3/3 Work in progress Galil. Textures and hands rigging not finalized. X has a 4 images limit per post, so check Discord for more pictures. We will release more dev updates soon of what we've been working on, and will showcase the game in video, so stay tuned!
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1/3 Here's an early preview of Dust2. Currently at an early blockout stage.
The blockout is the first dev pass where temporary props and textures are created to get a feel for where the map is going to go.
After each area has been blocked out, it is then refined in stages, until d.
Check the replies for more, and Discord for all images.
The blockout is the first dev pass where temporary props and textures are created to get a feel for where the map is going to go.
After each area has been blocked out, it is then refined in stages, until d.
Check the replies for more, and Discord for all images.
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Valve's official SDK and publishing guidelines for full details: partner.steamgames.com/doc/sdk/upload…
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💥 We just hit 1 MILLION+ views on our trailer. You guys are incredible, thank you so much for the love and support!
🛠️ We're currently preparing our Steam Store page through SteamWorks. Valve needs to then test and verify the game, which could take a few more months.
📩 Our DMs on X are now open to verified users if you want to reach out privately. (For general questions, please use Discord!)
The project runs under Valve’s non-commercial SDK license and will release for free. All our platforms have been updated to reflect this precisely.
We're hard at work and can't wait to show you more of the game soon!
Thank you again for your support! ❤️
#CSLegacy #FPS #gamedev #SourceEngine #indiedev
🛠️ We're currently preparing our Steam Store page through SteamWorks. Valve needs to then test and verify the game, which could take a few more months.
📩 Our DMs on X are now open to verified users if you want to reach out privately. (For general questions, please use Discord!)
The project runs under Valve’s non-commercial SDK license and will release for free. All our platforms have been updated to reflect this precisely.
We're hard at work and can't wait to show you more of the game soon!
Thank you again for your support! ❤️
#CSLegacy #FPS #gamedev #SourceEngine #indiedev
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Introducing CS:Legacy, a fully standalone remake of Counter-Strike 1.6, built from the ground up on Valve's official Source Engine SDK, and our follow up project to CSPromod.
The game features fully custom assets and game code, on top of our own major rewrites to the renderer, shaders and various systems.
Watch our official CS:Legacy Announcement trailer now:
youtu.be/PspuiHlF5dM
The game features fully custom assets and game code, on top of our own major rewrites to the renderer, shaders and various systems.
Watch our official CS:Legacy Announcement trailer now:
youtu.be/PspuiHlF5dM
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We have officially reached over 150K views on the trailer in 24 hours! #CSLegacy #CounterStrike
If you haven't watched our announcement trailer yet, here it is:
youtube.com/watch?v=PspuiH…
Thank you so much for the overwhelmingly positive support, it's been a crazy 24h! Keep sharing the trailer to spread the Legacy!
Join our Discord to chat with us!
If you haven't watched our announcement trailer yet, here it is:
youtube.com/watch?v=PspuiH…
Thank you so much for the overwhelmingly positive support, it's been a crazy 24h! Keep sharing the trailer to spread the Legacy!
Join our Discord to chat with us!
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