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Did some rearranging of my gaming setup, got the Retro Tower of Power, the new age console set up and last but not least the PC Thor and the soldering/desoldering station...
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EmteCoke ๐ฎ๐น๐ฒ๐ฝ๐ช๐ธ๐บ๐ธ retweeted
So for a few things to understand cause I keep seeing "why Street Fighter the Movie"
1) I'm also a software engineer... I wanted to use AI to do things I don't know how to do, and to utilize that to learn more about what it is I'm working on. I now know more about the SNES, so much so that this particular project is now about 30/70 me/AI whereas it was originally all AI (or at least 10/90).
2) I've studied the SD2SNES, or at least my particular model. I've also asked AI to analyze what the FPGA system is doing inside of the SD2SNES... I've also learned from other MiSTer core devs, both all by hand and AI assisted, that everything doesn't require FPGA gating... the SD2SNES has a fully capable Cortex M3 (My mkII variant has it, the newer ones has an M4) in it that it itself could be used as an enhancement chip along with SD Reading to do something completely different... It could help with things such as essentially being an asset server, decompressing and feeding to the SNES on the fly, tuned to be more in line with the SNES itself.
3) So why SFTM? It helps with understanding the basics of early PS1 2D ports, that are still simple enough to be able to go back to SNES with some slight modifications. This doesn't just use MSU-1 for streaming FMV and Data, it relies on the MSU-1 core, pretty heavily, and I'm learning how to push that further, with Capcom vs SNK on SNES.
1) I'm also a software engineer... I wanted to use AI to do things I don't know how to do, and to utilize that to learn more about what it is I'm working on. I now know more about the SNES, so much so that this particular project is now about 30/70 me/AI whereas it was originally all AI (or at least 10/90).
2) I've studied the SD2SNES, or at least my particular model. I've also asked AI to analyze what the FPGA system is doing inside of the SD2SNES... I've also learned from other MiSTer core devs, both all by hand and AI assisted, that everything doesn't require FPGA gating... the SD2SNES has a fully capable Cortex M3 (My mkII variant has it, the newer ones has an M4) in it that it itself could be used as an enhancement chip along with SD Reading to do something completely different... It could help with things such as essentially being an asset server, decompressing and feeding to the SNES on the fly, tuned to be more in line with the SNES itself.
3) So why SFTM? It helps with understanding the basics of early PS1 2D ports, that are still simple enough to be able to go back to SNES with some slight modifications. This doesn't just use MSU-1 for streaming FMV and Data, it relies on the MSU-1 core, pretty heavily, and I'm learning how to push that further, with Capcom vs SNK on SNES.
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EmteCoke ๐ฎ๐น๐ฒ๐ฝ๐ช๐ธ๐บ๐ธ retweeted
Street Fighter the Movie SNES - Fix 4
drive.google.com/file/d/1MZEukHโฆ
Had to manually fix the $2177 fix for the HDMA for SNES Chip A systems.
Also to select Akuma, its L+R+A now. L+R+Start is in use in the firmware.
drive.google.com/file/d/1MZEukHโฆ
Had to manually fix the $2177 fix for the HDMA for SNES Chip A systems.
Also to select Akuma, its L+R+A now. L+R+Start is in use in the firmware.
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EmteCoke ๐ฎ๐น๐ฒ๐ฝ๐ช๐ธ๐บ๐ธ retweeted
drive.google.com/file/d/1MZEukHโฆ
Street Fighter the Movie SNES Fix 3
applies fixes @ludufre pointed me to
fixes Akuma's Shun Goku Satsu flashy screen Ten symbol
discord.gg/6379em3dh - I created a discord to start putting all the data in, and start getting better feedback organized.
Street Fighter the Movie SNES Fix 3
applies fixes @ludufre pointed me to
fixes Akuma's Shun Goku Satsu flashy screen Ten symbol
discord.gg/6379em3dh - I created a discord to start putting all the data in, and start getting better feedback organized.
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EmteCoke ๐ฎ๐น๐ฒ๐ฝ๐ช๐ธ๐บ๐ธ retweeted
โญ๏ธWii64 1.5.0 by emukidid
Nintendo 64 emulator for Wii and GameCube.
๐ฅgithub.com/emukidid/Wii64โฆ
Nintendo 64 emulator for Wii and GameCube.
๐ฅgithub.com/emukidid/Wii64โฆ
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EmteCoke ๐ฎ๐น๐ฒ๐ฝ๐ช๐ธ๐บ๐ธ retweeted
4 days left - and we already got 4 valid submissions!
#snesdev #snesdev2026 #snes
itch.io/jam/snes-dev-gโฆ
#snesdev #snesdev2026 #snes
itch.io/jam/snes-dev-gโฆ
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EmteCoke ๐ฎ๐น๐ฒ๐ฝ๐ช๐ธ๐บ๐ธ retweeted
Ninja Gainden - PC Engine
Parallax FIX
by KMFMS
Parallax FIX
by KMFMS
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EmteCoke ๐ฎ๐น๐ฒ๐ฝ๐ช๐ธ๐บ๐ธ retweeted
First public release of Street Fighter Alpha 3 Upper (NAOMI) Capcom Fighting Collection 2 back port (Patcher).
Big list of things on GIT:
Please report bugs on GIT or over at Patreon.
github.com/Zer0-NexuS/sfaโฆ
Big list of things on GIT:
Please report bugs on GIT or over at Patreon.
github.com/Zer0-NexuS/sfaโฆ
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EmteCoke ๐ฎ๐น๐ฒ๐ฝ๐ช๐ธ๐บ๐ธ retweeted
โญ๏ธSalsaDS 0.04 preview by @ricowp81
A Nintendo DS emulator for the PlayStation 3 (HEN/CFW) designed around the Cell processor and built on salsa64 infrastructure.
๐นMario Kart DS no longer hangs in the Grand Prix.
๐นFaster 3D geometry
๐น3D textures
๐ฅgithub.com/ricowp81/Salsaโฆ
A Nintendo DS emulator for the PlayStation 3 (HEN/CFW) designed around the Cell processor and built on salsa64 infrastructure.
๐นMario Kart DS no longer hangs in the Grand Prix.
๐นFaster 3D geometry
๐น3D textures
๐ฅgithub.com/ricowp81/Salsaโฆ
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EmteCoke ๐ฎ๐น๐ฒ๐ฝ๐ช๐ธ๐บ๐ธ retweeted
N64 RGB JEWELS and WiiHDMIs are back in stock at arthrimus.com/shop. It took a while to pull together due to component sourcing issues, but I finally managed to get everything I needed at a price I could stomach. Hopefully I can keep these in stock more regularly.
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EmteCoke ๐ฎ๐น๐ฒ๐ฝ๐ช๐ธ๐บ๐ธ retweeted
A nerd with taste known as Justin Prine is making a F-ZERO game for the Nintendo DS that will work on original hardware, and he's shared a prototype video with us to give you a taste of his work.
This looks awesome, and I'd love to see it on retro dual-screen handhelds too. ๐ /57bh7RN65z
This looks awesome, and I'd love to see it on retro dual-screen handhelds too. ๐ /57bh7RN65z
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EmteCoke ๐ฎ๐น๐ฒ๐ฝ๐ช๐ธ๐บ๐ธ retweeted
NEW SWITCH 2 NEWS ๐จ
The tool to dump Switch 2 ROMs is officially out!
It allows full extraction of game files and binaries, completely decrypted.
The datamining scene is moving fast! โก
The tool to dump Switch 2 ROMs is officially out!
It allows full extraction of game files and binaries, completely decrypted.
The datamining scene is moving fast! โก
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EmteCoke ๐ฎ๐น๐ฒ๐ฝ๐ช๐ธ๐บ๐ธ retweeted
getting back to it (lost levels edition)
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EmteCoke ๐ฎ๐น๐ฒ๐ฝ๐ช๐ธ๐บ๐ธ retweeted
The Simpsons Arcade for SNES homebrew using the TMNT IV engine WIP!!!! (not my project).
youtube.com/watch?v=qllPdnโฆ
youtube.com/watch?v=qllPdnโฆ
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EmteCoke ๐ฎ๐น๐ฒ๐ฝ๐ช๐ธ๐บ๐ธ retweeted
Halloween Limited Edition 2026
Available until November 1, 2026 at krikzz.com
#krikzz #everdrive #halloween #limited
Available until November 1, 2026 at krikzz.com
#krikzz #everdrive #halloween #limited
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EmteCoke ๐ฎ๐น๐ฒ๐ฝ๐ช๐ธ๐บ๐ธ retweeted
โญ๏ธNotDC-PS3 0.8.2 released by Mayo1970
๐นNotify the user if the bios is missing
๐นPer-Game settings
๐น~5-7% speed increase across most games
๐นSound improvements (less crackling)
๐นBin/Cue support
๐น1080p Output in video settings
๐ฅgithub.com/Mayo1970/NotDCโฆ
๐นNotify the user if the bios is missing
๐นPer-Game settings
๐น~5-7% speed increase across most games
๐นSound improvements (less crackling)
๐นBin/Cue support
๐น1080p Output in video settings
๐ฅgithub.com/Mayo1970/NotDCโฆ
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EmteCoke ๐ฎ๐น๐ฒ๐ฝ๐ช๐ธ๐บ๐ธ retweeted
FPSใฎๅคงๅไฝใใฆใซใใงใณใทใฅใฟใคใณ3Dใใใใกใฌใใฉใคใใซๅๆ็งปๆค!!
ๆฌไฝใฎไฝใๅใใฎใใจ่จใใฐใใใฎใใฆใซใใงใณใทใฅใฟใคใณ3Dใใใกใฌใใฉใคใใงใใซใใซใจๅใใฆใใพใใจใใ็นใ
ใใๅฝๆใกใฌใใฉใคใใง็บๅฃฒใใใฆใใใใ้้ใใชใ100ไธๆฌใฏๅฃฒใใฆใใใจๆใใปใฉใฎใๅใๅฎๆๅบฆใ ใใ!!
I
โปใกใฌใใฉใฏใใใชใใซ็ใใฎใงใใใใใใใใๅฟซ้ฉใซๅใใกใฌใใฉใฎใฟใคใใซใฃใฆใไปใซใใใใงใใใญใโฆโฆ?
ๆฌไฝใฎไฝใๅใใฎใใจ่จใใฐใใใฎใใฆใซใใงใณใทใฅใฟใคใณ3Dใใใกใฌใใฉใคใใงใใซใใซใจๅใใฆใใพใใจใใ็นใ
ใใๅฝๆใกใฌใใฉใคใใง็บๅฃฒใใใฆใใใใ้้ใใชใ100ไธๆฌใฏๅฃฒใใฆใใใจๆใใปใฉใฎใๅใๅฎๆๅบฆใ ใใ!!
I
โปใกใฌใใฉใฏใใใชใใซ็ใใฎใงใใใใใใใใๅฟซ้ฉใซๅใใกใฌใใฉใฎใฟใคใใซใฃใฆใไปใซใใใใงใใใญใโฆโฆ?
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EmteCoke ๐ฎ๐น๐ฒ๐ฝ๐ช๐ธ๐บ๐ธ retweeted
Picodrive PS3 First Release 1.00 is OUT NOW!
Download now:
github.com/theheroGAC/picโฆ
#PS3 #Homebrew #Picodrive #Emulation #PlayStation3
Download now:
github.com/theheroGAC/picโฆ
#PS3 #Homebrew #Picodrive #Emulation #PlayStation3
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EmteCoke ๐ฎ๐น๐ฒ๐ฝ๐ช๐ธ๐บ๐ธ retweeted
PSBBN Definitive Project installer: Now compatible with macOS.
Thanks to @rflpazini for their work on this!
github.com/CosmicScale/PSโฆ
#PS2 #PSBBN #RetroGaming
Thanks to @rflpazini for their work on this!
github.com/CosmicScale/PSโฆ
#PS2 #PSBBN #RetroGaming
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