i spent $300K building a crypto game

it made $0

last week, we launched @Jaileddotfun

a prison simulator on solana

it was our most anticipated game since our last hit game @addicteddotfun

the numbers before launch looked insane:

10M organic views (no paid marketing)
40K followers in 30 days
more attention than addicted got

it felt like we're about to ship another banger

but the results was

launch tweet: 200K views
users: ~1000
rev: $300K (mainly trading fee)
-
cost: $288K (3 full time devs + 4 audits)

=

profit $12K

we rejected all vc money and chose to be an independent game studio, so each game's revenue is extremely important to keep shipping new games

and we completely fucked up

so far we shipped 5 games

here's the break down of each games rev

1. @infecteddotfun → -$50K
2. @Insddotfun → $0
3. @addicteddotfun → +$4M
4. @pussycattech → $0
5. @Jaileddotfun → +$12K

before infected, we shipped 5+ mini games and all made $0

failure rate is 99.9%

that’s the reality of building crypto games

but one hit changes everything just like we saw with addicted

compared to Defi Kingdoms, Axie infinity, Stepn, it’s still peanuts tho

we just need to keep shipping faster and better till we build a biggest crypto game in history

we’re now building an onchain heist game

drop a comment if you want early access to @Heistedxyz
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Replying to @weretuna

Jun 16, 2026 · 7:30 PM UTC

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