENAME, NOT NX2 BTW), when you could just have this instead? :)
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i lowkey forgot to say, but uh yeah the build im actively working on is for eglantine, eden patch isn’t being updated
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I took down the release post, as there was a new implemented bug that i didn't have compared to other users, so instead of wasting everyones time with a emulator that wont work im just gonna resume working on eglantine,

sorry for the rough start hoping for smooth sailing
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Replying to @MakoCW
if you check the eden repo and check branches you’ll find it, but for right now, mainly compatiblity and these bug fixes are really important to get fixed rn, and some of these bugs aren’t consistent for everyone so give me time!
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Replying to @MakoCW
ookay eden upstream somehow broke something, and is now calling a userspace panic, im gonna go back to working on eglantine and get the fixes for windows working on there
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welp im gonna release the build i been using in a little bit, to all the people who keep saying its fake please wait just a little bit longer :)

x.com/SrLinguicaVIVE…
GRANDE DIA!

O emulador de Nintendo Switch Eden, vai aceitar patches para jogos de Switch 2 rodarem no projeto, tudo isso pq o console tem muitas semelhanças com o Switch!

Já vimos que é possível através de forks privados que surgiram recentemente.
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Replying to @MakoCW
shader bug is fixed just need to fix the video player so other games can launch
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does anyone remember what caused the enemy ink bug for splatoon 2 and 3 on yuzu based emulators?

splatoon raiders adopted the same issue and i cant find the commit that fixed it
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update

splatoon raiders started benefiting from the fixes for mario kart world (tho the helicopter blades are broke still) 50+ fps the whole intro

mario kart world runs okay, it needs optimizations for almost everything, but it gets to 40 to 55 fps

pokopia needs fixes
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Mako retweeted
I can confirm that it's true
I was able to test it
Here are 5 minutes of off-screen footage showing Mario Kart World running on an emulator on PC. The footage is completely raw and uncut. If this doesn’t prove it’s real, I don’t know what will.
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Mako retweeted
Here are 5 minutes of off-screen footage showing Mario Kart World running on an emulator on PC. The footage is completely raw and uncut. If this doesn’t prove it’s real, I don’t know what will.
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well if anyone didn’t think it was real, uhh here’s the big N
Splatoon Raiders progress w/ switch 2 emulation

managed to get to the character select though with all the unimplemented stuff, the game lags terribly + no vsync
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sorry nintendo 😔
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mkworld

from what i been told this build isnt able to translate majority of its shaders,

and yes this is still on eden
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Replying to @MakoCW
glorp virus
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