I was about to buy the incredible machine from @GOGcom for my kid and found out that it has been delisted! Today! Can't believe my luck! What were the chances?
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Jon Diego retweeted
New blog post: A Decade of Slug
This talks about the evolution of the Slug font rendering algorithm, and it includes an exciting announcement: The patent has been dedicated to the public domain.
terathon.com/blog/decade-sl…
This talks about the evolution of the Slug font rendering algorithm, and it includes an exciting announcement: The patent has been dedicated to the public domain.
terathon.com/blog/decade-sl…
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Jon Diego retweeted
I was going through the MegaLights' Siggraph presentation and I'm happy to see the system is using the same approach for Ray Tracing Transmission that we presented for Callisto Protocol a few years ago (Probably just a coincidence, but cool to see anyway :) )
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Jon Diego retweeted
I’m looking for two top-tier, battle-proven leads to join my teams: a Lead Lighting Artist and a Lead Character Artist.
This is a rare chance to join the @PlayStation Studios family, so spread the word! We’re doing some wild stuff up here in Helsinki!
This is a rare chance to join the @PlayStation Studios family, so spread the word! We’re doing some wild stuff up here in Helsinki!
🎮 Lead Artist job opportunities at Housemarque 🎮
Shape the future of AAA gaming with us in a 1st party PlayStation Studio! We are seeking three visionary Lead Artists to lead our highly talented Art teams in our upcoming projects.
💡 Lead Lighting Artist
👾 Lead Character nt Artist
📨 Apply now: housemarque.com/careers
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Jon Diego retweeted
We’re excited to announce that the PS5 Pro version of The Callisto Protocol has been updated with further performance enhancements, improved quality, and greater stability. We're beyond grateful for the overwhelmingly positive response to The Callisto Protocol PS5 Pro patch. eliver experiences that resonate deeply is our passion, and your feedback means everything to us. Your continued support inspires us every step of the way—thank you!
#TheCallistoProtocol #PS5Pro
#TheCallistoProtocol #PS5Pro
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Jon Diego retweeted
Si te gustó The Callisto Protocol o eres fan del género roguelike, no puedes perderte [REDACTED], el nuevo juego gratis disponible en Epic Store. buff.ly/3PgUiJ7
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Jon Diego retweeted
Wrap up 2024 with a quality roguelike.
Its price for 24 hours: FREE
Its name: [REDACTED] 🤐
epic.gm/free-13
Its price for 24 hours: FREE
Its name: [REDACTED] 🤐
epic.gm/free-13
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Jon Diego retweeted
A couple of years ago, it was hard to think we could make TCP run like that on a console.
Whether you prefer to play at 30fps or 60fps (or 40fps, which is becoming my favourite on consoles lately), there is an option for everyone, and all of them with the full ray-tracing pack!
Whether you prefer to play at 30fps or 60fps (or 40fps, which is becoming my favourite on consoles lately), there is an option for everyone, and all of them with the full ray-tracing pack!
This week marks an important milestone for us with the launch of The Callisto Protocol for the PS5 Pro. We’ve poured our hearts into creating what we hope is a truly special experience. Back in 2022, with the original release of The Callisto Protocol, one of our goals was to work towards blurring the line between film and real-time gameplay, utilizing technologies and lighting fidelity that, until recently, were exclusive to the film industry.
This included not only the visual fidelity of the cutscenes but, more importantly, the visual fidelity within dynamic gameplay—which takes place in high-density environments illuminated by dozens of physically accurate lights, most of which feature ray-traced shadows, transmission, and reflections.
With the PS5 Pro, we’ve aimed to take this vision further—working to deliver this cinematic quality alongside smoother frame rates and enhanced image fidelity through high-resolution rendering.
Behind this achievement are not only exceptional developers but also incredible individuals with the biggest and most brave hearts—colleagues and now friends who came together to overcome challenges that once seemed almost impossible. I’m incredibly proud of what this dream team has accomplished. It is a true honor to share this journey with all of you.
@_Aborres @_atsushi_ @CrazyMoai @edumarting @EdwardJohnCA @ioennirdev @JGavazza @miguel_oenp @MiguelRodRic @minkzn. And many others that do not have X accounts.
#TheCallistoProtocol #PS5Pro
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Jon Diego retweeted
This week marks an important milestone for us with the launch of The Callisto Protocol for the PS5 Pro. We’ve poured our hearts into creating what we hope is a truly special experience. Back in 2022, with the original release of The Callisto Protocol, one of our goals was to work towards blurring the line between film and real-time gameplay, utilizing technologies and lighting fidelity that, until recently, were exclusive to the film industry.
This included not only the visual fidelity of the cutscenes but, more importantly, the visual fidelity within dynamic gameplay—which takes place in high-density environments illuminated by dozens of physically accurate lights, most of which feature ray-traced shadows, transmission, and reflections.
With the PS5 Pro, we’ve aimed to take this vision further—working to deliver this cinematic quality alongside smoother frame rates and enhanced image fidelity through high-resolution rendering.
Behind this achievement are not only exceptional developers but also incredible individuals with the biggest and most brave hearts—colleagues and now friends who came together to overcome challenges that once seemed almost impossible. I’m incredibly proud of what this dream team has accomplished. It is a true honor to share this journey with all of you.
@_Aborres @_atsushi_ @CrazyMoai @edumarting @EdwardJohnCA @ioennirdev @JGavazza @miguel_oenp @MiguelRodRic @minkzn. And many others that do not have X accounts.
#TheCallistoProtocol #PS5Pro
This included not only the visual fidelity of the cutscenes but, more importantly, the visual fidelity within dynamic gameplay—which takes place in high-density environments illuminated by dozens of physically accurate lights, most of which feature ray-traced shadows, transmission, and reflections.
With the PS5 Pro, we’ve aimed to take this vision further—working to deliver this cinematic quality alongside smoother frame rates and enhanced image fidelity through high-resolution rendering.
Behind this achievement are not only exceptional developers but also incredible individuals with the biggest and most brave hearts—colleagues and now friends who came together to overcome challenges that once seemed almost impossible. I’m incredibly proud of what this dream team has accomplished. It is a true honor to share this journey with all of you.
@_Aborres @_atsushi_ @CrazyMoai @edumarting @EdwardJohnCA @ioennirdev @JGavazza @miguel_oenp @MiguelRodRic @minkzn. And many others that do not have X accounts.
#TheCallistoProtocol #PS5Pro
Experience The Callisto Protocol like never before with the power of PlayStation 5 Pro. Fight out of Black Iron Prison in breathtaking 8K at 30 FPS or 4K at 60 FPS, both with full ray tracing.
Now available on PS5 Pro!
#TheCallistoProtocol #PS5Pro
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Hey, I did a thing! Well, part of it at least!
⚠️The wait is over! [REDACTED] is now available for everyone. Gear up and escape from Black Iron Prison—only the strongest will make it to the last escape pod.
Purchase your copy today and fight your way out: officiallyredacted.com
#RedactedGame #BlackIronPrison
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Jon Diego retweeted
[REDACTED] drops this Halloween, Oct. 31.
Try not to soil yourself as you fight through the madness that is Black Iron Prison, where everything has gone to $#!% and you're trying to get on the last escape pod.
👉Preorder or wishlist now: brnw.ch/rdctw
Try not to soil yourself as you fight through the madness that is Black Iron Prison, where everything has gone to $#!% and you're trying to get on the last escape pod.
👉Preorder or wishlist now: brnw.ch/rdctw
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Jon Diego retweeted
At #GDC2024 @ 3.30pm TODAY in 📌Room 3001 West Hall, you get two tools sessions for the time of one 🎟️🎟️
⚒️ So come along and see our @amdradeon Developer Tool Suite engineers, and the creator of new GPU Reshape - Miguel Petersen! ⚒️
⚒️ So come along and see our @amdradeon Developer Tool Suite engineers, and the creator of new GPU Reshape - Miguel Petersen! ⚒️
🧵 It’s #GDC24 Tools Time with Amit & Chris! Get the latest @AMDRadeon Dev Tool Suite news 🛠️
Plus hear about shader instrumentation with brand-new GPU Reshape, with creator @miguel_oenp (@sd_studios)
🗓️ Wed Mar 20 @ 3.30pm
📌 3001, West Hall
schedule.gdconf.com/session/game-o… (7/8)
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Jon Diego retweeted
Check out Project Birdseye, an action roguelike we've been cooking up at @sd_studios. What do you think? Let us know using #ProjectBirdseye
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Jon Diego retweeted
I have done it several times in the past, but today, considering the current state of the industry and that we have proved that remote works, the concept of relocating for a job sounds crazy to me.
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Jon Diego retweeted
I'm very excited to finally share this, allow me to introduce GPU Reshape! On-demand shader instrumentation with instruction-level validation for everyone, made possible through a long standing collaboration with @AvalancheSweden and AMD. Come take a look!
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Miguel is a terrific graphics programmer and has gone out of his way to make everyone's life easier with his new tool. Take a look!
I'm very excited to finally share this, allow me to introduce GPU Reshape! On-demand shader instrumentation with instruction-level validation for everyone, made possible through a long standing collaboration with @AvalancheSweden and AMD. Come take a look!
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Jon Diego retweeted
The team worked hard in putting together this presentation, there are many interesting rendering topics discussed here. If you're interested, please check it out!
#rtradvances from #SIGGRAPH2023 - presentation on the Rendering of The Callisto Protocol from @iryoku1 and @miguel_oenp from @sd_studios is now online - enjoy!
advances.realtimerendering.com/s2023/index.ht…
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