We've rolled back the PC version of "A Slower Speed of Light" that you can download from our website. It only supports keyboard/mouse but it's more stable on Windows.

Mac and Linux downloads stay on the 2020 version, with controller support.

gamelab.mit.edu/slower
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Demo night at @bostonindies in the @mitopenspace - test some games and get some pizza tonight !
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Getting ready for a day-long workshop at @risd - “Playing Counter-Colonialism”. Looking forward to the prototyping and play session this afternoon! mailchi.mp/b461aeed1dcf/p…
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Hosting @bostonindies again at @mitopenspace (1st time in-person since Feb 2020). Happy to have them here! They’ll be back next month with a Demo Night.
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Replying to @MITGameLab
The artwork by @sodapopcomics is amazing when seen in person!
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Replying to @MITGameLab
We’re live at #paxeast - @hopfka is ready to take on Promesa with you!
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Anyone at #PAXeast - come play Promesa, a family board game designed at MIT Game Lab by the Popcicleta collective about Puerto Rico and the debt imposed by the US government, at the Unpub booth today from 2:30-6pm! arts.mit.edu/promesa-board-…
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Register for a webinar introducing the new #MITxPRO Professional Certificate in Game Design - webinar is Feb 13, 11am US-Eastern. emeritus.zoom.us/webinar/regist…
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Spring Experiential Learning Opportunity for MIT undergrads: Live Streaming DJ Technology and Performance - gamelab.mit.edu/spring-experie…
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IAP 2021: DJ History, Technique, and Technology - gamelab.mit.edu/event/iap-2021…
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In 15 minutes, join our live panel "Playing in Extreme Environments: What space health research can teach us about adapting to life during pandemic" youtube.com/watch?v=IcLsgr…
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In 15 minutes, Break This code "Tmb’a uism i xchhtm qv iv pwcz!" (learn about puzzle design with us!) youtube.com/watch?v=21t2wT…
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Puzzling Out Puzzles youtube.com/watch?v=BooAVn… what makes a puzzle a puzzle?
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Visiting the Minecraft Institvte of Technology - gamelab.mit.edu/visiting-the-m…
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Explore the Minecraft Institvte of Technology with our Creating Videogames class! - gamelab.mit.edu/event/explore-…
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Every Friday in January: IAP 2020: DJ History and Technology - gamelab.mit.edu/event/iap-2020…
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Every Friday in January: IAP 2020: DJ History and Technology - gamelab.mit.edu/event/iap-2020…
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Every Friday in January: IAP 2020: DJ History and Technology - gamelab.mit.edu/event/iap-2020…
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Every Friday in January: IAP 2020: DJ History and Technology - gamelab.mit.edu/event/iap-2020…
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Boston Indies: February, Demo Night - gamelab.mit.edu/event/boston-i…
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MIT Game Lab X Lewis Music Library: Disco & Games over IAP! - gamelab.mit.edu/mit-game-lab-x…
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IAP 2019: Discotheque Music and Technology - gamelab.mit.edu/event/iap-2019…
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Boston Festival of Indie Games 2018 - gamelab.mit.edu/event/boston-f…
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Boston Indies: October, Gwen Frey "The Secret to Success in Indie Games" - gamelab.mit.edu/event/boston-i…
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Boston Indies: November, Lightning Talks - gamelab.mit.edu/event/boston-i…
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Boston Indies: September, Lightning Talks - gamelab.mit.edu/event/boston-i…
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Call For Startups for the Play Labs Summer 2018 Batch - Apply by March 28 - gamelab.mit.edu/call-for-start…
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Boston Indies: March, Lightning Talks - gamelab.mit.edu/event/boston-i…
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Boston Indies: February Demo Night - gamelab.mit.edu/event/boston-i…
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Tencent visits MIT for an esports cultural exchange - gamelab.mit.edu/tencent-visits…
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Our @playlabsmit open house starts in 30 mins! @MIT 32-144 & 32-124 gamelab.mit.edu/event/play-lab…
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Starting up our puzzle design workshop, @Rikaru introduces our Slovenian guests to a traditional Boston breakfast.
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Moving old GAMBIT stuff into storage
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A preview of one of @djphiliptan’s new projects - shows who owns a certain #pokemongo gym and flashes when there’s a battle.
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"Code is never neutral" Great critique and analysis of procedural generation and authorship in Rimworld by @cmsw_mit student @claudiawylo
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Giant-size King of Tokyo available to play @BostonFIG !!
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Games are for everyone. We want to play all kinds of games made by all kinds of people. weheart.github.io
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Introduction video to Design & Development of Educational Technology youtube.com/watch?v=hiU2d0… (an @edXOnline course run by @EducationArcade)
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BTW what you’re missing if your not in room 26-142 right now
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Behind the scenes at our Twitch setup. (twitch.tv/mitgamelab) Live now with @snicholson on Meaningful Gamification!
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Started our #MIT alumni in the games industry panel, moderated by @djphiliptan
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Power tools are happening right outside the lab today, so no Friday Games.
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Monaco: What's Yours Is Mine: youtu.be/VpiXPdgnNvM?a via @YouTube
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Friday Games: QUILTBAG Jam Recap: youtu.be/HM4dyrvNpuo?a via @YouTube
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"Designing Large-Scale Game Systems for Community Engagement" presented by @schirra. Livestream: youtube.com/watch?v=bnwlaA…
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CMS grad student thesis presentation YouTube stream has changed URL: youtube.com/watch?v=bnwlaA…
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Game Worlds: A Study of Video Game Criticism by Ayse Gursoy youtube.com/watch?v=-zluwp… Live now!
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The Poetics of the Videogame Setpiece by @Sonny_Sidhu youtube.com/watch?v=-zluwp… Live now!
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CMS grad student thesis presentations are also streaming on YouTube youtube.com/watch?v=-zluwp…
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Friday Games: FTL (Faster than Light): youtu.be/f3HmL7NYQso?a via @YouTube
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Friday Games: Tomb Raider 1996 vs 2013: youtu.be/8Wwx8istSdI?a via @YouTube
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Friday Games: Antichamber and Mark of the Ninja: youtu.be/GqXu24iWg9Q?a via @YouTube
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Friday Games: The Ship, the ship, the ship is on fire: youtu.be/lzYIOZLI8II?a via @YouTube
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MIT Game Lab retweeted
Stone's now talking to students from @eklopfer, @hopfka & my class. :)
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MIT Game Lab retweeted
Stone Librande (EA Maxis) talking to MIT's Dept of Urban Studies & Planning about the new SimCity!
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Global Game Jam 2013 @ MIT: youtu.be/d2WKInAiW4M?a via @YouTube
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Thanks for the support @mozgames & @unity3d! Our jammers are tired & hungry! #ggj13
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RT @hopfka: My MIT Game Lab mini talk on couch co-op is up on YouTube: youtu.be/3yTRTPJm9sM
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From 2004, a preview of Revolution made by @EducationArcade youtube.com/watch?v=_cqQIS…
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